
Love, People, Date... - it's beautiful!!!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Ukrainian
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Reviews
Confuso pra caramba, mas da pra matar o tempo de buenas...!?!
its a puzzle game but it feels lacking.
Full review at: https://thegamehoard.com/2019/02/10/a-look-at-the-latest-ah-love-pc/ Ah, Love! takes the often tired and tedious formats of mazes and tile sliding puzzles and introduces a puzzle element that makes them actually work quite well together. Moving the tiles around to guide the two hearts to become one requires some thought and their magnetic attraction to each other makes play about deliberate, planned movements. A romantic theme and a dash of small hazards you must avoid prevents Ah, Love! from feeling lifeless despite its level design sometimes requiring practical yet plain wall arrangements to put up a fight, and while it is certainly simple overall, the simplicity seems to be part of its appeal. Like a book full of word searches or Sudoku, it’s a good fit for a pastime that will mentally stimulate you a bit, and considering its tile slider and maze roots, it certainly could have been much worse. Much like an activity book, Ah, Love! serves its purpose well, but its digital nature allows for a unique angle of interactivity that pen and paper would struggle with. It’s not hard to pick up how to play Ah, Love! but it does require some thought to complete, which is a smart way of designing puzzles that are a nice fit for idly completing. Perhaps it would have been more accessible on mobile, but that would likely mean sacrificing some of the more intricate or larger designs to try and fit smaller phone screens, meaning that the PC platform did allow it to better explore its small set of ideas. Much like a book of word searches though, sometimes introducing too many new elements could taint the approachability of the puzzle set, so while there may be new and interesting ways to twist the design of this love-based puzzler, it settles into a little niche that it probably doesn’t need to be pulled out of. Besides a few almost negligible quirks like the cluttered level select, Ah, Love! is just a game that is what it needs to be. It’s a collection of little puzzles that take a few minutes to complete at most but can still tickle your brain a bit while you figure their simple design out. For something to do during your down time, Ah, Love! provides a fine batch of puzzles to play with, but it’s not likely to truly capture your heart due to that simplicity.
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Hours played at review time, across 28 reviews with recorded playtime.
[code]Game bought in a bundle or at 75%+ discount, or received at a public giveaway[/code] [b] PLAY THE DEMO!!![/b] This is a nice, well executed, very smart, costing just 1 buck game, which you may enjoy for at least quite a few hours (120 levels/puzzles currently, 40 more planned, level editor). Child of love, 1st and only one so far, of a developer not likely to abandon it. What more could you want? Well, it depends. If you want to train your spacial imagination, this seems to be a very good tool. Actually I would advice the dev to check, if he could enter as well into the educational software market. Complex shapes with moving elements and necessity to plan quite a few moves ahead may however be too challenging and frustrating for some players, while giving a lot of joy and satisfaction to others. This game is hard for at least some of us; currently just 10% of players have earned any achievement in it. As a person fully aware of my quite limited spacial imagination capabilities, but at the same time a completionist, I must admit, that I have not made my mind yet, if I'm personally going to love or hate it. Hence, as I've said at the beginning: Play the DEMO and check for yourself. [b]My rating: between 8/10 and 9/10.[/b] It could still be a bit higher, if the dev was able to implement a redo for the last move, but doing so may not be as simple, as it sounds.
[h1]Before I played Ah, Love!, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Игра неплохо расслбляет
Review after 100% ♡♡♡ "Don't waste your life, I did. Go home," -John Rambo ⣴⣿⣦⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣼⣿⣿⣿⣷⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣼⣿⣿⣿⣿⣿⣿⣿⣦⣄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣤⣤⣶⣶⣿⣿⡗ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃ ⣿⣿⡇⠜⠙⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀Got a cat here ⣿⣿⣿⣶⣿⣿⣿⣿⣿⠋⡹⠙⣿⣿⣿⡇⠀ Friends passing ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣾⣿⣿⠛⠀⠀by can touch her ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠛⠁⠀⠀and click Like to pet ♡ ⣿⣿⡿⠻⠿⠿⠿⠿⠛⠹⠑⠀⠀ Award for good luck, Take My Points for infinite pets ♡ ⠟⠁⠀
[h1]15 Puzzle with a Twist [/h1] I hate it. Let's start off by talking about what this game is essentially. A theft of one's own bodily autonomy. Imagine the frustration of a rubix cube when you don't know the math required to solve a rubix cube. Add moving pieces so that the rubix cube stickers keep shifting on their own. That's what you get with this game. Let's not forget this game also has a special side to the rubix cube that you need to solve first, because if you don't God help you. You'll need to retry OVER AND OVER AND OVER. That's right folks, this is an annoying experience. This is the first time I'm back doing reviews after a long break where I just wasn't writing anything. That seems weird to me. And it felt weird, but here I am, back at it again trying to remove my brain from my fingertips in a body horror-style lobotomy. Anyway, subscribe to my channel on youtube. I swear this'll be the first and probably last time I waste a review by telling people to subscribe to my channel. It's just such a cop-out.
Ah, Love! — инди‑головоломка с минималистичной графикой и романтической тематикой. Игрок управляет игровым полем: перемещает плитки, чтобы провести два сердца (синее и красное) к общей клетке. По мере прохождения появляются препятствия: шипы, чёрный «злой» сердце, переключаемые стены и т. д. В игре 40+ уровней, есть редактор уровней и достижения Steam. Доступна на Windows и Xbox, поддерживает русский язык. Плюсы: простая и интуитивно понятная механика — легко начать играть; романтическая концепция с милой подачей; нарастающая сложность: от простых задач к продуманным головоломкам; наличие редактора уровней — можно создавать собственные головоломки; минималистичный дизайн — не отвлекает от решения задач; поддержка русского языка; достижения Steam; компактные сессии — каждый уровень занимает несколько минут; низкие системные требования. Минусы: только одиночный режим — нет мультиплеера; ограниченный визуальный ряд — монотонность оформления уровней; повторяемость некоторых механик на поздних этапах; примитивный саундтрек — музыка быстро надоедает; отсутствие отмены последнего хода — любая ошибка требует перезапуска уровня; возможны баги с отображением препятствий или коллизиями; интерфейс выбора уровней может показаться перегруженным; короткая продолжительность основной кампании. Итог Ah, Love! подойдёт любителям головоломок, минимализма и коротких игровых сессий. Игра привлекает простой механикой, милой концепцией и редактором уровней, но из‑за отсутствия мультиплеера, ограниченного аудиовизуального ряда и невозможности отменить ход может не заинтересовать тех, кто ищет динамичный геймплей, разветвлённые сюжеты или соревновательные режимы. Хороший выбор для расслабленного решения задач и тренировки логики в уютной атмосфере.
well, nice game.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.