
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $165.7K — a different platform, not this one.
An Industrial Revolution in a World of Magick Imagine a place of wonder, where magick and technology coexist in an uneasy balance, and an adventurer might just as easily wield a flintlock pistol as a flaming sword. A place where great industrial cities house castle keeps and factories, home to Dwarves, Humans, Orcs and Elves alike. A place of Ancient runes and steamworks, of magick and machines, of sorcery and science. Welcome to the land of Arcanum. Character Design allows you to customize your character any way you choose Whether you choose magick or technology, the Arcanum world adapts and responds to your character's development Classless, point-based attribute system allows for limitless creativity in guiding your character's development 8 basic stats, such as Strength and Charisma More than a dozen derived stats, from Poison Resistance to Character Speed 16 Primary skills, including Gambling and Healing 80 Spells with 16 Colleges of Magick 56 technological degrees within 8 disciplines Extraordinary Adventure Features Explore a world as vast as it is mysterious-it would take over 30 real-time hours to traverse the land of Arcanum Meet more than 300 unique characters and monster types across this huge land Many means exist to solve the myriad quests, from dueling to discourse to thievery Take on a band of ogres in real-time, or plan your strategy through turn-based combat - you decide Accurate day and night cycles affect the gameplay, from combat to thieving skills Automatic character management lets action-oriented players delve into the quest at hand Create your own worlds or play the included multiplayer scenario online cooperatively or competively
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best RU #236, worst KR #287 · 7 markets collected
US · last 30 days
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 26 → 0.43/day in the week after.
Of the 7 markets with a position on both sides, 7 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Imagine a place of wonder, where magick and technology coexist in an uneasy balance, and an adventurer might just as easily wield a flintlock pistol as a flaming sword. A place where great industrial cities house castle keeps and factories, home to Dwarves, Humans, Orcs and Elves alike. A place of Ancient runes and steamworks, of magick and machines, of sorcery and science. Welcome to the land of Arcanum.
Genres
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $5.99 | 8.2Kratings | 92% | — | not modelled |
| $3.89−35% | 2Kreviews | 90% | — | $165.7K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $165.7K | 2K | 90% | $3.89 | |
| — | 1.8K | 82% | $7.99 | |
| — | 3.9K | 90% | $44.99 | |
| — | 200 | 72% | $0.75 | |
| — | 942 | 72% | $15.75 | |
| — | 9.2K | 92% | $59.99 |