
Anxiety Puppy is a 2D interactive narrative game that focuses on anxiety. In the game, anxiety is personified as a little puppy. Players will explore its story and try to coexist with it. Go find its traces and give it a hug.
Modeled estimate, not a reported figure. How we estimate →
Media

About
This is an emotion-focused short narrative game with an average playtime of around 1 hour.
We believe that seeing and understanding our own emotions is a strength in itself. May this inner journey bring you moments of calm and resonance.
Anxiety Puppy is an interactive visual novel that tells the story of a young girl in a bustling city, who, while struggling with the pressures of life and work, unexpectedly embarks on a spiritual journey toward reconciling with her anxiety.
Her life trajectory seems no different from anyone else’s—studying, finding a job, working, with days that repeat endlessly.
However, only she knows that beneath every seemingly calm day, anxiety grows like an uncontrollable black line, suffocating her breath and tightening her nerves.
On one of her usual sleepless nights, her anxiety spirals out of control again, and she is pulled into a strange world. What is it? She doesn’t know, but maybe she can talk to it.
Game Features:
Fresh Hand-drawn Style – A beautiful, healing, original illustrated storybook art style.
Unique Game Theme – The game focuses on anxiety and aims to raise players’ awareness of this emotion.
Warm and Healing Story – The protagonist will undergo self-exploration through dialogue and interaction, ultimately finding reconciliation with herself.
Her story is not a lonely one.
She could be you, or me, or anyone struggling with anxiety.
But in reality, anxiety is not our enemy.
It is more like a well-meaning but awkward friend, and we just haven’t learned how to get along with it yet.
This time, let anxiety transform into a little puppy, guiding you on a healing journey of self-reconciliation.
We hope that the next time you feel anxious, you will no longer criticize your emotions or yourself.
Because anxiety is not a monster; it’s just a little puppy easily unsettled.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, French, German, Spanish - Spain, Russian, Japanese, Traditional Chinese, Spanish - Latin America
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
看的出来作者很用心吧成年生活的焦虑讲的很好是一个好作品长大了和家里说的永远是自己过得很好但是把自己的不好谁出来才会让家人安心因为没人会比家里更懂你的
挺好的,最近好不开心,玩会儿治愈游戏吧。。
一个很暖心的很有立意的作品,首先画风就很好看,小白狗就像阳光映照出了虹光,其次就是配乐,能表达出情绪的变化,交互的设计也藏着小巧思。最重要的剧情方面,我认为虽然短但完全引起了我的共鸣,感觉被这个剧情打动、治愈,可能我有着一样的心路历程,就很能体会到制作者想要表达出的深意、对于“焦虑”的解读,当静下心来去品味剧情,和自己的过往所对应时,真的很感动
很可爱,很温馨 但如果我的焦虑抑郁能像游戏里一样那么简单的就化解就好了
与狗无关 想看动物的撤了吧
.
Мне нравится, как разработчики подали тревогу, правда прошлись совсем по верхам, не вдаваясь в детали. Сама история милая, но несколько наивная. Например, я не думаю, что мама героини изменила бы мнение насчёт "стабильной" работы так быстро. Перевод на русский корявенький, поэтому советую проходить игру на английском
Anxiety Puppy is a game I got because the art style is what drew me in. It's a short game but the price is reasonable for what you're getting. Gameplay-wise, it has really simple controls, nothing to get your stressed or anxious about. Rather than a really involved game, you get minigames that add onto the narrative. After completing it, a lot of it touched me personally (being Asian-American). The fears that MC has and of course dealing with expectations of those around you. Overall it's definitely worth a play. There may be some grammatical errors, but not to the point where it'll disturb your playthrough.
几乎没有玩法,文案和美术都不如gal game,和同类型横向对比也不如《Love choice拣爱》、《Florence》玩得舒服。焦虑小狗太线性了,交互根本没得选,作为一个局外人其实是知道更舒服的选项是什么的,但游戏就是逼着你跟焦虑迷茫小女孩做一样的想不开的事,就玩得很难受,感觉自己是人机,或者觉得有这时间我干嘛不去看小说。 这个游戏唯一让人眼前一亮的点在于,主题是焦虑,故事背景是[spoiler]刚大学毕业找工作那会儿[/spoiler],是社会达尔文主义下大部分空心人都要面对的课题,非常容易博得玩家共鸣(估计这也是销量低但好评率高的原因)。但仅仅是共鸣而已,加上玩法叙事美术水平低,导致玩完之后并没有让我觉得”很感谢能玩到这款游戏“或者”这游戏很值得“的感觉。
音乐,玩法,沉浸感都不行
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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