
A treasure-hunting RPG with a lifelong friend! Escape the Crescent Moon Tower and return to the surface world... and grab lots of treasure on the way!
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Excellent. A real gem of a game. I loved it from start to finish. The mechanics are really fun (both in exploration and in combat) and I loved collecting all the gems and treasures. The characters are very lovable, NPCs included (some of whom have HILARIOUS names/titles, lol), and the story is more compelling than I expected. Charming art-style, amazing enemy design, and a wonderful soundtrack on top of all that. This is a real labour of love and passion, and it makes for a delightful time. I can't believe it's free!!
The best RPG to ever turn a cat into a blob. As is the case in all Torch60 games, this one overflows with charm; most evident in its character designs and dialogue. Well worth your while to check it out if you ever feel the itch to play a well-made indie RPG!
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game if you miss old 8bit style RPGs. I found the gameplay relaxing once you get the hang of the mechanics. It's a fun, feel good game. Similar in graphics style to Undertale and somewhat to the first Mother game.
☀️
High quality game FOR FREE. Also there's references to other games in some of the treasures
Lovely game. Really enjoyed it.
Absolutely loved this game! The gameplay systems are just complex enough to be engaging without becoming an overly-complicated mess. There is plenty of room to build your Zosma and his companion however you like, but things were balanced well enough that any build is viable. The story is engaging, and the characters are charming. As an older gamer, the vibes took me back to playing early Final Fantasy games, especially Mystic Quest. To top it all off, this thing is free! Kudos to Torch60, I plan on checking out the other titles.
Игра Astra Hunter Zosma — это настоящая космическая одиссея, которая затягивает с первых минут. Управление кораблём интуитивно понятное, а графика просто завораживает — детализация планет, туманностей и вражеских звездолётов на высшем уровне. Сюжетная линия увлекательна, полна неожиданных поворотов и заставляет сопереживать героям. Разнообразие миссий не даёт заскучать: от напряжённых космических боёв до исследования неизведанных секторов галактики. Особо хочется отметить музыкальное сопровождение, которое идеально дополняет атмосферу игры, создавая ощущение полного погружения. Astra Hunter Zosma — это отличный выбор для всех поклонников жанра, ищущих глубокий и проработанный космический симулятор с элементами RPG.
Another Torch 60 game. Another recommendation from me. I haven’t played a single from that dev that was bad. Though I’m only going to focus on the gameplay for this review not cause the story is bad, it’s a nice little story about a treasure hunter who wants to makes his sister proud along with this cat he finds which you can name and I named it Tiddles after the family cat who passed away last year. Also you can name Zosma’s and the cat’s team name later in the story. I wanted to name to name it after Zosma’s sister since that seemed appropriate but I didn’t remember her name and named them Team Debra. And the art and music style hasn’t changed at all but why fix what isn’t broken. But onto the main review. The floors gave me a Spyro the Dragon vibe when you collect treasure for the purpose of collecting treasure, as well as solving little challenges like a treasure hunt or a math puzzles to find the main treasures. There not really essential to progression but they are fun to find and can give you some nice equipment if you get a high enough treasure rank. The only time I needed to use a guide was to check if the guy to fix the springboard was in chapter 3. Also there’s a series of bonus dungeons called the expanding void. A bit more classic with it’s random encounters and harder enemies that make you use those potions you’ve been saving. There pretty good but I have to ask: Why those the first one look like Hell with the red and eyeball? The red I get since the whole game as a rainbow theme going on from red to purple, but why the eyeballs? The next dungeon was sponsored by the letter h and the final one has a bathroom theme. It just seems weird. As for the combat, you only control Zosma while the cat is AI, so it’s mostly just Zosma against two monsters at a time. Thankfully you can perform multiple action in one turn like get a boost of SP to use a fire spell and maybe use a potion to heal myself. And since you get more AP for moves as you progress through the story, you can can really deal the damage later on. You can also customise your move list with Sigils, which mainly give you two moves: one physical, one magic. These include the starter two, a cleric with a shield and heal spell, an oracle that can charge you moves next turn, or a trio of elemental ones to exploit give and exploit that weakness. There are also Astra move which are like Super moves and these are kind of basic but super useful. Due to them being once per battle each and getting SP can be quick if you set up the correct moves, these were really useful for regular enemies. Not so much bosses as while the can stop them in several ways, they are only once per battle. There’s also your cat companion who you can set up to be a fighter, a mage, a support and give it food for temporary stat buff. But I mostly set him up as a healer as well as felling up his defence stats. For the simple reason a felt a dedicated healer was more useful to me. Sure it doesn’t fully heal me but it got me through just fine. In conclusion. This is another Tourch 60 has made another great RPG Maker game.
Party up with a cute companion in this enjoyable, free RPG. With a nice but somewhat straight-forward story, an enjoyable focus on exploration thanks to its treasure hunts, and the combo + class system keeping battles fresh, there's plenty of fun to be had in this ~14hour game. If you want to scratch that RPG itch with something a little different that still feels familiar, Astra Hunter Zosma is a great way to do it.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.