
Sci-Fi Mystery Visual Novel. Nine people are trapped in an underground research facility, forced to play a game of life and death. Check your log to find the truth that connects those apparent strangers - if you even want to, that is.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English
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Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you like Visual Novels, chances are you will love Anamnesia. It´s a fairly short read, I finished it in a bit over 6 hours, and it´s very aware about the Visual Novels that came before. It is definetly inspired by the Zero Escape series but it doesn´t feel derrivative. Instead of just copying concepts from popula Visual Novels, Anamnesia incorporates VN tropes and settings into an original narrative. characters feel real and grounded; a strong shift from the more melodramatic characters of Danganronpa or Zero Escape. Anamnesia doesn´t have gameplay and not really multiple choices either. It´s main point of interactivity is playing with one of the core concepts of VIsual Novels: The Log. I honestly could yap about this game way longer and why I like it. But I wouldn´t want to give too much away and it´s LITEALLY FREE. Go play it and have fun!
It's a really good visual novel. I'd be willing to pay for part 2 or a digital artbook/soundtrack. The story rewards you for paying attention. The characters have both enough flaws to be interesting and enough depth to be likable when you get to know them more.
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I saw a review that did not recommend this game because you don't do anything but left click to further the story. It is true but it's not a bad thing. It actually took me 2 hours of playing to realize I wasn't doing anything but that - that is how good and enjoyable the game was for me. The story is great and the characters are really well-made as well, I can sense a sort of depth and multifaceted personalities from them all. The art is also great, it conveys and deepens the kind of atmosphere that seem to be prominent in these peoples societies in the future - sort of melancholic but still with beauty.
[b]Anamnesia - Part 1: Am I My Body?[/b] Atmosphere. That’s the first and best word that comes to mind when describing this game. This is one of those experiences that sticks with you, not because of complex gameplay mechanics or flashy visuals, but because of the unsettling, introspective mood it creates from the start. Gameplay This isn’t your typical “pick up a controller and relax” type of game. It’s more of an exploration and reflection experience. The controls are minimal and intuitive—navigating the environment feels straightforward. The gameplay leans heavily on observation and piecing together the world’s abstract ideas. It’s not about skill but about immersing yourself in the game’s strange, fragmented reality. Story and Themes Without giving anything away, Anamnesia dives deep into existential questions. It toys with concepts like identity, physicality, and consciousness. The narrative isn’t handed to you on a silver platter—you’re meant to connect the dots and form your interpretation. The game plays like a thought experiment brought to life, provoking you to question the boundaries between body and self. Visuals and Locale The visuals are surreal, almost dreamlike, with a minimalist approach that suits the game’s philosophical tone. It’s not about dazzling graphics but about how the environment feels. Every area is meticulously designed to evoke unease, curiosity, or introspection. You’ll find yourself pausing just to take in the quiet, eerie beauty of the world. Sound and Atmosphere The sound design is stellar—subtle, immersive, and perfectly fitting for the game’s mood. The ambient noises and music underscore the feeling of being caught between reality and something else entirely. Combined with the visuals, the audio creates an atmosphere that pulls you into its strange, reflective world. Final Thoughts Anamnesia - Part 1 is not a game for everyone. It’s slow, abstract, and entirely focused on mood and theme. But if you’re the type who loves to dive into experimental games that challenge how you think and feel, this is an excellent pick. The first part leaves you with more questions than answers, but it’s all the better for it. For those seeking something atmospheric, thought-provoking, and utterly unique, this is a game worth experiencing. Just don’t expect it to hold your hand or follow traditional gaming norms—it’s a journey you take on its own terms.
Sucker for a good story
nice
a good way of tricking yourself into reading for five and a half hours straight
I just sat for +4 hours straight reading this vn.. I'm someone who can't sit still for more than 2 hours. I was so intrigued by the story, the characters, the art, the soundtrack etc. I just wanted to know more as the story progresed and I still do! Really can't wait for part 2.
I really look forward to the next part!!
My game play lasted about 4.2 hours. Overall, great game. The plot was interesting in my opinion, and the dialogue was interesting. Plus, finding extra dialogue in the log was interesting to read as well. However, I do believe the ending is a bit anti-climatic, and I'm sad we didn't get to interact with Oliver a final time, the ending sort of felt unfinished in a way. love my girl valerie
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 35 | 94% | Free | |
| $0 | 43 | 93% | Free | |
| $0 | 303 | 89% | Free | |
| $25.2K | 145 | 99% | $8.00 | |
| $20K | 77 | 94% | $14.99 | |
| $6.1K | 167 | 79% | $2.39 |