
Take on the role of a famished slug and wiggle your way through a series of challenging yet accessible puzzles. Push, rotate and warp anything that stands between you and those yummy flowers!
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
简短有趣的推箱子游戏,推荐~ 这个作者绝对是有一流解谜设计师的潜质,他的另外两部游戏Dis pontibus 1&2是基于程序生成的解谜游戏,这种随机关卡的难度和有趣程度居然一点不逊于精心设计的手作谜题,这是极其少见的。至于这一部的小问题在于关卡数略少了些,不太尽兴,其实游戏的机制是可以做得很巧妙的,比如tower一关,并且难度也是可以做得非常高的。尽管没有充分展开,但是在短短数小时里它还是给人不错的游玩体验。
Very cool 3D sokoban game with the golden combo of being seemingly simple and elegant yet harbouring some fairly mind-bending mechanics under the hood. A joy to complete and left me wanting more, like a famished slug. I especially liked the levels with an emphasis on portals half poking through other portals, such as the level [spoiler]"aim" or "whole hole"[/spoiler], trying to get the rotation and orientation of them correct, all while remaining on the small plot of land and having everything point toward the end goal was quite satisfying. My favourite levels had to be the ones that seemed so devilishly simple, with few elements, hand you the flowers early, and simply presented you with the task of exiting where you entered, such as [spoiler]"dunk" and then the iterated upon "mirrors"[/spoiler]. Overall would highly recommend if you remotely enjoy games like [url=https://store.steampowered.com/app/353540/Stephens_Sausage_Roll/]Stephen's Sausage Roll[/url] or [url=https://store.steampowered.com/app/1295320/Can_of_Wormholes/]Can of Wormholes[/url], which I would also highly recommend if you haven't played them already.
i'm only like an hour in, but this game has already captivated me like the sausages of yore once did. jaw-dropping. ok my play time is quite a bit exaggerated because i leave this game on a lot while i'm like asleep or doing other stuff. but its puzzles are compelling enough to, for instance, get me to ponder them while i drift off to sleep and then jump out of bed spontaneously to try a new approach. recommend.
Awesome puzzle game, which reminds me a bit of Stephen's Sausage Roll. However this game has portals, that can be pushed and interact with other portals, which is a great mechanic and makes for some hard and interesting challenges.
挺有意思的
Wonderful, wonderful puzzle game. Each mechanic combines in such interesting ways that make you just want to keep playing so you can see even more interesting stuff happen. Unlike Baba Is You and Patrick's Parabox, though, the mechanics never combine into these monstrously complex affairs that feel like they only apply to one level. Instead, each level is kind of like a playground, and I mean that in the best way possible. They give you enough room to experiment with all the mechanics, to find the limits of the possibility space in the level (rather than guiding you down a linear path), before letting you decide how to make your way forward. It's a very satisfying process and it engaged me the whole way through. The puzzles themselves aren't too difficult, certainly easier than Stephen's Sausage Roll and Snakebird, and admittedly some feel they could be removed. But that's likely just because of the ability to pick any puzzle from the very start; I solved some very difficult puzzles before getting to the easy "tutorial" ones. Overall, could not recommend this game enough for puzzle lovers. I enjoyed my 5 hours of dreaming, and look forward to more games from this developer.
👍
Neat puzzle game. Hard from the beginning, but I got a handle on it after an hour or so. Loads of puzzles to do, and nothing is gated -- if you get stuck, you can try the next (dozen). I was surprised at how doable a lot of the puzzles were, it made me feel smart.
This game seems to have a lot of what drew me in to Stephen's Sausage Roll. While the mechanics and controls are simple, there is little guidance and the levels are designed in such a way that you sort of have to "discover" how everything interacts which leads you to try new things and at times stop and think it through, maybe even take a little break and come back later. I personally find the graphics design charming.
A charming puzzle game with some clever 3D puzzle design.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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