Invoke the Gods as you navigate an Ancient Temple in this thrilling First Person Puzzle Platformer
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Languages: English**languages with full audio support
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
zerei em 30 minutos e gozei 70 vezes
☀️
tl;dr, wish there were more settings. I hardly got through 5 minutes of this before quitting. I love a puzzle game, but the "effort" sound while jumping was the worst, not to mention not being able to rebind controls, adjust any other sounds or visuals, and not even having more options for the window/screen size than huge and tiny. It just feels like it's lacking in too many areas to continue. Might come back to it in the future if things change or if I'm bored enough.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
no checkpoints? meh ggs i made past falling rocks but had to quit playing for abit.
Playable. Missing a sensitivity setting, I bet this is a pain for people that prefer a low sens. Lack of testing shows, there are a number of different bugs and game crashing errors. May benefit from save functionality, but it isn't a big issue since the game is very short.
Aierlon Positives: + Reminds me a bit about Montezuma's Return + Ok puzzles + The running + Casual difficulty + Ok voiceover + Its free Negatives: - All the bugs and glitches (needed to start over for the third time to manage to complete it because of this) - No checkpoint system - The controls are not optimized enough - So-so physics - Unnecessary dialogue (which you must press E for every sentence told) - Loud footstep sounds - No adjustments for mouse sensitivity (which is set way too high) - A lot of low resolution textures - Very short (over in half an hour max) If you can manage all the bugs, you might have a good time. Its got speedrun potential, but the problems make it a lot harder. But its free and its short, so give it a go if you like Egyptian themed puzzle games. Total Score: 5/10
Bedavaya azıcık eğlenmek isterseniz oynanır.
High D/Low C-tier game. It's not bad, but there are a couple things that hold it back. 1) The sensitivity is way too high. Usually I wouldn't complain about this because you can change it in the settings, but 2) There's no mouse settings (or control settings, but that's ok for such a short game like this). It would also be nice if you could change 3) The FOV is way too low. I felt like I was forced to sprint everywhere just so I felt like I wasn't looking through binoculars the whole time. Now that I've complained a little bit, time to give some compliments: The art is great! The textures and character icons are decent, and the models serve their purpose. The story is nice. It's kinda fun having a bit of a twist ending, even if it isn't the most unique twist ever. It's clear the voice actors cared about their roles, and put effort into them. Ok back to some complaints. 4) Having the pick up orb button also be the dialogue continue button was probably not the right call. Just make m2 the default interact key (or F, if you want it on the keyboard) with pressing m2 to drop, and pressing m1 while holding an object to throw the object. Also change the "spam E on boulder" section to "fire arrows at the boulder" (and give the arrows a good amount of punch) so you don't have to repeatedly press inputs. I found three bugs: - when you continue past the text box, dialogue still plays. This means if you read three or four text boxes, you can have three or four voice lines overlapping. Quite annoying. - Arrows can phase through objects once they're stuck in something - The character can phase through the floor for unknown reasons. I tried to replicate it after it happened (5+ times), but I couldn't figure out exactly what was causing it. Maybe just jumping at a wall with too much momentum? I'm really not sure The game was an enjoyable 40 minutes, but I can't say I recommend it. In the end, it felt like a nothing burger, but if the devs decide to come back and fix some bugs (and maybe also update the dialogue a bit), I'd probably change my recommendation. It's ultimately harmless, but net zero is still a better outcome than net negative.
免费 没中文 没成就 艾尔伦 你被选中参与诸神试炼,在美索不达米亚风格的古老神殿深处,开启这场闯关解谜平台挑战。 你身为神殿勇士,手持长弓,身负努齐恩神明赐予的神力。凭借智慧身法、灵活走位、创新思路与探索能力,攻克层层递增难度的试炼关卡,为信奉的神明争夺至高权位。 拉弓射箭击碎机关目标,开启通关大门;触发隐藏平台破解谜题;在疾速崩塌的道路上灵活穿梭,避免坠入无底深渊。 神殿之中最终仅有一人能够成功走出。你能否成为最后的胜者,还是就此长眠神殿深处?坚守信念,便是通关真谛。
Игра 'Aierlon' поражает своим уникальным миром и захватывающим сюжетом. С первых минут погружаешься в атмосферу, полную загадок и приключений. Графика выполнена с высоким уровнем детализации, что позволяет наслаждаться каждым уголком игрового пространства. Боевая система отличается динамичностью и требует от игрока стратегического мышления. Особенно впечатляют разнообразные квесты, которые не только развлекают, но и заставляют задуматься. Звук и музыка создают идеальный фон, усиливая эффект присутствия. 'Aierlon' — это не просто игра, а настоящее искусство, которое стоит попробовать каждому геймеру.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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