
Master the four elements, and kill demons. In this short Metroidvania, you play as the Archetype, a legendary elemental master, on a mission to close a portal to hell and end a demon invasion. Learn new abilities, fight demons, and if you fail, be reincarnated with mastery of a different element.
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About
Water, earth, fire, and air. Master the four elements, and kill demons.
A mysterious portal to hell has opened up and plunged the world into chaos. Only the Archetype, master of all four elements and legally distinct from the Avatar, can stop the demon invasion.
Face a variety of demons that challenge you to always be aware of your positioning, keep moving, prioritize enemies efficiently, and use all of the abilities in your arsenal. Master all of the elemental abilities to make quick work of the demon horde.
The world is your oyster. Explore the world of this Metroidvania with little restriction on which direction you decide to explore in. Each ability you learn is a tool, not a key, and there are multiple solutions to every problem.
This game features a permadeath structure where you rotate through the four elements as starting areas, resulting in you learning different abilities first each run. Experience the remaining three areas differently based on the abilities you already have when you get there.
Fourteen distinct enemy types that offer a wide variety of challenges
Twelve elemental abilities that are all fun and expressive tools to use
A combination of permadeath and nonlinear level design that makes each playthrough different
A built-in item randomizer that unlocks once you’ve beaten the game
An original soundtrack that blends SNES-style chiptunes with heavy metal instrumentals
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Super good game. Progression is fun / well balanced, I'm a huge celeste and hollow knight fan and I feel like this game takes the best parts of the feels of both. Also... the tools are amazing. I love the grappling hook. I'm a swingy kind of guy, like a monkey, and the grapple hook just hits the spot for me. Level design goes hard too. Impressive this was a solo dev project.
This game is a fun addition to the metroidvania genre. It has a lot of core mechanics that drew me to Metroid to begin with, as well as the mapping style and the exploration. The movement the game allows with its different abilities make for very fun gameplay, and zipping around fighting a large group of enemies is way too fun. Such a great game!
This game was an eye-opener for the genre, for me. I usually stay away from the 'Vania' scene (mainly with low reward value) yet this title actually had me DETERMINED to beat it. I have no idea why, but this game made me want to beat it in record time. The creator introduced many cool abilities at a fair pace and I was able to play in a customary way that I truly enjoyed. I hope this creator keeps going, because I truly like what they have to offer. On to the next!
A fast-paced, fresh take on a metroidvania with some neat power-ups The grappling hook alone makes this worth a purchase!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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