
Explore a procedurally generated world while bolstering your power in increasingly absurd ways. Mechanics-heavy and brimming with deliberate, messy bladeplay. Join the revelry!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
More annoying than fun. There are so many annoying quirks in this game just designed to piss the player off. The animation is also ugly and choppy, I have no idea why the character stutters like it was a spastic and the combat is as fun as trying to throw a feather.
Do you like random tripping in smash bros? No? Too bad, now you trip every 10 seconds! Sometimes for mechanical reasons, sometimes just randomly! ♥♥♥♥ you consumer!
FIRST off. huge fan of celebration of Violence. But dying and spawning without a weapon makes the game a walking simulator, but even more boring. Am i missing something here? I died and dropped my weapon, and never found another weapon. WTF. Tried using fist, and died horrible (impossible to continue without a weapon. And the 3 strike rule is also BS. hopefully they fix the problems because there is a good game to be found here. IDK What they were thinking
Интересная игра на физике. Оружие задевает стены, не хочу быть альфатестером, вернусь на релизе. https://youtu.be/0Z7P6M1bvsI
combat and weapon making is so fun, and the other 70% of the game you're forced to endure is slow, hard, and purposely obtuse. if they made a pure arena combat mode and just threw resources at you between each round, this game would be much better.
1. Elves are annoying and will open the door from time to time, resulting in infiltration failure 2 Enemy shields are outrageously talented, and only long-range physics can deal damage (bows and arrows and the like) 3 This game is obviously good, I hope the official version can be well promoted, I don't want this game to be buried 4 The official version is out, there must be a creative workshop (not required) The above is a Chinese-English translation,There will be misunderstandings about the meaning
no hand holding. solving the mechanics of the game is half the fun
Très comique, sanglant et amusant petit bonhomme tout nu qui court partout j'aime beaucoup https://youtu.be/tl5y7WkXnzk
好玩,但内容太少了
This game is really cool. It is an open world RPG where you struggle to get to the top. You find items to gain favor with the gods, steal armor and weapons, raid libraries to find spell recipes and do alchemy. Early on it is important to skip fights that are too hard and not make everybody your enemy. Combat is really fun and well thought out. The very best part of this game though may be its potential. With such a good foundation the game is well on its way to being superb. My experience just starting the game though was miserable, I had no idea how to level up. At the time of writing this there are no different builds or playstyles in the game, your character just levels up every skill evenly. In the end your character is a master of every skill, which is a bit boring. There is also no meaningful choice to be had and no reason to replay the game because you've already mastered everything. I think this issue will be resolved in time though.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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