
Ad Agency Simulator: Prologue offers a short simulation experience for those who want to pursue a career in advertising. Are you ready to create your own ad designs and manage your ad agency starting from a small ad office?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Russian, Turkish, Ukrainian, Vietnamese
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
penaturan ukuran layar masih sering nyangkut, mebuat tidak nyaman
Good project of gamey. Needs beautification, and optimisation. Also, i couldnt initiate promo flyers distribution to pedestrians. there should be damages on car possible, and maybe increased traffic.. the more advanced ur getting, with option to purchais insurence. https://steamcommunity.com/sharedfiles/filedetails/?id=3507268442 https://steamcommunity.com/sharedfiles/filedetails/?id=3507268532 https://steamcommunity.com/sharedfiles/filedetails/?id=3507268385
[quote][url=https://en.wikipedia.org/wiki/AI_slop][b]Warning: AI Slop[/b][/url] This game is partially or completely made with talentless, soulless AI generated content.[/quote] "Ad Agency Simulator: Prologue" is not a game. It's an advertisement for a product called "Ad Agency Simulator". Ad Agency Simulator is seriously just a bunch of AI slop, combined with a basic business simulator template (you know how there's so many garbage job simulator games on Steam? It's because there's asset packs/templates that do most of the game for you). It's absolutely disgusting when developers try to get YOUR money for a bunch of AI slop. But this isn't completely relevant because this is not Ad Agency Simulator, it's just an advertisment for it, so it's not correct to try to review that completely distinct product. We must instead review this for what it is... an advertisement. If you enjoy advertisements, you can consume them for free on the web or on Youtube without needing to add them to your game library, download them, and then launch the advertising. It's impossible in a general sense to recommend people should do that over playing real, full games on Steam, and that applies here with "Ad Agency Simulator: Prologue" too. The purpose of this advertisement is to get you to pay $5 USD to the developer in exchange for AI slop. Never, ever okay. This is only free in the same way that adverts on Youtube and banner ads in your browser are. This is a game demo that's been dumped on Steam to advertise another Steam store page in the hopes of raking in some cash. Just because advertisements are free, doesn't mean they're worth your time. It's important to understand there's a formal process to create a demo/page for a game which hasn't been followed here: https://partner.steamgames.com/doc/store/application/demos While it might seem like an inocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful. This advertisement is taking up marketing space and visibility that would be better made available to a developer that's done the right thing and created a full game. Instead, that visibility is given over to a demo/advert that's been published incorrectly and is polluting the marketplace. It's unclear if this mistake was made through incompetence or a deliberate intent to mislead gamers. Often developers may choose to incorrectly publish demo/advertisements as separate games as a cheap way to bypass paying Valve for marketing presence on the Steam front page, which may seem clever to them, but it's harmful behaviour and it's not good for gamers. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 12 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Advertisements and incorrectly published demos don't add +1 to your game collector count, they aren't full games. It's impossible for me to recommend this incorrectly published advertising spam to gamers, you deserve better than adverts.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Está divertido la verdad, solo encuentro un poco incomodo como camina mi personaje. en lo poco que jugué me pareció un poco adictivo, me gustaría hacer cosas aesthetic ya sabes. podría jugar un poco mas por como es de entretenido crear los diseños, puede ser bueno mejorar eso también. supongo que la versión de paga es mejor, me lo compraría seguramente después. like 👍
Игра Ad Agency Simulator: Prologue – это любопытная заготовка, которая закладывает фундамент для потенциально увлекательного симулятора. Управление рекламным агентством представлено в виде довольно прямолинейной, но понятной механики. Вы нанимаете персонал, подписываете контракты с клиентами и пытаетесь заработать как можно больше денег. Сама по себе идея интересная, но в текущем состоянии "Пролог" ощущается как этакий тизер. Игра не успевает глубоко раскрыть все свои возможности. Персонажи несколько плоские, а взаимодействие с ними сводится к минимуму. Экономическая модель, хоть и работает, но не предлагает особых изысков или непредсказуемых поворотов. Тем не менее, за этими простыми механиками скрывается потенциал. Хочется верить, что в полной версии разработчики добавят больше глубины в управление сотрудниками, разработку рекламных кампаний и взаимодействие с конкурентами. Графика простая, но свою функцию выполняет. Музыкальное сопровождение ненавязчивое. В целом, "Пролог" – это скорее обещание, чем законченное произведение. Для бесплатной демо-версии – вполне достойно, но ожидания от полноценной игры остаются высокими.
This simulator has so much potential, i enjoyed what i played of this prologue so ill buy the full game eventually.
excelente jogo
LOL. I hoped to leave a positive review, a REAL review. The fake reviews this game are L O L. As an actual game review currator I take reviewing very seriously. One (too-fake) review for this game sounded like it was AI written, and bragged about how long the game kept the player engaged - they played for a total of 15 minutes according to Steam (and didn't come back to play afterward). Now that I got that out of the way, I'm going to leave a very short review (I only played for 30 minutes). I had hoped to leave a positive review. Just because there are so many fake reviews, doesn't make the game bad - it just means that the devs want their own game to succeed. Who wouldn't? Game Points:[list] [*] I was impressed with the game's AI-script that explained the customer's ad design requirements - left the player room to truly design their own ad, and then stack it up against the requirements. Kudos! [*] The graphics are... passable. Walkways end abruptly. Exact same people are always on the bus. Etc. Hey it's just a prologue with obvious placeholders. [*] The car is broken, very very broken. The gas pedal is stuck on. The handbrake max revs the engine, I felt like the game had cut my brakes and was trying to kill me. Since the car has an accelerator that is stuck, I had to restart the game when I crashed into the building (since the reverse won't work). It is this bug that made me grow weary of walking everywhere and quit after 30 minutes. [*] Once you've done an ad, I don't really see much purpose to doing it again. Rinse repeat. Rinse repeat. Money. There just isn't enough game to keep a gamer engaged. *The graphic program, and phone is nicely done. The graphic program really is a lot like its real-life counterpart - though missing a lot of features (like centering).[/list] Of course, this is just a prologue. The concept is cool - except too niche? I have a hard time seeing a game that revolves around putting up pictures, and driving around a speaker-car as having much content to keep someone entertained. They will need a deeper game model involving more factors, counter-factors, and enemies, which is what any advertising game needs - a chance to change the game world on a meaningful scale as you impact your world. Politics, corruption, war, rivals, some good guys, some bad guys, and a tweakable world. That's A LOT of work, and I haven't seen anything like that from games like these, and the dev (Rockstar Life) has had a problem staying inside his game's theme and dilluting the experience with odd random... I guess you could call them... features? Of course the full game is out... but before I consider buying the full game, I'm personally waiting for the dev to unforget his commitment to releasing 1.0 of Rockstar Life in November (it's December) with actual Rockstar features.
So far this is a fun game. I think with updates with more businesses, filling in the neighborhoods, and more people this would be a fantastic simulator.
bit boring
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.