
Assetto Corsa Rally is a high-fidelity rally sim built for precision and challenge. With 3D laser-scanned stages and cars, professional co-driver support, and dynamic conditions, it delivers a demanding, immersive experience where every second behind the wheel counts.
Most likely between $4.1M and $11.7M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $14.78 on Steam · Ukraine (−51%). Compare 15 prices in 15 markets →
Reviews
Themes across 1299 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
очень нравится, картинка и физика кайф, дождь потрасающий, не всё видел, весьма рад тому что пощупал
BY FAR the best Rally game I've ever played !!!
So where the f$#k is VR support? And no I'm not talking about having to use the injector, it was (and still is) advertised as a VR games so where the f$#k is it?
My gear: Fanatec CSL DD 8nm Fanatec Clubsport universal wheel hub + round wheel rim Fanatec Clubsport V3 pedals Fanatec handbrake v1 Simagic DS-8X shifter Sim-Lab GT evo profile cockpit This all works fine on Linux and in most titles but I can't use any of the Fanatec software so no firmware updates and no software tuning, just the onboard tuning menu. Other Assetto Corsa titles produces incredible FFB and features very detailed settings to compensate for whatever quirks your equipment has. Early access 0.5: While many things have improved, the FFB model is still so bad that it induces motion sickness. It doesn't matter how good the game is if I can't tell what the car is doing. The short of it is too much damn vibration, too much latency and not enough clear suspension and weight transfer. The vibration clips the FFB and whatever feedback there might have been underneath holds forces long after the car has transferred weight and the opposite direction feedback seems to produce even more vibration. The best advice I can give here is stop trying to replicate what happens in a real car and start thinking about making this garbage playable on a sim - make the VIDEO GAME work well on VIDEO GAME CONTROLLERS. Revolutionary feedback, I know. The FFB problem was a slight worry before and has now continued to be a problem for so long that I wager nobody is even going to bother coming back, I certainly won't until I see [b][u]COMPLETE FFB REWORK[/u][/b]. Split your FFB settings like ACC did and for the love of god let me set vibration and gain separately. Player numbers have always been a problem for rally titles. People don't know enough, you're always just driving by yourself and people can't be bothered to learn how not to crash. Confronting how bad you are at something is not exactly a feature of the modern human. But the games in the category are just as much at fault - the menus almost always suck, it takes forever to get into the game and driving and ACR in particular seems designed for 40nm spacecraft simulators with 7D motion rigs and G force simulation. Just add a quick play button on the main menu that puts you in a time attack, on the start line with the time ticking, in a rally3 car or something. People are going to be more concerned about their chosen input device doing its job than how big your roster of crashable material is so why don't you focus on getting people hooked before asking them to take a course in navigating KunosMenusTM. As for performance - it's playable but far from good. My machine is not a cheap one and does not lack in power but I am cutting settings to feed my 3440x1440 display north of 100fps. I dread the experience of a 8gb VRAM GPU. Do better. Once again I find myself recommending Dirt rally 2.0 over the reviewed game - it's not peak realism but it's playable on every device under the heavens and the roster of cars and stages leaves only a 30k marathon to be desired. The content in ACR is not worth talking about until the skeleton has been completed.
Я до недавнего времени был не большим фанатом гоночных симуляторов. Могу оценить как любитель, а не профессионал. На первый взгляд всё выглядит очень даже хорошо. Графика красивая, управление автомобилем интуитивно понятное, трассы и автопарк разнообразный несмотря на то что это предрелизная версия. Интересные ивенты и испытания. Физика автомобилей у всех разная, на трассах встречаются неровности, кочки, ухабы которые могут помочь улететь в дерево. Кстати если боитесь покупать из за того что нет баранки, то не отчаивайтесь, на геймпаде отлично рулится. Оптимизация отличная, на моем ПК идет на высоких настройках графики 60+ фпс. 10 выбегающих зрителей на трассу из 10
Je sais pas quoi dire, à part qu'à chaque mise à jour, le jeu atteins de plus en plus le TOP. On voit bien que les devs sont passionné. Le jeu est un régale, je rajouterai pour ma part dans le futur, le faite de voir les bandes réfléchissantes la nuit visible sur la route et voitures par endroit, des feuilles mortes qui volent au vent, des détails qui font la différence, car depuis se jeu, j'aime à revoir ma course en replay ^^. Hâte d'en voir plus. Et vu la qualité, ils peuvent largement le garder à jours mensuel pour des années encore ^^. Pour le FUN, je rajouterai des animaux, comme un sanglier qui passe, un chien, un cerf, ou autres, des oiseaux, de la nature quoi en faite, quelque chose qui surprend au moment de la course ou au départ de course, un rocher qui tombe sur la spécial de la Vésubie et cela annulerai la course (le coup de pas de bolle de la nature^^). Une course peut être annulée si il pleut trop aussi. Un avions avec banderolle dans le ciel ou hélicoptère et drônes. Une véritable vie extérieurs, insectes écrasé sur le part-brise en été.
С модами на ру текст + озвучку реально приятные эмоции получаешь. Как новичок, не могу пока судить о реалистичности, но то что в этот сим приятное играть - факт.
nice game just need more maps in the game
The force feedback hasn't improved much, the physics are very strange, and the driving feels completely unintuitive. For me it’s unpleasant and not fun to play. Just refund. Compared to this even DiRT Rally 2.0 looks more serious.
Even in early access, greatest Rally game there is! This is the first time, the reaction and weight shifting of the car feels "real" to me.