
Shape the Roman Empire in this genre-defining strategic builder game. Build cities while expanding your influence through Roman provinces. Govern using your economic prowess, diplomatic skills, or military might.
Most likely between $18.8M and $53.3M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $38.99 | 69% | approximately $31.3M |
| PlayStation | $58.49 | 82% | — |
| Epic | $38.99 | 91% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $29.50 on Steam · China (−24%). Compare 16 prices in 14 markets →
Reviews
Themes across 1062 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
非常推荐这款游戏~ 非常杀时间!
yes
Anno 117 is a brilliant city-builder that perfectly transplants the series' iconic resource-management gameplay into the golden age of the Roman Empire. it challenges you to grow a tiny colony into a sprawling, efficient super-city while balancing complex trade and citizen demands.
待望の陸上戦。ユニットも複数あって船に乗せて敵地で下船して制圧。anno1800には無かった要素です。 が、せっかくの陸上戦もチュートリアルを兼ねたキャンペーンに集約してしまってクリア後のサンドボックスでは街づくりメインのゲームになり、強引に戦争になるようにしないとほぼ戦闘は起きないです。キャンペーン中も攻城兵器をせっかく用意してるのに、最後の最後まで作れません。作ったらほぼクリアみたいな兵器でもあるので、そうなってます。それでも街づくりゲームで戦闘要素あるゲームの中では出来は頭ひとつ抜けてます。
terrible optimization. refunded within the hour.
It took me a while to understand the mechanics but it is worth the effort. I recommend the game highly!
The best game.
Love creating Roman cities in this game
I love everything at bigning of the game.
I avoided this game for a while due to the negative reviews, but I am glad I finally decided to try it for myself. It is an excellent experience and I'm looking forward to future DLCs and more beautifully designed buildings and ornaments.