Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
From Malbadur, an evil spirit arose that should never have existed. Its ascension tore through the dimensional mirror, opening five rifts—living wounds in the sky that connect the world to its inverted reflection. From these rifts, an unknown energy began to spread, corrupting everything it touched in the world of Aetherion. The rituals for acquiring companion spirits have changed—warriors now face beasts corrupted by the rifts to prove they are worthy. Their bodies twist, their minds unravel, and their fury knows no limits. Those who lose the battle are exiled. And so, the beautiful land once known as a paradise has become nothing but the ashes of its past. Current Features: - The game blends Medieval, Eastern, and Nordic themes for its setting. - You have mount spirits, each corresponding to your character. - Each Mount Spirit has a unique ability, expanding gameplay possibilities. - By pressing the jump key while in midair, you can transform into a crow and glide. - You can equip 2 weapons on your character and switch between them using the switch button. - Each character starts with 2 class-based weapons, but all are hybrids and can equip weapons from other classes. - A unique inventory system: everything you acquire in your world is saved. - When accessing other worlds, your items remain, and anything you obtain there will also stay in your inventory. - Weather and day/night cycles—be cautious, as some monsters grow stronger at night.
Ashes of Paradise has grossed an estimated approximately $711 on Google Play.
About approximately $711 gross, most likely between approximately $178 and approximately $2.8K — roughly approximately $473 net to the developer after Google Play's cut. Low confidence. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Most likely between $178 and $2.8K. How we estimate →
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $1.3B | 762.1K | 87% | Free | |
| approximately $790M | 6.6M | 95% | Free | |
| approximately $633.1M | 4.5M | 92% | Free | |
| approximately $519.4M | 2.7M | 81% | Free | |
| approximately $519M | 1.8M | 91% | Free | |
| approximately $442.2M | 3.4M | 78% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $551 | 62 | 99% | Free | |
| approximately $877 | 63 | 89% | Free | |
| approximately $522 | 67 | 100% | Free | |
| approximately $1.4K | 71 | 86% | Free | |
| approximately $1.4K | 52 | 100% | Free | |
| approximately $11 | 1.6K | 70% | Free |