
Arena Breakout: Infinite is a high-stakes tactical extraction shooter where every decision matters. Fight, loot, and extract—or lose it all. With stunningly realistic visuals, lifelike sound, and unforgiving PvPvE combat, every raid is a gamble between glory and ruin.
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Every raid in Arena Breakout: Infinite (abi) is a gamble between glory and ruin. From intense PvP firefights to challenging PvE encounters, every decision carries risk, reward, and consequences. Outthink, outgun, and extract - before the zone swallows you whole. In Kamona, true victory belongs to those who can adapt, survive, and make it out with their loot.

Master 6 distinct maps spanning chaotic indoor CQB, open terrain, and unpredictable wilderness firefights. Adapt to a realistic, dynamic weather system—featuring sun, night, fog, storms, and freezing blizzards—where a sudden drop in visibility can mean the difference between extraction and death.

Experience unparalleled weapon customization built for military enthusiasts. Choose from over 75 weapons and 900+ mods across 20+ attachment slots to craft your tactical masterpiece. Fine-tune handling, recoil, and range to optimize your loadout for different raids, and make every setup feel entirely your own.

Step into Kamona with a streamlined path into the raid experience. Intuitive tutorials and rich quality-of-life features help you learn the ropes and master the basics. Progress through three distinct difficulty tiers—Normal, Lockdown, and Forbidden Zone—as you evolve from a rookie recruit into a legendary professional operator.

Arena Breakout: Infinite offers a variety of game modes for all operators - Tactical Ops, Solo Ops, Covert Ops and limited-time gameplay events. Whether you prefer tactical teamwork or going in alone, you decide how you take on the fight.

In Arena Breakout: Infinite, fair combat is a guarantee with our ever-improving, anti-cheat system. This includes Killcam Replays that allow you to submit a one-tap report whenever you flag suspicious activity. Moreover, if you’re confirmed to have lost a match due to cheating, automatic in-game compensation will hit your inventory.
Genres
Stats
Languages: English*, Traditional Chinese*, German, Russian, Japanese, Portuguese - Brazil, Spanish - Latin America, Simplified Chinese*, French*languages with full audio support
Engagement
Reviews
Themes across 281 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
läuft sehr flüssig, hat genug Tiefe für mich ohne es unnötig kompliziert zu machen. PvP-Fights sind überraschend intensiv
Lovely game to enjoy with some friends. Maybe hard at first, most likely you enjoy it after a while
It's good
Related
Related
Trends
Modeled estimate over time.
Hours played at review time, across 281 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ich habe nichts an diesem Spiel auszusetzen. Wem diese Art von Spielen gefällt, sollte es unbedingt ausprobieren. Ich habe auch nicht das Gefühl, das hier gecheatet wird, zumindest fällt es mir nicht auf. Das es Spieler gibt, die einfach besser sind, muss man akzeptieren und macht die Sache auch spannend, weil man nicht weiß, auf wen man trifft. Grafik top, Karten top, Spielmodis top, Ausrüstung und Waffenzusammenbau mit unterschiedlicher Munition top. Ich würde eine 9,99 von 10 Punkten geben.
fajna gra ale na 30 lvl i forbiddena możesz się pożegnać z kompem
Great FPS !
Кайф!
worth it
painful cheaters, painful game servers, cant get teams or full squads on auto matchmaking so itll just stick you in solo when you really dont want to. an god help you if you disconnect from a raid for whatever reason cause reconnecting is painful too. snipers are more like mid range rifles instead of a sniper. forbidden is pain. lockdown has gotten better until you run into someone wearing t5 armour an t6 helmet that somehow finds you via smell instead of hearing. forbidden the meta is hk,sj16, maybe some ak-12, and lots of U191 cause its still the king of the coop.
goodo game
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.