Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Almost Out of Mana is a tactical puzzle game where magical spells, quirky enemies, and limited mana turn every decision into a meaningful choice. Strategically cast spells to defeat every enemy before your mana runs dry. Why all this careful planning? A wizard is determined to retrieve his stolen lucky pants. What to expect? - Tactical spell-casting puzzle gameplay - Limited mana forces meaningful decisions. - Pure tactical gameplay without timers, no rush. - Distinct enemies with expressive reactions that change how you think. - A diverse spell-book with distinct mechanics - Carefully crafted levels of rising difficulty. - Relaxed pace, focused thinking. - Hints and game guide available if you get stuck - Clean, minimal art with bold, expressive enemies and soundtracks - Premium: no ads, no tracking, no distractions, no data collected. - Accessibility features including contrast mode, multiple language support, haptic feedback, and reduced motion I'm a solo game developer who made this game with lots of care and passion. I hope Almost Out of Mana brings you a little joy, a little challenge and plenty of fun!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Audience
How many people have installed this game, as the storefront reports it. This number is worldwide — unlike the price, the same package answers with the same install count in every market we asked — so it carries no country. Each source below is a different kind of number and they are never drawn on one axis.
Aug 12, 2026 — Sep 18, 2026 · 36 readings
Google Play shows “10,000+” on the store page.
Play publishes a precise install counter alongside the rounded step users see on the store page. This is that counter, worldwide, as it stood each day we asked.
Of the eight storefronts we track, only Google Play publishes an install count we can read. Where a store publishes nothing of the kind, this panel shows nothing rather than a zero.
About
Almost Out of Mana is a tactical puzzle game where magical spells, quirky enemies, and limited mana turn every decision into a meaningful choice. Strategically cast spells to defeat every enemy before your mana runs dry. Why all this careful planning? A wizard is determined to retrieve his stolen lucky pants. What to expect? - Tactical spell-casting puzzle gameplay - Limited mana forces meaningful decisions. - Pure tactical gameplay without timers, no rush. - Distinct enemies with expressive reactions that change how you think. - A diverse spell-book with distinct mechanics - Carefully crafted levels of rising difficulty. - Relaxed pace, focused thinking. - Hints and game guide available if you get stuck - Clean, minimal art with bold, expressive enemies and soundtracks - Premium: no ads, no tracking, no distractions, no data collected. - Accessibility features including contrast mode, multiple language support, haptic feedback, and reduced motion I'm a solo game developer who made this game with lots of care and passion. I hope Almost Out of Mana brings you a little joy, a little challenge and plenty of fun!
Stats
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
Google PlayYou are here | $2.99 | 262ratings | 82% | — | $80.5K |
| $2.99 | 33ratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3B | 5.5M | 97% | Free | |
| $630.9M | 2.4M | 92% | Free | |
| $564.9M | 6.7M | 92% | Free | |
| $477.3M | 1.8M | 90% | Free | |
| $444.5M | 10.8M | 93% | Free | |
| $442.5M | 975.6K | 94% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $80.5K | 1.9K | 93% | Free | |
| $80.5K | 854 | 77% | Free | |
| $80.5K | 3K | 94% | Free | |
| $80.5K | 3.7K | 100% | $0.99 | |
| $80.7K | 329 | 79% | Free | |
| $80.8K | 4.9K | 95% | Free |