
Hyperactive 2D action platformer with wicked fast attacks, omnidirectional dashing, and time-freezing! Play well enough to transform and unleash 100% power!
Modeled estimate, not a reported figure. How we estimate →
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About

Take to Neopolis as Neon, punching your way through all manner of robot to get your creator's body back. Shred through enemies at lightspeed with attack chaining and dashing so tight it'll make you think other games are running in slow motion. Transform into an engine of destruction at 100% power, and show the world what you can really do!
Oh, and "lightspeed" isn't an exaggeration; you can literally freeze time (and the level timer) to get the advantage on your enemies!

Advent NEON gives you:
A full platform fighter's moveset (attack in multiple directions!) with cancelable attacks and extremely responsive inputs to always vary up your combos!
8-way dashing, to go fast and get past whatever's in your way! (There's even wavedashing too!)
Schmovement. Not just movement, but that BUTTER SMOOTH "spend 10 minutes just enjoying jumping and dashing" movement. Even the walls are your playground!
A parry? Nah, we freeze time around these parts!
But also I lied, as you can ALSO parry attacks with your own!
Resonance: The ability to scale drastically in power, dealing critical hits and transforming at 100% strength! Only the most skilled players can maintain this level of power!
Use slopes to your advantage to achieve and maintain High Speed State, tearing through enemies and level records, alike!
There's also a Training Room for you to spawn enemies and try out items and combos!
Remappable controls, multiple controller support, ability to hold inputs, tweak FX opacity and more in the options menus!
"Advent NEON is the coolest goddamn game I've ever played in my life (Cryo, quote that in the Steam description)"
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game was awsome! Hoping for a dlc or a sequel.
Didn't feel the vibes with it. Maybe the trailer did an amazing job at selling the game for me but the game itself did not feel like much. Wish the game itself was like the trailer funny enough.
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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