
Drop into the gripping journey of Aliens: Dark Descent, a squad-based, single-player action game in the iconic Alien franchise. Lead your soldiers in real-time to stop a new and terrifying kind of Xenomorph outbreak on Planet Lethe.
Most likely between $10.6M and $29.9M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 88% | approximately $17.6M |
| PlayStation | $13.99 | 73% | — |
| Xbox | $39.99 | 80% | — |
| Epic | $39.99 | 93% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $13.99 on PlayStation · United States (−65%). Compare 30 prices in 15 markets →
Reviews
Themes across 1098 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Terrible story aside, the core gameplay of this RTS is actually pretty solid. Even thought the game has its flaws, like a save-scumming exploit for infinite ammo, totally brain-dead human enemy AI, and so on.
Really enjoyed the game, tells a good story and has a great setup! It goes a but crazy with some of the plot at times, which may turn off some of the more purist Aliens fans out there, you might even say it would alienate some fans. Yes, pun intended. Personally i like that the story took a bit of a spin from the same-old-same-old,. I still think it stuck within the limits of whats possible and expected in the Aliens universe, seen crazier things in the comic books, so didn't phaze me. Wouldn't want to spoil the experience, but i want to say that I was initially surprised, but honestly liked seeing where it was going! The gameplay itself feels tight, and the tension is high! It has just the right amount of unit and equipment management without making you exhausted from micromanaging absolutely everything, and the combat feels fluid and challenging. Shooting is mostly determined by the AI of your troops, with some exceptions like special abilities, while majority of your actions are how and when they use their equipment and where to position them, and feels very rewarding once you get the hang of it. The maps tend to throw you into enough situations to get into an unfamiliar setup that you must adapt to, like moving from cramped corridors to open areas with little to no bottlenecks, or places with patrolling enemies forcing you to scout and keeping an eye out to get an edge. It does a good job not just repeating the same flow each time, although there naturally will be more than a few corridors, but they're fun and i don't think it ever overstayed its welcome before moving on to something different. But all in all, i was honestly left with wanting more.. Wish the game had an easy to use map editor for the community to play around with and share creations with one another, would have loved to see fans recreate familiar settings, or get creative with new ideas, and see how far they could push the editor to its limit! would have made for a great sandbox skirmish experience too! Well, it is what it is, but i can still highly recommend the game, whether you're an Aliens fan or not, it's great fun getting attached to your troops, and the feeling of losing the ones you fought to keep alive and strong hurts, but the consequences are part of what makes it so compelling to try harder, and actually make losses matter. If i had to put it into fewer words, i think it's a game that had more potential than it ends up with in the end. Would have loved seeing custom maps and missions shared by players, maybe even dabbled into it myself! But maybe there's room for that in a sequel if one ever comes around, which i hope! Would recommend picking it up on a sale, and also leaving an honest opinion on this page to inspire and give feedback to the devs, because i think they desearve to know what they did well, and what feels missing! To the dev team, Thanks for a great experience, loved the cutscenes! I can tell you love the world and the setting of Aliens, love seeing more colonized worlds that aren't just small towns but actual cities! Hope you're all doing well, and that another game comes around one day!
Game bugged out on exiting a map making hours of progress go null. Refund
Думал, будет просто XCOM во вселенной Alien, а получил одну из самых напряженных тактических игр за долгое время. Начало, почти чистый хоррор: медленно ползешь по карте, боишься каждого шороха и лишний раз не хочешь шуметь. Позже морпехи становятся сильнее, начинаешь чувствовать себя машиной смерти и нестись вперед, но игра быстро ставит на место - одна ошибка, и конец. Самое крутое — Aliens: Dark Descent постоянно меняет ощущения от геймплея и вообще не успевает надоесть. Страх сменяется уверенностью, уверенность — напряжением и необходимостью снова играть аккуратно, но уже более вдумчиво. Очень грамотно выдержан баланс. Даже не будучи фанатом Alien, получил огромное удовольствие. Любителям XCOM точно рекомендую попробовать. Несмотря на реалтайм, игра ощущается свежо и по-своему уникально. Не “игра всей жизни”, но точно одна из тех, которые хочется помнить. В какой-то момент сел ночью “на пару миссий” и очнулся уже вечером следующего дня. Наверное, это лучшая рекомендация, которую можно дать игре.
Душно, тесно, местами перебор с врагами, но весьма не плохая и дает свою атмосферу
Nah... This is not at all what people are hyping it up to be (and for the record I love games like this). But this seems cheaply made by a movie studio trying to do a quick cash grab, and by the amount of positive response this game got, they obviously completed their mission. The dialogue is horrible in both the cutscenes and during gameplay (every time you make the characters run instead of walk the guy yells out "Lets get moving slugs!" Each mission is just move around and find people and then get ready to walk away as you shoot when an alien comes, its very repetitive and lacks any character at all. I can't see anyone who isn't a DIEHARD "Aliens" movie fan liking this game, and even then its just for the nostalgia of the movie series. Its just seems lifeless and very basic/mundane. I hate I paid for this game and will try to get a refund. Don't take my word for it, its free on GamePass try before you buy, don't make the mistake I did by trusting a bunch of balding guys in their 50's still riding the high of the 1986 who actually think this is a great game.
xcom ile alakası yok ! sadece arayüz ve base alanları benziyor. Aşırı sıkıcı ve mekanikleri az olduğu için oyunda zorluğu aşırı abartmışlar. Oyunda bi şey de yok. Çok boş. Oyunda Küçük Alien > Orta Alien > Büyük Alien var sadece :D ... ve bunlar arcade oyunlarda gördüğünüz gibi dibinize sokulup sizi dürterek karakterlerin enerjisini götürüyor. sizin birliklerde hıyar gibi durup düz ateş ediyorlar. Alien oyunlarının fanı bile olsanız uzak durun gerçekten boş.
This is a great game! It's so thematic, perfectly capturing the tense combat from Aliens. I saw Aliens when i was too young and I had nightmares for a year. It was so therapeutic to get my revenge on them in this game.
I love the Alien franchise but I can't recommend this game sadly. I think they nailed the vibe and missions feel tense and spooky but I feel like the game just isn't well balanced and the story is turning out to be uncompelling. I get sick of the strong female lead trope being rehashed in every piece of Alien content that gets published. Hayes is always right and she's better at commanding a military ship and crew then Sergeant Harper just because okay. If your soldiers get injured, they are injured for a week, yet the game only gives you days to complete missions otherwise the Alien threat level goes up. It's become a chore to get through, so I won't be finishing the game. There are too many games still in my backlog to force myself to finish this.
Pretty misleading game. It's a creep and peep game, you are so insanely handicapped by multiple mechanics you feel like your are not controlling marines but a bunch of idiots with peashooters. One basic alien can get close to 4 marines. The stress mechanic is the most irritating, pointless, game breaking idea. Under attack? Oh here, there's a massive amount of negative attributes. And also heres making the alien attacks scale, to the point it's like 'you have zero chance'. It literally says this. Then there's ammo. Parts and medical, are stacked in your base as you collect them. Ammo? No, gets completely wasted when you return, so you have to decide in the field if you want to pick it up or not. Got the guts of a good game, but lots of stupid decisions make this a real chore. Didn't play marines to be constantly skulking around!