
Adapta Solva is a short puzzle platformer adventure. Play as an Adaptarian to absorb elements from magical shrines to solve puzzles and overcome obstacles. Uncover the truth behind your creation in a world laid to ruin by an unknown cause.
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About
This is an old version of Adapta Solva, one we made during our studies at Howest Digital Arts & Entertainment, there are a lot of issues with this version of the game, especially on terms of performance and clarity.
We, Para Fauna Studios, want to inform our players that we are working on a new and improved version of Adapta Solva, where the issues mentioned above have been addressed. Alongside a huge update on gameplay, level design, game feel and flow and story.
Absorb elements from magical shrines to solve puzzles and overcome obstacles in this cute and short little adventure where you follow a magical creature in a world laid to ruin by an unknown cause.

On your adventure you can collect any of the following three elements from different elemental shrines and use their unique properties and abilities to solve the puzzles and unlock the next areas.
Stone is the heaviest and the strongest of the elements, use your ground slam or punch ability to break certain walls and floors or to punch heavy boulders around
Slime is a sticky but bouncy element, use it to jump higher, pass through grates and climb up sticky walls. You can also leave behind a gooey slimeball that will disappear after a short time. You also have to be careful though, since slime isn't fully solid it will dissolve into water!
Crystal is the final collectable element and it's surprisingly slippery, use it to crystalize bodies of water so you can walk across and be able to push boulders and slimeballs on top of it.

Uncover the mysteries as you follow a magical creature capable of absorbing elements from magical shrines, as they uncover more and more about how they were created and why the world has fallen into ruin. Explore your surroundings to find ancient artifacts and items from the locals as well as murals drawn by the ancient civilization that depict the story of world.
This game was made by 6 students as a group project assignment for their third year at Digital Arts & Entertainment at Hogeschool West-Vlaanderen in Belgium. We want to give a special thanks to our supervisors, Dave Van Verdegem and Tristan Clarysse who helped us through the 11 week process of making the game.
Genres
Stats
Languages: English*, French*, Spanish - Spain*, Spanish - Latin America**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game looks really fun, played it to completion in 6 minutes tho :/ wonder what the future holds
Мило. Пришлось пробежать дважды, потому что не нашел книжку.
It's too shot and too simple. All game is about 20 mins :) But it nice.
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cute, fun, a little buggy but hey it's free and it's a short story of sorts.
수상한(?) 동물 캐릭터가 퍼즐 풀면서 앞으로 나아가는 3D 플랫포머 게임 스토리라인은 간단하고 버그는 전혀 없음 퍼즐이나 플랫포머 진행도 너무 복잡하지 않고 할 만하다 게임 디자인, 레벨 디자인, 캐릭터나 음악도 무료게임인데도 상당히 공들인 느낌 20분 정도면 클리어 가능함 별점 ★★★☆ 7/10
gud gameeee
fun game would recommend playing it
Se finit assez vite, mais jeu plaisant, petites énigmes pas trop dur, idéal pour toute la famille.
Gostei. Tem uma vibe relaxante e visual simples mas legal, puzzles faceis, bem amigavel. Com certeza jogaria uma versão maior.
Joguinho bom, os puzzles são bem facinhos e a história apesar de curta não é ruim. O jogo é bem curtinho e eu só encontrei um bug que atrapalhou o jogo, de resto me parece um indie bem feito pro dev que ta começando (eu acho).
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.