
Legendary Hoplite: Ajax's Trial is the prologue version of Legendary Hoplite, a game that combines Tower Defense and Action RPG genres. In this game, you'll need to build fortifications, upgrade your army, and create your own unique strategy to fight off hordes of monsters across 7 levels.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Stats
Languages: English, Vietnamese, French, German, Spanish - Spain, Portuguese - Portugal, Russian, Simplified Chinese
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm really enjoying this type of tower defence, not the usual path but lanes, a bit like Plants vs Zombies
☺
不錯的小品遊戲
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
感觉跟个sb一样,手忙脚乱一同乱按,尤其每次常规攻击还要消耗体力,每次还需要手动触发策略和养成就是把军队升级起来,装备和属性撑起来,不然手抽筋都过不了,没啥意思,我要拼手速就玩rts,射击游戏,我要玩养成策略,这个节奏完全没时间慢慢玩,整个一莫名其妙缝合怪
垃圾游戏,还不如向僵尸开炮,还没中文
Legendary Hoplite é um Top-Down Shooter + Tower Defense + RPG com uma riqueza de opções de nivelamento e atualização, equipamentos exclusivos, vários atributos e habilidades. Construa seu herói e defenda o mundo dos demônios. O jogo é como uma série Plants vs. Zumbis. Apesar de ser uma defesa de torre, o jogo encoraja ativamente você a fazer pleno uso de seu personagem. Nele, um herói corre ao redor da cidadela, coloca esquadrões de lutadores e obstáculos, usa feitiços e atira pessoalmente multidões de inimigos. Os inimigos variam em aparência, comportamento, fraquezas, resistências. Em geral, é uma experiência muito satisfatória. Conforme você progride, seu herói ganha acesso a novas habilidades, armaduras mais fortes e armas poderosas.
<3
the game is dull and mundane.
gfstrvb3
感觉非常好,但是内容是不是有点少了
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.