
Michael struggles with dreams of dark waters and an unknown ancient evil resting beneath the cold waves. Are these simply dreams or are they a premonition of things to come?
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Languages: English
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Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Brb
I don't have the heart to give a free indie adventure game a bad review, but be aware that it has some bugs and the controls are messy. Sometimes the point and click interface doesn't work and the camera movement - when change angle - is weird. Also, it need to set the controls to "mouse and keyboard" before start, since its not the default. But it has a good story, and this is the most important for an adventure game.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ücretsiz olduğuna şaşırdığım bir point & click oyunu.
☀️
Активные точки не подсвечиваются, хотя должны. Перезадать управление не получается, хотя утверждается, что можно. Я даже выйти из экрана с раскладкой клавиатуры не смог, пришлой закрывать игру по Alt+F4. Поскольку игре уже немало лет, фиксить это, видимо, никто не собирается.
Игра "Arkhangel: The House of the Seven Stars" — это атмосферное приключение с элементами мистики и головоломок. Сюжет разворачивается вокруг таинственного дома, где каждый этаж скрывает загадки, связанные с семьёй Аркхенгела. Графика стильная, с минималистичным дизайном, а звуковое сопровождение усиливает напряжение. Особенно понравились динамичные сцены борьбы и исследование локаций. Однако некоторые головоломки могут показаться сложными без подсказок. Рекомендую тем, кто ценит атмосферные истории и интеллектуальные вызовы.
It's an allright game, especially for being free (now, I think it used to cost money). Something about it feels half-polished, but I can't quite put my finger on it (besides no voice-over). My personal biggest issue is the gazillion books scattered around that I had to read, it feels like I have read a whole bible. I'd rather learn stuff by talking to someone, or solving puzzles, or finding pictures, whatever. There were so many villagers that we barely or not at all got to talk to. My favorite thing to do in these kinds of games is talking to all the different characters, but they didn't seem to have much personality here. Overall I did enjoy the game when I didn't have to read about boring biblical subjects. It is well written (even the books), and I liked the story, and I liked the music alot. And it's free!
For a free game, there is a lot here in terms of a story. I cannot complain much, because this is free, though I could understand if there were a $5 price point. I managed to drag this game out to approximately 12 hours, reading everything I could, speaking with everyone multiple times, walking around, etc. You could possibly manage a full play in about half the time I did if you skip most of the reading. This is a typical point and click type of interactive game, with a few QTE's. The art style is interesting, there are a lot of effects with the blurring of perspective that were really charming, and the music is complimentary throughout the game -- though it can be loud so you may want to turn it down. Semi Lovecraftian-Poe flavor style of story and voice throughout. However, be warned, there is A LOT of reading and walking around. Thank goodness my first play had running available. The only other nitpick I have is that I felt like a lot of the exposition dumps could have been more fully fleshed out from within the characters themselves. Many of the characters we are introduced to throughout the story were forgettable, bland, or served no real purpose. I wanted more from them. Some technical nitpicks: I would get stuck inside of walls on several occasions in various parts of the game, and the controller support is not fully fleshed out -- I had to use a combination of my controller and pc mouse. Also, no voice-over despite the trailer video depicting this.
Very nice and beautiful game. Suspenseful story during the dark days period in north Russia somewhere. I loved the presentation, although it's definetely low budget since the map of the town is like a chess map and the cut scenes are nicely drawn stills. Doesn't matter, if you like a compelling story, Lovecraftian atmosphere and imaginary, point'n'click puzzles and LOTS OF READING: dialogues, story pieces, letters, diaries... Also, you are free to read many books in the library and elsewhere just to learn more about the local traditions and history and religions and politics and whatnot. I highly recommend to read them all since they're very well written and add a LOT to the immersion - and are entertaining, also due to the old-style-writing. Adds to the world building. In shortt: it shows that the game is based on a book by the same name. Looking forward to more to come from Winter Night Games.
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