
Bluff, build alliances, betray your friends, and become the richest player! Speak with other players, guess their job, and kill them if it can bring you money. Between Police, FBI, Robber, Mafia, Kamikaze, and Serial Killer, you will find the best job to win.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
没有一个人,玩不懂
ass
有成就 没中文 行动 什么是行动模式? 行动模式是一款支持 4 至 6 人游玩的多人迷你角色扮演游戏,单局时长 10 分钟,你需要在对局内赚取尽可能多的金钱。 每名玩家会分配到一个其他玩家看不到的秘密职业,每个职业都拥有专属技能: 警察:潜入黑帮,逮捕所有罪犯 联邦探员:与其他探员队友配合,清除所有恐怖分子 劫匪:洗劫整间店铺 黑手党:拉拢其他玩家,吸纳他们加入你的犯罪组织 自爆者:主动送命,通过被炸来赚取收益 连环杀手:你是疯狂的变态,尽可能多地击杀其他玩家 每个职业目标各不相同,赚钱手段也完全不一样。 一定要小心:所有人都配备手枪。你可以主动击杀别人,也随时可能被对手反杀。 你需要开启麦克风语音交流,试探身边玩家的身份,以此判断是否要对他们动手。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Może się przydać w przyszłości, ale nie kupujcie jej teraz. Jak zauważyli w innych recenzjach, nikt w nią nie gra, a ponieważ nie ma trybu dla jednego gracza, oznacza to, że nie da się w nią nawet grać.
Игра 'ACT' - это захватывающий экшен-платформер, который держит в напряжении с первой и до последней секунды. Уникальный визуальный стиль в сочетании с динамичным геймплеем создают неповторимую атмосферу. Персонаж отзывчиво реагирует на управление, позволяя мастерски уклоняться от препятствий и сражаться с врагами. Самым сильным аспектом игры, безусловно, является ее дизайн уровней. Каждый этап представляет собой тщательно продуманный лабиринт, полный сложных ловушек и секретов, которые интересно исследовать. Боссы - настоящие испытания, заставляющие выучивать их паттерны атак и применять все свои навыки. Несмотря на высокую сложность, игра никогда не ощущается несправедливой. После каждой неудачи хочется попробовать снова и найти оптимальный путь к победе. Отлично сбалансированная система прокачки позволяет постепенно улучшать характеристики персонажа, делая его более сильным и выносливым. Музыкальное сопровождение идеально дополняет происходящее на экране, создавая дополнительный эффект погружения. В целом, 'ACT' - это игра, которую я настоятельно рекомендую всем поклонникам жанра. Будьте готовы к хардкору, но не сомневайтесь, оно того стоит!
juego malardo y pedorro lo borre de mi bibliteca porque es malardo el juego
ACT is a multiplayer social action game that places deception, strategy, and player interaction at the center of its design. Created and published by DIG Games, it offers a refreshing alternative to conventional online shooters by making communication and deduction just as important as combat. Instead of rewarding the player with the fastest aim alone, every match revolves around hidden identities, conflicting objectives, and carefully timed decisions. Supporting four to six players in rounds that last around ten minutes, the game encourages tense encounters where every conversation and every action can influence the final outcome. The heart of ACT lies in its diverse roster of secret professions, each with its own goals and style of play. Players may become Police officers attempting to expose criminals, FBI agents working together to eliminate dangerous threats, Robbers seeking to gather wealth, Mafia members expanding their criminal organization by recruiting others, Kamikazes whose success comes through self-sacrifice, or Serial Killers who thrive on eliminating anyone in their path. Because every role follows different objectives, each session develops naturally into a web of suspicion, negotiation, and betrayal. Players are constantly forced to question whether someone offering help is genuinely trustworthy or simply advancing their own hidden agenda. Unlike many multiplayer games that rely primarily on mechanical skill, ACT thrives on human interaction. Its proximity voice chat system transforms every encounter into a psychological contest where persuasion, lying, and observation become essential tools for survival. Players can negotiate temporary alliances, accuse others of suspicious behavior, or intentionally spread false information to manipulate the match in their favor. The freedom to communicate openly creates countless unpredictable situations, ensuring that no two rounds unfold in exactly the same way. The social aspect often becomes the game's greatest strength, particularly among groups of friends willing to fully embrace roleplaying and deception. The short match structure works well with the game's design philosophy. Since rounds conclude quickly, players can immediately jump into another game with a completely different role and strategy. This pacing encourages experimentation, allowing participants to experience every profession without investing hours into a single session. The changing objectives and hidden identities help maintain variety, while the simple overall structure makes it easy for newcomers to understand the basic rules even if mastering the social dynamics requires considerably more experience. Visually, ACT focuses on functionality rather than spectacle. Its environments and interface are designed to support the gameplay without distracting from the conversations and strategic decisions that drive each match. The modest graphical presentation also keeps the hardware requirements relatively accessible, allowing a wide range of PC users to participate. Steam achievements provide an additional layer of progression for players interested in completing various in-game objectives and mastering the different professions available. The game's biggest limitation is its dependence on an active player base. Since its core mechanics revolve entirely around real people communicating, bluffing, and reacting to one another, the overall experience is only as strong as the number of players available. Unlike games with substantial offline content or AI-controlled opponents, ACT delivers its best moments only when enough participants are present to create lively, unpredictable matches. Those with a dedicated group of friends will likely enjoy the game far more consistently than players relying solely on public matchmaking. ACT delivers a creative blend of first-person action, social deduction, and roleplaying that stands apart from more traditional multiplayer experiences. Its unique profession system, emphasis on voice communication, and constantly shifting alliances create memorable matches filled with tension, humor, and unexpected betrayals. While its reliance on an active community may limit its long-term appeal for solo players, the core concept remains inventive and highly entertaining when experienced as intended. For players who enjoy psychological multiplayer games where clever thinking can be just as powerful as quick reflexes, ACT offers a distinctive and rewarding experience. Rating: 6/10
its ♥♥♥♥ no one download it
HORRIBLE, couldn't even play it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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