
Enjoy a stylish action combat experience as you explore a chapter storylines from Journey to the West.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Arisen Force: Life Devotee is an challenging A-RPG game featuring exquisite high-definition pixels ,it combines the engaging Stylish Actional combat experience.
The levels design is base on one part of storylines of Journey to the West.
Features
Action Battle: Experience high-octane, stylized action designed for maximum enjoyment and tactical depth..
Seamless Blend of Old and New: Encounter a unique mix of classic gameplay elements and modern design, featuring challenging adversaries and ingenious level architecture.,
Immersive Battle Environments: Journey through each hero’s distinct thematic setting, enjoying diverse and visually stunning combat scenarios.
Battle
There are numerous combat skills to explore in action games, including Evade, Charging Attack, Block, Counter, Punish, Just System, Cancel, and Throw/Execute. Dive in and discover your favorites!
Stats
Languages: Simplified Chinese, Traditional Chinese
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
全成就路过,有一说一立绘很好看,不做瑟瑟很可惜 游戏基本就是一路推过去,每个地图都探索满不错过那些boss和事件基本就全成就了,最后一个貌似要先通关一遍然后再回第二章第六关右下刷那个boss(不确定),其它没什么 还有就是AI的战斗很睿智,比如队伍带白晶晶她貌似是优先给自己回,队友残血好像是不管的,还有就是主控其它人,AI的猴哥如果你身上带了那个回血打坐的技能他就会一直原地回血,直到把蓝条用完,很难绷,其他人我没试 然后是通关完了敲鼓也有成就的,但是敲完难度剧增,关卡数值基本翻几倍,不想坐牢又想战斗爽的可以稍微用下CE大法,改下灵光点和药品数量,反正通关了想怎么玩取决于你自己 最后游戏作者在b站,id目前就叫:崛起力量添命人,听说关注多了后续还会更新,不知道是不是又是有生之年了 碎碎念:立绘真的很好看,不做点别的真的好可惜啊
横板像素风的黑神话悟空,诙谐的故事剧情+有趣的人物梗,通关及全成就难度不高,成长要素还挺全可惜类似装备强化的功能并没有做,全成就后也没有继续刷刷刷的动力了,不过它是免费的那还说啥了给个满分不过分
主创简直是融梗的天才 体量比较小 UI有些地方比较粗糙 但是它免费你说说这这这这这 期待主创的新作品 ================================================== 主观评分:7/10(可圈可点)
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 43 reviews with recorded playtime.
这游戏是真的难,要不是免费游戏就直接骂了;跳跃键纯粹多余,技能容易放空。体力也是很快就会用完,都来不及恢复。闪避基本只能用来完美闪避,想通过闪避躲伤害不大可能,因为这闪避范围还没有对方攻击范围大,除非完美闪避,否则根本就是浪费体力。真的,第3关遇到那只猴子老是打不过,我直接砸了手柄,不是开玩笑,手柄直接砸了
非常nice的横板动作游戏,关卡难度比较符合节奏感!
这是我不花钱能玩的????
已经不知道重开多少次又通关多少次了 玩起来很爽 是个不错的游戏
非常不错,有大量梗,画风有水平,还是免费的
手感良好,普攻、闪避、技能都很流畅,打击、格挡的反馈也很充足。 画面的像素颗粒虽大,但场景精细,背景明艳,再加上HD-2D的加持,整体观感比较养眼。 RPG内容也很齐全,技能配招、天赋加点、装备强化等等应有尽有。 战斗难度适中,仅两卷开头的几场单人战斗有些困难,需要紧盯boss抬手全力躲闪、抓住空挡乘隙出击,而队友在场的战斗大多简单,热热闹闹地乱打一气即可。 但游戏最大的亮点其实不在玩法,而在于浓度极高的含梗量。各种玩梗/致敬/时事/段子统统信手拈来,个别场合甚至做到了每个怪物、每句台词都在玩梗,从开头的会心一笑看到后来简直应接不暇,文案策划可以说相当有才。 作为小公司的商业免费游戏,做到这种质量称得上非常用心了,个人以为的最佳之一。
更新太几把慢了
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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