
In this action-adventure game, set sail for Ancient Greece to alter its fate. Fight in visceral battles on land and sea, shape your destiny from outcast to legend, and uncover secrets of your past.
Most likely between $20.7M and $58.7M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $11.99 | 89% | approximately $34.5M |
| PlayStation | $99.99 | 91% | — |
| Xbox | $11.99 | 0% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $4.10 on Steam · Ukraine (−66%). Compare 16 prices in 14 markets →
Reviews
Themes across 3159 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
我操你妈育碧我账号呢
Я скептически относился к этой игре. Однако в целом, я получил удовольствие играя в нее. Если не стремиться зачищать все вопросы (оно и не нужно), а также воспринимать это как рпг, то вполне неплохая игрушка. Миссии есть те которые достаточно интересно проходить и сразу понимаешь к чему тут отсылка, а есть достаточно унылые, как для второсепенных. Однако внешний мир, ух, прям наслаждение для глаз. В целом рекомендую 7/10 Горгон
playing this after The Odyssey of Nolan just peakk
какой же калл...
This game sucks. besides the nice graphics this is an endless grindfest of meaningless content over and over over again. stealth is meaningless as even with full upgrades stealth attacks sometimes just dont kill the enemy. this is purely a podcast in the background game the moment you pay attention the mundane overproduced boredom of it all will hit you there are plenty of better AC game stay away from this one. I have played this game much more than it deserves dont make the same mistake as me, this is empty calories of a video game
Assassin's Creed Odyssey é um jogo Okay, dá pra jogar de boa, se você curte RPG com um mundo aberto gigante, mas é muito inferior ao seu antecessor Assassin's Creed Origins em vários pontos. Terminei o Origins recentemente e fui jogar o Odyssey pra ver se era tudo isso mesmo que a galera fala... Honestamente? O jogo tem muitos bugs, até pra pegar alguns itens em jarros ou loots no chão, simplesmente as vezes você não consegue pegar porque fica bugado (Aconteceu algumas vezes já de ficar bugado e não conseguir pegar), coisa que nunca vi acontecer no Origins, outro fato são as falas do personagem que por muitas vezes parecem fora de sincronia e as expressões faciais são toscas... (Coisa que não acontece no Origins, sendo as falas e expressões faciais bem mais realistas) Graficamente falando (Joguei ambos com tudo no Ultra), o jogo também é inferior ao Origins, isso é nítido, a única coisa que é superior ao Origins é a cor do Mar no Odyssey que parece mais bonita e algumas animações de Kills, fora isso, é muito inferior em todos os outros aspectos. A mitologia grega é muito interessante e talvez isso é o que ainda salva esse jogo, mas ele é extremamente cansativo e repetitivo, muito mais que o Origins, que ainda compensa com os belos gráficos e animações, além de não ter tantos bugs como o Odyssey, Se eu Recomendo? É bem relativo, você pode gostar ou não gostar, eu não gostei tanto como o Origins, mas há muitos que gostam mais do Odyssey, então você só saberá se irá gostar jogando. Pra mim, Não é superior ao Origins... Fica então a minha opinião... Vou tentar jogar por mais tempo e ver se consigo gostar do Odyssey. Até então a experiência pra mim foi negativa infelizmente. 🌚
It feels less like assassin's creed, more like a cheap MMO knock-off. Big flashy damage numbers, single-button special attacks, button-mashing combat. I was bored to the point of quitting before I even finished the tutorial. Assassin's Creed has fallen so far it's not even recognizeable as the same franchise anymore.
[h1]A Beautiful World Stretched Too Thin[/h1] I finished Assassin's Creed Odyssey after ~120 hours, including the 3 main Odyssey storylines and the Korfu epilogue. My experience is positive, but only mildly so. This is a very good-looking, pleasant game with enormous production values, a likeable protagonist, and a wonderful setting. But there's not enough gameplay depth or variety to sustain its own size. [h1]120 Hours of "Samey Samey"[/h1] The main problem is repetition. Odyssey has many systems : stealth, combat, mercenaries, conquest battles, naval combat, equipment, skills, cultists, bounties, forts, dialogue choices, regional leaders, etc. But most of these systems coexist rather than meaningfully interact. Taking a fort can be great fun. Sneaking around, eliminating guards 1 by 1 and planning your route is satisfying. There are even nice little touches, such as breaking weapon racks so sleeping soldiers cannot arm themselves properly when alerted. But these interactions rarely go much further. After dozens of hours, you are still clearing forts, killing captains, burning supplies, opening chests and assassinating targets in almost exactly the same way. The game is enormous, but its gameplay vocabulary is too small. The environments suffer from the same problem. Greece is gorgeous, but most regions are functionally very similar. You basically get sea, cities, plains and mountains. There are no major environmental changes that force you to rethink how you move or fight. [h1]RPG-lite without real Progression[/h1] The RPG-lite progression is one of the weakest parts. I played on difficulty 3 out of 4. At level 50, 2 bears could still destroy me in seconds. At level 65, sharks could still kill me in 2 hits. Because enemies scale with you, gaining levels often changes little. Worse, your equipment does not automatically level with you, so leveling can effectively make you weaker until you upgrade your gear again. You gain abilities and some of them are useful, especially for handling groups of enemies, but many skill points do not translate into a strong sense of increased power. A good RPG normally makes you feel increasingly powerful as you progress. Odyssey often feels like running on a treadmill : the numbers go up, but the world goes up with you. [h1]Kassandra Carries the Game[/h1] Kassandra is easily one of the strongest parts of Odyssey. She is beautiful, charismatic, physically convincing as a mercenary, strong without feeling absurdly stylized, and can be funny, warm, brutal or compassionate depending on how you play her. Melissanthi Mahut did an excellent job incarnating her. After 120 hours, I was far more attached to Kassandra than to the actual story. [spoiler]I also watched scenes with Kassandra as Deimos, and she works much better there than Alexios does. With the same dialogue, she comes across as dangerous and unstable, while Alexios often feels strangely slow, primitive and overly theatrical.