
Explore a dense, interconnected labyrinth, and unravel its many secrets. Collect items to manipulate your environment in surprising and meaningful ways. Encounter beautiful and unsettling creatures, as you attempt to survive what lurks in the dark. There is more than what you see.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Aug 10 → 8.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 24.6Kreviews | 96% | — | $13.3M |
| $24.99 | 7.7Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1073 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这个太好玩儿了呀
OBRA DE ARTE
animal? well what about it?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Portuguese - Brazil, Russian, Ukrainian, Korean
| $24.99 |
| 219ratings |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I have not watched a video review or any guide and I have ZERO idea what is going on! That said, the way the game is explained leads me to believe it is more of a puzzle game than a platforming game. I have no spoilers to give but my guess is I won't finish this game any time soon and will have to ask for some guidance at some point. I have a gut feeling that some answers may be in how you manipulate the settings available to you and how you draw inferences concepts of interconnected layers and perhaps some quantum mechanics such as superpositions. I hope to be able to come back to this review and laugh at how right or wildly wrong I am. At 2 hours in, I am behind the curve as I read that most people will finish the game in 5 hours or so to arrive at the "credits" before the real digging begins. At 2.5 hours I think I am not near any sort of credits scene!
8.8/10 非战斗主打的探索解密类类银,非线性方面做得很好,很多地方能感受到你硬莽过去也行的设计松度,内容丰富有趣。而且像素画面非常美丽。顿悟“井”的含义和形状的时候很惊喜。 除了松鼠成就外都拿了,兔子也找了4个。 但以下让人不适: 1、平台跳跃难度肯定没有丝之歌高,但因为主角的性能全程是没有变化的仅能靠道具辅助位移,我觉得跑图的命苦程度二者真的差不多…… 尤其是因为地图太大了,移动、传送的方式又很有限,从中期开始90%的时间都在为了去到某个地方而跑,游戏的折磨程度开始上升,乐趣下降了…… 2、地图明明有缩放显示的设定但是地图实在是太简洁了!!!而这又是个藏比游戏导致地图显示和给出的信息实际上很少,更多起到的是一个认路导向的作用[spoiler] (但是因为游戏地图上下作用完全互通所以这个功能其实也有局限性) [/spoiler] 然后谜题和藏的东西又多得发指(褒义),我觉得大部分人都没有那么好的记忆力去记住自己标的那么多问号标对应的是自己想记的哪个内容。 为了确认新获得的能力是否适用或能在哪些去过的地方揭示新的隐藏内容而让意义不大的跑图时间大大增加,游戏“探索“的乐趣结合第一点被更多的稀释,真的有点折磨了,这也是我心里实在是给不到9分的原因。 我能理解像素之美但我真的认为地图设计的这么简介完全没有必要啊!!哪怕可以自定义标识和在地图上图画,但我连记的地方都不够大啊! 3、为了塞下如此庞大的内容和做到随意探索的体验,也为了让各种能力不断在游戏的各个流程中都能用到,个人认为游戏非线性到有些过了的程度…… 因为谜题的出现顺序在地图上的排布实在是感觉缺少了一定的逻辑……这导致你根本不能确定某块区域是否是真的已经被你完全探索了,重复跑路的桥段真的太多了……我觉得这不能算做”探索“(至少不是一种正向的”探索“),而近似一种穷举了…… 4、完全适配手柄、掌机的操作。作为键鼠玩家觉得明明有更好、更简洁、更方便的按键设置但是不能改键。 5、解谜的时候就不要那么强调平台跳跃操作了……!!! 6、游戏介绍里提到的“惊悚的生物”是真实存在的,真的有一定恐怖元素。(虽然也很可爱)
好玩 虽然引导几乎没有但是却可以用各种奇怪的方式跳关,以至于想怎么走怎么走,到哪都是新解密非常好玩,虽然是仅仅30mb的游戏玩起来一点都不比同类游戏差
Если бы стало возможным стирать память, первым делом я бы стер воспоминания об этой игре
最喜欢的独立游戏,最喜欢!没有之一的喜欢!
Un juego hermoso y divertido donde uno se puede relajar divertir y disfrutar, simplemente hermoso y como juego una Locura. La cantidad de secretos y misterios que tiene son demasiados, pero lo mejor es sin duda que no te apresura en nada. Recomendadisimo. Juego: 100/10
Me tardé más de lo que creí, lo empezaba y lo dejaba hasta que me decidí, pero me gustó, me alegro haberlo terminado, interesante.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $0 | 0 | — | Free | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.3M | 15.7K | 98% | $39.99 | |
| $13.4M | 36.6K | 93% | $14.99 | |
| $13.4M | 6.3K | 87% | $59.99 | |
| $13.4M | 76.8K | 90% | $9.59 | |
| $13.4M | 27.2K | 94% | $19.99 | |
| $13.2M | 100.1K | 88% | $9.99 |