
A short, narrative-driven 2D pixel art adventure/horror game. Play as Erik, a man lost in grief, as you explore a secluded forest, solve puzzles, and uncover the truth. With multiple endings and deadly choices, curiosity can cost you — so save often.
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About
ARIJIGOKU is a short, 2D pixel art point-and-click adventure horror game where you control Erik, a man searching for meaning in the aftermath of personal tragedy.
Inspired by classic adventure games, you'll explore a secluded forest, solve environmental puzzles, and use found items to move the story forward. The game uses a simple two-click control scheme:
Left click to Interact
Right click to Examine
While the path is mostly linear, there are three possible endings, and a few decisions (or careless actions) that can lead to Erik’s death.
Save often. Curiosity has consequences.
Playtime: Around 25 minutes for experienced players; longer if you're exploring or get stuck.
Includes a full interactive tutorial, accessible from the main menu.
STORY DESCRIPTION:
Erik has lost everything: his daughter, his wife, and now, his will to keep going. Desperate to escape the weight of his grief, he drives aimlessly northward, seeking nothing but distance.
When his car breaks down on a remote stretch of Northern Ontario highway, he wanders into the woods looking for help. What he finds is something else entirely... something that will change him forever.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
I appreciate anybody willing to create a game, but this should have been free or a demo for a larger game. The church was confusing (no idea there was a lower location) and overall, just not that interesting. For the price, it's skipable.
I like this one. There is a lot of inspiration from old-school PnC games, as you can die and be forced to start over. But one or two deaths are just childishly funny; maybe it is not their purpose, but I had my fun with them. The only thing I did not like at all was the old-school pixel hunting. For example, there are a few pixels to pick up a branch and examine a wall. Why? Also, the basement door location is not convenient at all, and I had to read some comments to have the chance to find it. All in all, after the price drop, it is recommended for those who like the genre, but not for the masses. [quote]Follow us for more [url=https://store.steampowered.com/curator/45113328-Awesome-Adventure-Friends/] Awesome Adventures![/url] [/quote]
This game is very interesting and brings back retro style graphics with a focus on story. I've enjoyed what I've played so far and will continue to!
Really liked the art style of backgrounds and the sound choices. Writing of dialogue was easy to follow and kept me engaged. All around good package if you have a busy life and looking for something that doesn't drag on.
graphics and sound effects coming from 40 years ago. too much pixel hunting. couldn't find the way to the church basement and lost a lot of time there, wondering what the hell to do. there were other hotspots which were hard to recognize. the story maybe could have been interesting, if technically the game weren't very poorly done and its duration weren't ridiculously short. once again we are proven that not everything that looks nostalgic is actually good or playable.
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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