
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $13.3K — a different platform, not this one.
There is a tavern at the edge of the domain, right at the boundary between the demons and the humans. It doesn't serve any ale - only tea - but for some reason, travellers find themselves drawn towards its little wooden door... A TAVERN FOR TEA is a fantasy tea-brewing simulator and visual novel. Play as the owner of a fantasy tavern and brew the tea that your customers didn't know they needed. Play time is FEATURES A heartwarming story about two customers and their missed connection Fantasy tea brewing in a fantasy tavern Cute art and a relaxing soundtrack Unlockable in-game gallery and after-hours tea brewing!
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $2.19−27% | 9ratings | 64% | — | not modelled |
| $2.99 | 155reviews | 92% | — | $13.3K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 1 | 40% | $4.49 | |
| — | 24 | 60% | Free | |
| — | 122 | 82% | $6.49 | |
| — | 163 | 62% | $9.99 | |
| $1.1M | 1.8K | 89% | $17.99 | |
| $13.3K | 155 | 92% | $2.99 |