
What happens when a group of friends decides to visit a mysterious, haunted castle? What started as a bit of fun is about to become a life-changing event for them. But the real question is: can they make it out of the castle alive?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 34 reviews with recorded playtime.
Reviews
Steam kartlarından kar edebiliyorsunuz indirimde kaçırmayınız
К сожалению игра не понравилась. А Здесь будет кошка, люди, которые будут пролистывать страницу, могут погладить ее. /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
big fat nope from me. Not enough healing items.
[h1]A Plunge into Darkness - Derinliklerdeki Bilinmeze Yolculuk[/h1] [h2]Bir Kâbusun İçine Adım Atın[/h2] *A Plunge into Darkness*, oyuncuları karanlık bir dünyaya sürükleyen, korku ve hayatta kalma unsurlarını harmanlayan bir macera sunuyor. Bu oyunda, yeraltındaki karanlık dehlizlerde hayatta kalma mücadelesi verirken, karşınıza çıkan korkunç yaratıklarla yüzleşmek zorundasınız. Korku dolu atmosferi ve gerilimi sürekli yüksek tutan hikayesi ile dikkat çekiyor. [hr][/hr] [h2]Oynanış ve Mekanikler[/h2] Oyunda, sınırlı kaynaklarla hayatta kalmaya çalışırken, karanlık ve labirentvari yeraltı dünyasında kaybolmamak için çabalıyorsunuz. Yaratıklarla karşılaşmaktan kaçınmak ve zekanızı kullanarak bulmacaları çözmek, hayatta kalmak için kritik öneme sahip. [spoiler]Zayıf bir anınızda, beklenmedik bir köşeden fırlayan yaratık, sizi panik içinde kaçmaya zorlayabilir.[/spoiler] [list] [*]Korku dolu atmosfer [*]Zorlayıcı bulmacalar ve sınırlı kaynak yönetimi [*]Karanlık ve kasvetli ortamlar [*]Zorlu hayatta kalma mekanikleri [/list] [h2]Oyunun Güçlü ve Zayıf Yönleri[/h2] Oyunun atmosferi ve karanlık dünyası, oyunculara yoğun bir korku deneyimi sunarken, bazı oyuncular için zaman zaman zorlayıcı olabilir. Mekanikleri oldukça basit olmasına rağmen, bu basitlik oyunun gerilimini artıran bir unsur olarak öne çıkıyor. [quote=author] "Atmosfer müthiş, ama bazı yerlerde gerçekten zorlanıyorsunuz." [/quote] [h2]Sonuç - Karanlığın İçinde Hayatta Kalabilecek misiniz?[/h2] *A Plunge into Darkness*, korku ve hayatta kalma türlerini seven oyuncular için benzersiz bir deneyim sunuyor. Karanlık dehlizlerde geçen bu korku dolu macera, oyunculara eşsiz bir gerilim yaşatmayı vaat ediyor. Eğer korkusuzsanız ve zorluklardan yılmıyorsanız, bu oyun tam size göre! Hazır mısınız?
Great graphics and artwork. Fun to play, but the game was a little short.
)))
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мини окно игры и сюжет лень долбить на инязе
You and your friends are playing DnD in the woods when you decide to go visit an old haunted castle. Trapped inside you must now find a way out. A relatively short game, about 4 hrs, A Plunge into Darkness plays and feels like something I would expect from an old horror flash game (the writing especially reminds me of what I would expect from a fan-made indie horror game... but in the best way). Even though the enemy variety is somewhat lacking, the animations aren't anything crazy, and the mechanics aren't anything new, I still enjoyed my time with the game and would recommend picking it up on a sale. The game achieves a tense atmosphere and has great pacing. The developers did a good job giving the characters each their own unique personality as well - the relationships of the characters are really a strong point for the game (although don't expect anything terribly in-depth as the game is pretty short). Playing on the higher difficulty setting the game never felt too easy or too hard. Balancing was well done, with the game catching me off guard every time I started to get comfortable enough to hit the auto-battle button. While this was my first Aldorlea game it felt fairly familiar, with nothing that stood out as poorly done. Overall, I would recommend this game if you're looking for a quick game to play in the evenings if you're bored. P.S. If you're planning on playing this game just note there's a part where you might get stuck as the next step is not really explained or hinted at. [spoiler] There is a spider boss about half way through the game, once you defeat it you need to backtrack to the basin room before it and interact with the objects there to progress. [/spoiler] Overall Score: ---{ 7/ 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☑ 7 ☐ 8 ☐ 9 ☐ 10 ---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☐ Good ☑ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☐ Good ☑ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☑ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☑ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☑ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☑ Short ☐ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs
Cuando un videojuego se hace pesado, no solo difícil (que tb lo es), sino terriblemente pesado e insatisfactorio, pues no se puede recomendar, lo siento. Esto tiene una explicación muy clara que cualquier jugador entenderá. La pesadez o fatiga o irritación es por varias razones, podéis elegir cualquiera, es por culpa de los múltiples pasillos que no llevan a ninguna parte, es por culpa de la ausencia de puzzles o de eventos que rompan la exploración que se hace eterna sin interacciones amenas, es por culpa de las conversaciones intrascendentes de los miembros del grupo, los cuales son incapaces de aportar absolutamente nada a la historia y de hecho en vez de alimentar el misterio hacen que quieras retirarles la oportunidad de seguir avanzando, dejándolos allí para que se pudran y no te hagan perder más tiempo. No hay incentivos, no hay recompensas, no hay variedad. Puede ser un reto, eso sí, pero los hay más divertidos, sinceramente. A partir de un punto el juego se vuelve más oscuro y se sale de las líneas habituales, pero ni siquiera esas mini sorpresas grimdark convencen o compensan el hastío que deja la jugabilidad. ENGLISH When a video game becomes a chore—not just difficult (which it certainly is), but terribly tedious and unsatisfying—then it simply cannot be recommended; I’m sorry. There is a very clear reason for this that any gamer would understand. That sense of heaviness, fatigue, or irritation stems from several factors—take your pick: the endless corridors that lead nowhere; the lack of puzzles or events to break up the exploration, which drags on forever without any engaging interactions; or the inconsequential chatter of party members who contribute absolutely nothing to the story. In fact, rather than deepening the mystery, they make you want to cut them loose—leave them there to rot so they stop wasting your time. There are no incentives, no rewards, and no variety. It may be challenging, sure, but there are far more entertaining games out there, honestly. At a certain point, the game takes a darker turn and breaks the usual mold, but even those little "grimdark" surprises fail to convince or make up for the sheer weariness caused by the gameplay.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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