
No level ups. No brainrot progression. AFK Tactics is a strategic autobattler where choices matter. Your party grows through adaptative synergies, skills & items, not XP bars. 200+ heroes with unique passives, traits & classes, 30+ factions with differents playstyle, mecanics. Theorycraft, conquer.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Theorycraft. Synergize. Conquer.
AFK Tactics is an idle autobattler where you collect heroes, build teams, and watch 3v3 tactical battles play out. With 200+ units, 30+ factions, and a complex stats system, every battle offers new builds and theorycraft possibilities.
• 200+ UNITS
Holy Order, Elves, Orcs, Skeletons, Demons, Dwarfs, Bandits, and many more. Mix classes (Tanks, Warriors, Mages, Assassins, Strikers, Support) and rarities to find the perfect trio.
• 30+ FACTIONS
Faction synergies and class bonuses shape the meta. Discover which combinations counter bosses and clear the highest stages.
• DEEP STATS & THEORYCRAFT
Armor, Magic Resist, Penetration, Crit, Dodge, Tenacity, Ability Haste, DoTs, and more. Equipment, set bonuses, and unlinked skills let you tune each unit for different modes.
• MULTIPLE WAYS TO PLAY
Adventure Mode — Progress through biomes and stages.
Eternal Spire — Endgame infinite content, random modifiers, warriors from any factions.
Roguelite Dungeon — 100-stage independant runs with rewards and scaling difficulty.
Boss Battles — Daily gates with unique rotating modifiers.
Crucible — Bring your best hero for a Duel 1v1, arena-style.
Training — Test comps risk-free and simulate random battles.
• IDLE-FRIENDLY
Short daily sessions (about 10–15 minutes) with long-term progression. Perfect for players who like strategy without time consuming grind.
• Hardcore and Optimization
The end-game content is reserved for thoses who understand all the mecanics in the game, and are willing to find specific strategies, and combos to beat the hardest stages and bosses.
If you love stress-free autobattlers, team building, and theorycrafting, AFK Tactics is built for you.
Genres
Stats
Languages: English**languages with full audio support
Reviews
Its definitely interesting, needs more time to cook, but I think the Dev needs to look up what AFK means in the gaming genre sphere. They battles are automatic, but you need to select upgrades, close the battle report page, and then start the next battle. Then you add in the fact that you can 3x the in-game battle speed, battles are no more than 30 seconds long. This game is in no way an AFK game, yet advertises as one from the title, so judging it by the standards of an AFK game, its a negative for me.
Another piece of AI slop. The game is called AFK, probably because the developer also made it AFK with a couple of AI prompts.
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Concurrent players on Steam, sampled daily since tracking started.
Contrary to the name and description, this is not an idle game - it's an autobattler, but it requires very active engagement to progress.
good if you want something to feel like you're playing games while you're doing something else lol cute style though love all the different guys you can get
Too simple for a pc game, would have been a much better match for a mobilephone timewaster.
The only AFK thing about "AFK Tactics" is the 24 hours wait to open a new chest. That and there is no obvious progression besides getting better units/skills/loot from the chests. Hard pass.
working good now
it's cool but too stingy with epics/legends. also needs more customization options like skill trees or something.
bien
auto start plz
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