
John, a single father, inherits a collection of arcane objects from his mysterious relative named Mo. Over time, John and his daughter Charlotte begin to realise that these objects have unusual properties: the more they are exposed to them, the more their reality and memories appear to change.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Idk if i didnt understand it because of my sub 200 iq, or because its a pretentious piece of ♥♥♥♥ game i hate.
Sounded nice "on paper", looked quite bad on screen. At first I thought something was wrong with my graphics card, but seems this "geniously made" experimental? "game" was ment to be like this. Pity I don't seem to have the time nor patience to see it through, as I understand(?) that there is a story behind this ... something, at least a lot of text (nicely made though... at times) and boring moments. . sorry I mean, interesting and even... whatever. There were some annoying things with voice, sounds, music, like sometimes things were recorded by different person with different levels or, shrug. Was going to have a refund, but as I do not do those, I failed on that... So, maybe one day I try this again and see how great game / experience this is. 'till then, no.... Yes yes I didn't walk it fully to have a review, who cares ;) What I saw and heard myself, for now at least, was enough. Cheers...
This game is a psychological drama about a single father and his daughter (the Sykes)—or is it a [b]sci-fi[/b] drama about a single father and his daughter?—in which a set of peculiar objects, inherited from an “Aunt Mo“, play an important role. It’s also the only game I’ve played so far that isn’t vilifying its possibly schizo.typal[affective][phrenic] character. The main mechanic is you walking around in the Sykes househould at different times, looking at their belongings, reading notes and journals, etc... One could compare it a bit to Gone Home, but with a dreamlike twist to it. The ramifications of what you learn, as you progress, might be more than your human mind can comprehend, but you will have to deal with it. There is also an extra play mode to discover. The story has many layers and it might take a few playthroughs to get a sufficient understanding of what actually happened. The game world is a bit like a crime scene, but there’s no crime nor a victim, just pieces of a complex puzzle. Aunt Mo’s texts are, although written in English, pretty hard to read, but they are apparently compressed using Mezangelle, a machine/natural hybrid invented by Mez Breeze. This pseudo-language is constructed in such a way that it allows for one set of text to be read in multiple ways and therefore convey different messages at the same time. The atmosphere is reminiscent of that in a horror game, but calling it such would be cheapening it, I think. It’s more of an “existential drama with experimental undercurrents or overtones of something not entirely defined”. Full review: https://maskinkultur.com/2018/04/19/review-all-the-delicate-duplicates/
That All the Delicate Duplicates is an interesting game, I cannot deny. However, boldness can only carry a game so far and I feel like this one partially fails to follow through. That its story requires several layers of hermeneutics in order to understand and piece together does it no services. One needs to understand some very basic quantum physics concepts, have the patience to wade through plain text back (and forth) stories, the will to play through the story several times and then try to piece everything together. On the other hand, All the Delicate Duplicates is very forthright with its experimental nature and I can’t deny that I found it at least conceptually intriguing at times. That being said, I think I’d recommend it, but not without a caveat emptor. Let the buyer beware. Scored 6/10 Full Review Here: http://www.pressa2join.com/reviews/delicate-duplicates-review
Oh god yes!!!
What?
Good story
Em All The Delicate Duplicates, o jogador tem poucas instruções de como deve proceder. Os comandos seguem a movimentação básica de jogos em primeira pessoa, e é possível interagir com diferentes objetos no cenário. Com o toque de um botão, no entanto, é possível mudar a linha temporal em que o protagonista se encontra. O cenário permanece o mesmo, uma casa em que um pai vive com sua filha. Mas as diferenças na organização dos cômodos e na disposição dos objetos marca o fluxo da estória. (...) Caso queira aproveitar ao máximo a exploração do jogo, e vasculhar cada canto de cada recorte temporal, o jogador não demora mais do que uma hora e meia para completar All The Delicate Duplicates. Se por impaciência os objetos certos forem logo encontrados, é possível chegar ao fim em vinte minutos. Impaciência ou azar, já que, como o jogo não te diz quais são seus objetivos, é fácil encontrar o caminho certo por acaso. (...) Com acertos e falhas, All The Delicate Duplicates não deve alcançar um número significativo de vendas. Especialmente se for confundido com os inúmeros jogos de exploração em primeira pessoa que se aglomeram em lojas digitais. É realmente um equilíbrio difícil de alcançar: dar autonomia ao jogador ao mesmo tempo que oferece elementos suficientes para não causar a total incompreensão. E esse equilíbrio nem sempre se faz presente. Mas somente a tentativa em si já é louvável. Principalmente porque os recursos utilizados no jogo podem ser reutilizados, e servir de inspiração para outros trabalhos de literatura em hiperlink. Isso porque, embora não brilhe como game, All The Delicate Duplicates é um instigador ensaio estético. ------------------------------------------------------------------ Para ler a resenha completa, acesse: http://falange.net/index.php/2017/02/21/falange-resenha-all-the-delicate-duplicates/ Não deixe de se inscrever na curadoria da Mãe: http://store.steampowered.com/curator/30269360/
Visually beautiful game!
GRANDI PRETESE, MEDIOCRE REALIZZAZIONE (All the Delicate Duplicates) All the Delicate Duplicates ha un'idea carina ma è vessato dalle esigenze tecniche assolutamente ridicole per il gioco che è. Peccato, perché la storia e come viene presentata è veramente affascinante. https://www.youtube.com/watch?v=a2rEOdZxq8s
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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