
Assetto Corsa Rally is a high-fidelity rally sim built for precision and challenge. With 3D laser-scanned stages and cars, professional co-driver support, and dynamic conditions, it delivers a demanding, immersive experience where every second behind the wheel counts.
Most likely between $4.1M and $11.7M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $14.78 on Steam · Ukraine (−51%). Compare 15 prices in 15 markets →
Reviews
Themes across 1299 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Meilleure simu de rallye pour moi.
This. Game. Is. Awesome. The audio is phenomenal. The physics are rapidly getting better with every update. The graphics are so good that you'll sometimes mistake them for reality. The esports scene has insane potential. The opportunity to learn real driving skills has never felt this accessible. If you're debating the purchase - Absolutely get it. Feature Suggestion: Separate Co-Driver Audio Output It would be amazing if we could route the co-driver's voice to a separate audio device (like headphones) while keeping the rest of the game audio on speakers. This would make it feel much more like a real rally setup, where your pace notes are isolated and always crystal clear without sacrificing the impact of the engine, gravel, and environment through your speakers. I think it would be a huge w for immersion!
Very fun game once you get the hang of it. Controller user review. Been playing since release, coming from DR2 and EAWRC. This game was much more challenging than the other games ive played prior, but once everything clicked it felt amazing. Handling with a controller took alot of trial and error. ive found instead of going side to side like i would in the past, i now push the analog stick to a "12 o clock" position, working the pivot clockwise and counter clockwise. This, paired with not full out throttle all the time, increased my satisfaction with the game tenfold. 1694 km
realiste
This game has full controller support but, what they won't tell you is that it is nearly impossible to play on a controller. The steering is so sensitive you will find yourself rapidly zig-zaging off the course into the trees just trying to drive on a simple straight section, even with the sensitivity at minimum settings. I understand this is a sim racer but as someone without a wheel set up, it would be really nice if they spent some time making this game more controller accessible. Having had the chance to play briefly on someone else's wheel set up, this game is very enjoyable to play on wheel, so I don't believe this is a skill issue. I have high hopes for the future of this game. Please don't leave us controller players in mud =[
awesome!!!!
0.5 update. ffb really weak. have a moza r9, its like playing with a limp dihh on high ffb settings. physics kinda wonky. could be better, ill wait till its cheaper and better to buy again.
Please support generic arduino handbrake, dirt 2, even ea wrc supports it. I've been waiting for that months. Haven't been really able to play this game without working handbrake. Multiple steam discussion, forums been requesting this support. Negative review seems the way to go to be heard. Will update to positive once it supported.
неиграбельный кусок ПСЕВДО РИАЛИСТИЧНАВА DERMA
Patch 0.5 is a step backwards imo. Now you can't rotate the car. If U try it goes like this. 3R no grip, no grip, no grip, ALL THE GRIP, ditch...No flow, and cars are twichy af.