
Astonia Resurgence is an isometric 2.5D MMORPG set in a Medieval world with swords and magic. Be a Warrior, specializing in melee combat, or a Mage, specializing in casting spells. If you are able to beat the Gatekeeper himself, you may become a Seyan'Du, gaining all abilities of Warriors and Mages.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good game
Incredibly well done remake of Astonia 3. Plays well and has a good community.
☀️
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $275 | 1 | 100% | $9.99 | |
| $103 | 5 | 60% | $0.99 | |
| $0 | 0 | — | Free | |
| $0 | 249.9K | 89% | Free | |
| $0 | 12 | 17% | Free | |
| $0 | 75 | 68% | Free |
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Awesome old school mmorpg
Played this games years ago, glas they remade it. lots on fun for an old game.
免费 没中文 没成就 阿斯托尼亚:重生 世界观 在魔法与魔物共存的大陆,两大部族伊萨拉与伊拉斯纳陷入不死不休的惨烈战争。伊萨拉依托上古秘法,顽强抗衡伊拉斯纳召唤的恶魔大军。但战火连年,伊萨拉族人被困地底洞窟,本土防御设施彻底失控。走投无路之下,他们铤而走险研习禁术、自行召唤恶魔,却酿成大祸:魔物四处肆虐,生灵死伤惨重。两大部族被迫放下仇怨,既要互相厮杀,又要围剿失控的恶魔。决战将至,仅有一方能存续于世,整片大陆的命运悬于一线。伊萨拉的上古魔法能否击溃恶魔潮?还是伊拉斯纳的黑暗邪力最终一统天下?终局之战将敲定世间存亡。 职业设定 开局可选两大基础职业:战士专精近战搏杀,法师依靠法术远程输出。 隐藏职业赛扬杜:唯有击败守门 BOSS 方可解锁,兼备战士与法师全部技能,配装思路灵活、养成流派丰富。 世界地图 遍布大小城镇与野外区域,主城名为阿斯顿,城内细分多处功能区块。野外怪物种类繁多:恶魔、吸血鬼、刺客、法师、骷髅,甚至还有野生巨熊。全图合计 25 张以上探索区域,冒险地点源源不断。 角色成长 属性与技能 完成任务、击杀怪物获取经验,经验点数自由分配养成方向: 想当肉盾就堆防御;想做玻璃大炮全点输出;想和商人砍价提升议价;潜行刺客专攻隐匿与物攻;壮汉狂战拉高生命值。每名玩家都能打造独一无二的角色。 装备系统 冒险拾取各类属性防具,穿戴至对应装备栏。 两种自制装备途径: 宝珠耗材:使用宝珠为装备单项属性 + 1; 属性熔铸:把一件装备的词条转移到另一件装备上。 经济体系 全玩家驱动市场经济,内置拍卖行聊天频道自由交易,可用金币收购其他玩家道具。金币为全服通用货币,主要来源:猎杀恶魔、交付任务。 额外休闲玩法 五芒星副本(Pents):常驻刷级任务,恶魔大量聚集的深坑副本,适配 7~118 级全等级分段,随时随地挂机刷经验、打资源。 矿洞采掘:进入矿洞开采银矿、金矿,矿石用于装备强化、市价高昂;采矿时有概率从碎石中刷新石魔袭击。矿洞按等级分段,每 10 级一档(10 级矿洞、20 级矿洞以此类推)。 部族公会 公会自带专属私密聊天频道,消耗公会宝石可兑换增益:经验加成、移速提升等。 公会宝石为公会专属货币,仅能在 PVP 夺旗战场产出,同时也是维系公会存续的必需资源。 PVP 对战(两大玩法) 1. 自由猎杀模式 手动开启猎杀状态后,仅能与等级相差≤3 级的其他猎杀玩家交战;主城安全区禁止斗殴。击杀目标后,对方角色遗体落地,可掠夺其身上全部装备道具。 2. 分段夺旗战场(Spawns) 地图随机刷新分级专属 PVP 秘境,按等级上限划分(例:15 级战场仅允许最高 15 级玩家入场),分级区间覆盖 5~200 级,常见档位:5、15、24、30 级。 进入后以公会为单位组队,剿灭其余所有公会即可取胜,本玩法是公会宝石唯一获取渠道。
Magical
It's a great old school game.
Fantastic game! I used to play this back in mid 2000's, and was surprised how it's still fun and holds up today!
Still fun to play !
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