
A challenging and engaging puzzle game that will require you to move colored objects and place them on their respective platforms to explore through a series of increasingly complex levels.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"Alignment" is a simple minimalist pixel mobile/Flash tier puzzle game where you need to align some pixel blobs. Or not. I'm pretty sure gamers aren't buying up 5090RTX GPUs so they can play glorified Flash games. This features really godawful pixelcrap "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks much worse than most other games because of that decision, and that's a major deterrent to gamers. Games like Terraria and Stardew Valley succeeded [i]despite[/i] the bad graphics, not because of them. This is "free" enough, at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 15 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I had this game in my libarary for quite a few years and im glad to finally have tried it. I really enjoyed the challenge and the way it made my brain think. Thank you devs for the effort
不好玩
Ничё не понял.
You need to think at this game. Very not chill.
no hint or help feature. i got a few levels in and cant figure out what to do or where to go, making the game incredibly frustrating. of the 30 minutes ive played, i spent 20 trying to figure out one puzzle.
Chill game with nice puzzles
meh
I found the minimalist approach a bit daunting as there is almost no instructions other than clicking and dragging objects as well as the screen/background to progress. However, once you do start moving around and interacting with the puzzle elements it does become a bit more intuitive. Not the most complex but each ending is confusing to get for the achievements so I had to use the guides. Background music and sound effects are nice, so overall a light recommendation.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.