
Shape the Roman Empire in this genre-defining strategic builder game. Build cities while expanding your influence through Roman provinces. Govern using your economic prowess, diplomatic skills, or military might.
Most likely between $18.8M and $53.3M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $38.99 | 69% | approximately $31.3M |
| PlayStation | $58.49 | 82% | — |
| Epic | $38.99 | 91% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $29.50 on Steam · China (−24%). Compare 16 prices in 14 markets →
Reviews
Themes across 1050 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
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Bom
Отличный наследник Anno 1800. Игра не просто сменила эпоху, а дала фанатам новые механики. Если любите умные экономические стратегии и античный сеттинг — брать однозначно.
My first game of Anno, doing the Campaign right now, got it after I watched some Youtube playthrough. First off, what I find good and interesting about the game is the setting in the Roman Empire with the Celtics haven't reached the Celtics yet, as I am trying to go slowly with the game to learn it in the Campaign mode). There are a lot of different mechanisms that I like, the quests, trade routes, the demand of the citizens for foods/clothes/ornaments/etc. It seems like a fun, "steady growing", game which can put your mind to work, less then the automatization games, but enough to make you think what should your next steps should be. The building with the plan mode makes it really enjoying to organize and make the layout of the city as efficient as you can. Overall, I still have a lot to learn about the game and I can't wait to see what else has in store. The negative thoughts I have about the game are the writing of the characters. They seem to be too docile, for example, Marcus, Diana. It is set during the Roman Empire's time, where men should be more confident, stronger in voice and actions, which I haven't seen in Marcus yet. Diana seems to be too carefree regarding what is going on, with Caesus (sorry if i got the name wrong) and her father, the Emperor and even though she is royalty, somehow she doesn't know about the power struggles? Overall the writing seems pretty uncomfortable, not quite right with the era it is supposed to be set in. The random latin phrases or words seem out of place in some letters or even conversations. Another negative is the ornaments, it too me a bit to find the floral ornaments for the burial ceremony in the Ornaments category. Maybe it would be a better fit to have it's own sub-category as Floral Ornaments? For now, I would personally rate it as a 6/10. I look forward to other's opnions about the game, hints, or even critique's of my review!
beautiful looks
總歸是還不錯 比起前作1800 本作難度上高了不少,尤其是前期 雖然很多人都說跟1800差不多換湯不換藥 玩法確實差不多,基本上就是調整產業鏈滿足居民需求,不過內裡設定上跟前作差距頗大 最大的差異大概就是無法進行勞動力互通吧 在例如科技樹雖然會帶來各種便利能力,但反過來說某些科技在解鎖前玩起來其實頗為痛苦.. 還有便是本作很吃神明加成(算是前作名望系統的強化版),不過神明力量是隨著你的遊戲進程慢慢強化的 反過來說就是你得因應神明強化程度來不斷對產業鏈進行調整優化 此外還有前作沒有的戰爭系統等等 整體來說跟前作的差異性還蠻大的 如果是用玩1800的思維來玩很可能會水土不服 但不管怎麼說能玩的東西還是不少 雖然我還是比較喜歡1800多一點 順便吐槽一下...前作明明可以存藍圖,結果這作又不行了....
yay
It's Anno, in Rome. Become a mogul city builder trader admiral, in Rome.
I played the demo and liked it and bought it after first DLC and i like the game it is good bedrock and will get better as more things are added and i think it will be a better game then 1800 in the long run.
Great game. There are many qualitly of life features missing compared with Anno 1800. But the game is still good.