
Experience an epic action-adventure story set in feudal Japan! Become a lethal shinobi assassin and powerful legendary samurai as you explore a beautiful open world in a time of chaos.
Most likely between $33.1M and $93.9M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $27.99 | 75% | approximately $55.2M |
| PlayStation | $35.99 | 84% | — |
| Xbox | $31.49 | 66% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2071 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
How do you making a boring Ninja assassin game?
只能说我完全是被那些吹这游戏的UP给洗脑了,一开始还感觉不错,但是越玩越tm不好玩,千篇一律的清据点,感觉一直是重复操作和上班一样,游戏性是真的品味不来,而且剧情也感觉很无聊,游戏性无聊,剧情无聊,但是偏偏他画面好,就像依托超级美丽的使,我不推荐任何人玩,除非你是系列粉丝可能喜欢这样的
So at time of writing I'm 113 hours in, I've beaten most of the game... TL:DR; just go play Ghost of Tsushima instead. It makes more sense, has a more compelling story and characters, better stealth mechanics, way better soundtrack an world design... It is what this game should have been and failed to be. To get into it... 1. The Characters. I'm not sure who Naoe is as a person. A few times she's spouted things that sounded like she's a downright anarchist and other times she's just a normal person, then she's a young girl, then she's a badass assassin... But not in a way that a real person contains multitudes, it feels like a dozen people wrote her and they all took a few scenes but no one shared notes. Ironically, Yasuke is by far the most compelling but I rarely play as him as, can I cannot stress this enough, this is an AC game and I come here to do sneaky kills. There are other people in the world, I'm sure, but aside from the udon guy I can't remember anything about any of them. 2. The music. I'm sure it's there, but you'll have to forgive me if I don't recognize a single theme or motif. How far they've fallen from AC2... I still listen to that score and while AC1 is a bit more vibes focused it still has a style and texture that this one doesn't. It's just... forgettable. It's like the worst parts of what Hollywood is doing with blockbusters. 3. The voice acting, at least for English, always sounds like people putting on accents. Like if you told me that most of the voice cast was just people they had around the office or that they went down to the local community drama group instead of hiring professionals I would not doubt you, it'd actually make sense. 4. The world design sucks. Remember when they said their goal was anything that stuck out by 1-2 inches would be a climbable surface? Well now you can look face first at a wall my fat ass could climb but Naoe? She doesn't feel like it. And even then that'd be fine if they were clear about marking what was and was not climbable but nope. You just kinda have to guess. Oh, and don't bother going overland, the game hates that. There's nothing to discover in the woods anyways. Just follow the paths. This game has a large map and 99% of it does nothing but make a pretty-ish background. Besides, the foliage is so dense that you can't see anything anyway, you randomly get blocked by tiny trees, slide down slopes that don't look too steep... The game explicitly does not want you doing anything off the well beaten path. Oh, and I said "pretty-ish" because I've never stopped and stared at the scenery in this game. I do that all the time, Ghost of Tsushima had me doing that every 5 seconds. This game? During the day it's muted and bland, golden hour is 3 seconds long, and at night it's almost impossible to see. I have a very nice high-color accurate monitor that's been calibrated. Still can't see ♥♥♥♥ without cranking the in-game brightness. 5. Naoe is useless in open combat. I know the idea is that Yasuke is the fighter and she's sneaky but even with her maxed out she struggles in any fight that isn't a boss fight. If the story drops me into an arena fight? I just die so it will. reset and I get to choose Yasuke because they clearly don't want you fighting with her. At all. Ever. 6. Open world means I wiped out more than a few "unknown organization" groups before I found out who they were. Hell I had one group I killed half of and one of the guys turned out to be the boss so I magically "spared" the other ones. I didn't want to spare them. But that ship had sailed. I could go on but you get the point. AC: Mirage was short and a bit rough but it told a story and they brought back a lot of the old mechanics that made it feel like a ♥♥♥♥♥♥♥♥ assassin game. At this point AC games are off my auto-buy list. I'll finish this game because it's fine and despite my complaints it's still a reasonably solid game. But I do not recommend and definitely don't buy it for full price. Maybe like half price then it'd feel like a solid value. At full price? Go get Ghost of Tsushima. It is, in literally every way, a better game.
在夏特買的,之前就耳聞這很臭,想知道有多臭就來玩了。 真的很臭!!!!(惱 我就問..搞那啥四季,把快速白天夜晚給拔了,他媽暗得要死!! 我知道是為了夜行活動,但是!搞個火把很難嗎!!連這也拔!! 說是考究歷史,遊戲耶....救命、探索古墓那些的...光源就是沿路的蠟燭。 我在裡面狂迷路.... 總而言之,不推。
Currently at 70/75 achievements. After looking into the remaining ones, I don't get why I have to spend another 60–70 hours repeating the same tedious grind from my first playthrough. It adds zero value to a second run. For example, why force players to reach level 80 and complete a level 100 Domain? The cap for both should have stayed at 60. Grinding 60 hours just to finish a 10-minute domain makes no sense, The same goes for upgrading the hideout to level 13 it makes no difference compared to level 9 since I easily finished the story and got all my resources anyway. It just feels like artificial padding to keep people playing even locking the dual katanas behind New Game+ feels pointless. It’s a shame, because previous Assassin's Creed games were great and didn't have achievement lists that dragged on like this. Achievement bloat aside, the game itself was good. I can't really complain too much since I got it at a 60% discount. For now, I'm moving on to Black Flag Resynced. I might return to finish the remaining achievements in the future, but I'm just not willing to drain myself right now by repeating everything I already did in a 100+ hour playthrough.
Man this sucks so much
Such a mediocre game! Its not even worth buying at 50% discount
Boring
dont get this, shiii ahhh
Vou começar listando os pontos positivos: O combate é bem fluido e detalhado (valorizo efeitos visuais como o sangue nos jogos) e o stealth é divertido também. O parkour é também agrada e o personagem é bastante acrobático, com mortais, usos de gancho... Os gráficos estão lindos e também percebi o jogo bem otimizado. Os terrenos são bem interativos, com vários objetos cortantes... Mas há vários pontos negativos, que ao meu ver se sobressaem aos positivos: As expressões faciais dão desgosto, pensando que é um jogo com preço base de 350 reais, lançado em 2025. A exploração está repetitiva. "Ah, mas isso é comum em todos os jogos da franquia". Sim, mas como no Odyssey, cada lugar tinha suas singularidades, a paisagem é linda... Já nesse, os cenários são todos iguais, as fortalezas (castelos) são todas iguais, com os mesmos inimigos, só variando os tamanhos de tais. O mapa é cheio de lugares que o personagem não consegue acessar, pois o personagem escorrega nos terrenos, nas pedras... A história é extremamente clichê, não tendo mudanças relevantes com os diálogos escolhidos. Em suma, é um jogo EXTREMAMENTE repetitivo, com história marromeno. Jogo caro que tem alternativas muito melhores. Se você quer uma exploração cativante, liberdade, beleza e bom sistema de progressão como no Odyssey, lamento, você não vai encontrar nesse jogo. Se você quer um jogo com temática no japão feudão, com combate e stealth sensacional, ambientação linda, gráfico bizarro de bom, história boa, recomendo 1000x mais o Ghost of Tsushima que tive o prazer de platinar no playstation.