
Craft magic potions and sell them in your own alchemy shop! Explore the world and harvest plants to discover new recipes! Take care of your own garden of alchemy and decorate the shop as you like!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.49−50% | 1.1Kreviews | 69% | — | $120K |
| $12.99 | 30ratings | 53% | — | not modelled | |
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game has a lot of potential, but it just isn't there. It's repetitive af, you basically have to gather materials for ur potions every day. So every day the same route to find some ingredients, make some potions, sell some, and make little money. Watering plants that grow so slow, the watering mechanic is buggy af (I played with a ps5 controller). It feels like the game isn't fully released yet, as if this is a demo version of the actual game. I really tried to give it a shot, but it's just boring af after a while. Side-note: I claimed this game for free. It is not worth the 7€ it is priced at.
Feels like it's almost a game but not there yet. The pieces are nominally there but nothing feels fun or motivates me to keep going.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Spanish - Latin America*, Polish*, Portuguese - Portugal*, Russian**languages with full audio support
| $12.99 |
| 22ratings |
| 62% |
| — |
| not modelled |
| $6.49−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Herbs steep into gold A garden of quiet spells Potions bloom with care
boring Af
This is a cute little game. It's nice to play. I understand why people say it gets a little repetitive and not much about it. However, That's ok for a smaller game like this. It's a sandbox style game so of course it may be on the smaller side. It's enjoyable as it is.
Buena idea, pero no está terminado. Se siente como una beta o acceso anticipado. No hay historia, no hay apenas jugabilidad... El HUB es muy tosco y da errores con algunas ventanas emergentes (en inventario). Poco intuitivo en cuanto a controles. Todo el rato es lo mismo, okay que sea un simulador agrícola, pero he jugado muchos otros y este se siente así, como una buena idea, pero que nunca llegó a terminarse. Ojalá algún día le añadan contenido y mejoren los muchos bugs que hay (como que si algo no te cabe en inventario y entras a la casa para hacer espacio, desaparece todo), entonces sí merecerá la pena. Hasta entonces, si no es gratis, no recomiendo.
Realmente han mejorado mucho el juego desde su fase alfa/beta. Me gustó jugarlo en su momento y ahora realmente pienso que valió la pena para estar de chilll. El gran reto es finalizar el día y que te sobre energía.
☺
⭐⭐⭐3/5 Aunque Alchemy Garden tiene un encanto indudable y puede ser una experiencia relajante, es un juego que se queda a las puertas de ser realmente bueno debido a una serie de limitaciones que notarás tras las primeras horas. Es una opción válida si buscas una simulación sencilla y tranquila, pero no esperes la profundidad de otros títulos del género. Honestamente no compraria este juego a no ser que realmente estes aburrido y que el juego este a un precio muy barato. Pros: -Ambiente relajante: Ideal para desconectar. No tiene prisas, metas estresantes o un reloj que controle tu día. -Núcleo de juego satisfactorio: El ciclo de recolectar, crear pociones y venderlas en tu tienda es simple pero funciona y es divertido. -Arte y banda sonora: El estilo visual sencillo y la música tranquila crean una atmósfera coherente y acogedora. -Experimentación con pociones: Descubrir nuevas recetas mezclando ingredientes es un punto interesante y entretenido. Contras: -Jugabilidad repetitiva: Falta de metas a largo plazo y profundidad. El ciclo central no evoluciona mucho después de las primeras horas. -Mecánicas tediosas: Cuidar el jardín (especialmente regar las plantas) se vuelve lento y engorroso, sin mejoras significativas para las herramientas. -Interfaz incómoda: Los menús están claramente diseñados para mouse y son poco intuitivos, haciendo la gestión del inventario y la tienda más complicada de lo necesario. -Falta de pulido y contenido: Se siente como un "juego base" con potencial. Los NPCs son planos, la economía es básica y el mundo carece de vida. -Gestión de energía restrictiva: Tu energía se agota muy rápido, lo que interrumpe constantemente el flujo de juego y te fuerza a terminar el día antes de lo que te gustaría.
This game is just boring. The whole game is foraging daily until you get some seeds, then you water the seeds, harvest, and forage more. The brewing part is very simplistic, as you put ingredients in, crush, and brew. No skill or some fun, just repetition.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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