
Explore a procedurally generated world while bolstering your power in increasingly absurd ways. Mechanics-heavy and brimming with deliberate, messy bladeplay. Join the revelry!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
we need chinese
Интересная игра на физике. Оружие задевает стены, не хочу быть альфатестером, вернусь на релизе. https://youtu.be/0Z7P6M1bvsI
Do you like random tripping in smash bros? No? Too bad, now you trip every 10 seconds! Sometimes for mechanical reasons, sometimes just randomly! ♥♥♥♥ you consumer!
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
FIRST off. huge fan of celebration of Violence. But dying and spawning without a weapon makes the game a walking simulator, but even more boring. Am i missing something here? I died and dropped my weapon, and never found another weapon. WTF. Tried using fist, and died horrible (impossible to continue without a weapon. And the 3 strike rule is also BS. hopefully they fix the problems because there is a good game to be found here. IDK What they were thinking
This early access game has massive potential right out of the gate. there are many things it does right and many things that could use some tweaking.other then that the base of the game is neat and charming. the punishing parts are abit much but if you can look past that its still enjoyable if you can get into it.
The game needs more work, I already spent 30 hours. Second part of "In celebration of violence" Check it out . Isaac + dark souls. Edit----- I cant get why this got mixed rating.. All negative reviews are from people with less than 3 hours in the game. The game is hard and it's meant to be obscure about its own mechanics.
前期游荡。看见有势力的别打。然后升级点天赋。献祭。可以用玻璃献祭的神,献祭他中间那个增加好感度。后期救人,前期救人是累赘。等觉得自己。有一战之力了。有三个势利,专挑一个势力狂揍。这样子可以提升剩下两个的势力好感度。人多就跑,看见一个人就打。可以一个一个敌人勾过来打。碰见斧头之类的。直接拿剑。贴近他戳他就打不到你。碰见残剑或者其他武器。有格挡把你推开的人就在他身旁绕。找机会打他一下。火焰魔法头上长角的神。献祭中间那个好感度。但是会减好感度用钱换升级的,这种东西就靠自己取舍。
Très comique, sanglant et amusant petit bonhomme tout nu qui court partout j'aime beaucoup https://youtu.be/tl5y7WkXnzk
1. Elves are annoying and will open the door from time to time, resulting in infiltration failure 2 Enemy shields are outrageously talented, and only long-range physics can deal damage (bows and arrows and the like) 3 This game is obviously good, I hope the official version can be well promoted, I don't want this game to be buried 4 The official version is out, there must be a creative workshop (not required) The above is a Chinese-English translation,There will be misunderstandings about the meaning
no hand holding. solving the mechanics of the game is half the fun
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $103.6K | 614 | 89% | $7.99 | |
| $1.9K | 7 | 86% | $9.99 | |
| $697 | 6 | 33% | $4.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.9K | 1.4K | 94% | $1.99 | |
| $27.9K | 1.4K | 60% | $0.99 | |
| $27.9K | 189 | 95% | $9.99 | |
| $27.9K | 157 | 54% | $9.99 | |
| $27.9K | 123 | 77% | $8.99 | |
| $27.9K | 134 | 69% | $6.69 |