
Alice: Madness Returns is a third-person, single-player, action adventure platformer. Visit the grim reality of Victorian London and travel to the beautiful yet ghastly Wonderland to uncover the root of Alice's madness.
Most likely between $4.6M and $13M. How we estimate →
Median error 4% on 8 reported games ·
Reviews
Themes across 1370 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Game is a "too old console adaptation" and doesn't fit today modern games qualty of camera control and character control. just frostrating and bad expirience/ Camera is very limiting and the movement is bad only second to "tank contols" like the old RE classics.
muy bueno, me encanta
"𝙄 𝙬𝙖𝙣𝙩 𝙩𝙤 𝙛𝙤𝙧𝙜𝙚𝙩! 𝙒𝙝𝙤 𝙬𝙤𝙪𝙡𝙙 𝙘𝙝𝙤𝙤𝙨𝙚 𝙩𝙤 𝙗𝙚 𝙖𝙡𝙤𝙣𝙚, 𝙞𝙢𝙥𝙧𝙞𝙨𝙤𝙣𝙚𝙙 𝙗𝙮 𝙩𝙝𝙚𝙞𝙧 𝙗𝙧𝙤𝙠𝙚𝙣 𝙢𝙚𝙢𝙤𝙧𝙞𝙚𝙨?"
操作很狗屎 但我实在太喜欢爱丽丝梦游仙境了
Mto legal e bonito o jogo. Mas a lore e meio pesada
I didnt have any expectations for this game but it turned out to be really great. It has a deep atmosphere, awesome hand-drawn characters and combat that is more complex and well-designed than in games that rely mainly on combat itself (like Dark Souls 2). Highly recommended - especially for this price
muito bom ótimo jogo, recomendo.
esse é o pior port que eu já vi na minha vida inteira
It's a very nostalgic game that probably has one of the most fascinating, beautiful, bold and original designs and artstyle to ever exist. The story is spectacular, the scenes are fantatic and the designs are marvellous but ♥♥♥♥♥♥♥ that game is buggy and janky as hell. [i]Yes[/i], I am aware this is an old game, that's why I'd recommend it to anyone who's looking for an uncanny trip into Alice's mind, but the combat/gameplay is [i]awful[/i] and it still needs to be talked about. The lock on is very weird, instead of focusing on the enemy, it will change your camera POV and you can't see anything anymore, your dodge becomes impossible to manage, you don't see enemies around since the camera is so zoomed in, and the game loves to give you waves of mobs at the same time. Sometimes you're in a tight arena and you want to switch target but it won't, so you're stuck like an idiot on an off-screen mob while three other swarm you. It's just not good at all and can be extremely frustrating after a while, especially since it's a platform game with at least 3 to 4 of those occurrences before the end of the map. Not to mention some very weird controls, like sometimes it just stops working: I'd be sizing up and down and then be perma-stuck in the Small state where you can't jump/attack/interact with anything. Alice will also stop moving all of a sudden because I brushed against a wall and won't be able to do anything but quit the game or wait a minute of button smash before it works again. And the cherry on top: I need sometimes up to three restarts before I can even open the game, since it easily crashes as soon as I press the 'Continue/New Game' button on the Home Screen. Anyway, just be prepared to face all of that (and more) if you play this game, but if you're willing to get past all of those bugs, it is definitely one of the best Wonderland/artistic game of all times. It fondly reminds me of later games like Fran Bow too.
Comfort game. 10/10 Es increíble y muy bello, se hace bastante impactante cuando llegas al final y descubres que el verdadero villano es EA.