[/spoiler] Even as the player character, Alexios speaks oddly enough that I would strongly recommend choosing Kassandra if you are going to spend 100+ hours with one of them. [h1]A Weak Main Story[/h1] The family storyline is not particularly interesting, and the pacing is far too slow. The few emotional beats are spread thin over gameplay so the tension disappears between major scenes. The supposedly best family ending is also somewhat misleading in the wider canon, because Kassandra does not simply settle down and live happily ever after with everyone. The Korfu quest, "A Great Escape", finally gives the game a proper goodbye : it felt much more like the ending Kassandra deserved. [h1]The Cult: Great Idea, Too Much Busywork[/h1] The Cult of Kosmos looks like an investigation system, but in practice there is very little actual investigation. Most of the loop is simply : - find clue ( = open the correct chest or whatnot) - reveal target ( = click the "reveal" button) - travel there - kill target And there are far too many cultists. The whole system would have been much stronger with perhaps half as many targets, but each one requiring more actual deduction, infiltration or unique gameplay. [h1]Mercenaries: Mostly Annoying[/h1] The mercenary system produces a couple of fun situations when they attack us at 1st, but after, it's just a nuisance. The designers apparently knew this, because you can pay off your bounty almost anytime for a small amount of money and make them go away. [h1]Athens vs Sparta: Good Setup, Little Consequence[/h1] Weakening regions is actually one of the better-connected systems in the game. Killing soldiers, burning supplies and stealing the treasury weakens the region and allows you to attack the leader more easily. This gives those activities a purpose and makes them feel connected. Unfortunately, the wider war itself barely matters. Regions change hands, but there are no meaningful long-term consequences. You are supposedly operating in the middle of the Peloponnesian War, but the world largely resets around you. [h1]Dialogue Choices Are Fine[/h1] The dialogue choices are less consequential than in deeper RPGs, but here this is not a problem. You can play Kassandra as kind, greedy, bloodthirsty, sarcastic or pragmatic, and a few major choices have real consequences. Given the enormous amount of voiced dialogue, I think this part works reasonably well. [h1]Ancient Greece Is Wonderful[/h1] Despite all my criticism, exploring Ancient Greece is truly special. The world is beautiful, and encountering historical figures is often great fun. Socrates in particular is excellent. The setting adds a lot of value that the raw gameplay alone would not have. Many secondary quests are also surprisingly good and sometimes better written than the main story, even if they are naturally much shorter. [h1]Avoid the Tertiary Quests[/h1] I strongly recommend ignoring the endlessly generated timed quests, especially those with real-world 24h timers. This awkward MMO design adds almost nothing except more repetition. Some quests rewarding Orichalcum are worth doing, and many proper secondary quests are really enjoyable, but the tertiary filler should mostly be avoided. [h1]The Chicken[/h1] After 120 hours, my 1st lasting memory will probably be how beautiful Ancient Greece looked. My 2nd may genuinely be the moment a chicken attacked me ; it was very funny. But it is perhaps not ideal when one of the most memorable gameplay moments in a gigantic AAA production is being assaulted by poultry. [h1]Final Verdict[/h1] Odyssey is not a bad game. Quite the opposite. Its graphics are excellent, the core gameplay is enjoyable, Kassandra is a fantastic protagonist, and exploring Ancient Greece can be wonderful. But it feels like an excellent 40~60h game stretched into a 120h one. There are enormous resources on display here, but not enough overall gameplay vision to turn them into something truly exceptional and unforgettable. The game is mature in presentation, with plenty of violence and sexual references, but it rarely has the systemic depth I would expect from a truly mature game design. Too few mechanics meaningfully interact, too little emergent gameplay develops, and too much of the experience remains superficial. I enjoyed my time with Odyssey overall, but I wish I had spent 60 intense hours with it rather than 120 mildly enjoyable ones. [h1]Pros[/h1] - Beautiful recreation of Ancient Greece - Kassandra is an excellent protagonist - Fort infiltration is consistently enjoyable - Pleasant combat - Good historical cameos, especially Socrates - Huge amount of content [h1]Cons[/h1] - Very repetitive over its full length - Most systems barely interact - Level scaling makes leveling feel mostly pointless - Main story is slow and not very interesting - Mercenaries are more irritating than exciting - Timed tertiary quests feel like unwanted MMO design
adamlar efsane oyun yapmış, ben böyle az vakti olan, o vakti de dolu dolu eğlenmek isteyen, eğlenirken de sıkılmadan su gibi akmasını isteyen biriyim, tam olarak o oyun bu :) dipnot: rdr2 at binme mekaniğinden sonra bu oyundaki at binme mekaniği , stresli bir gecenin ardından viski içip havuzun kenarında kavun yemek gibi rahatlatıcı geldi.
So far my favorite game in the franchise, it might not be stealthy or even great combat but the game has infinite places to travel to and things to do. all with an amazing story and characters