
Your duty as a South Korean army officer just began. You must check out mysterious anomalies to finish this endless night.
Modeled estimate, not a reported figure. How we estimate →
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About
Your duty as a South Korean army officer just began.
You must check out mysterious anomalies to finish this endless night.
A Night Duty deals with the harassment and systemic problems that existed in the South Korean military in the past.
Some of anomaly hides a clue to what happened here.
Piece them together and uncover the truth behind a soldier’s tragedy.
An indie game inspired by following games:
The Exit 8
False Mall
Night Watch:Closer
From the latest updates, the Codex provides information about events in the game,
helping players unfamiliar with the South Korean military better understand them.
You are free to stream or upload gameplay and review content of this game, and monetize it.
We would appreciate your cooperation with the following:
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean*, French, Italian, German, Spanish - Spain, Arabic, Czech, Danish, Dutch, Finnish, Greek +16 more
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Another great game! https://youtu.be/_h7niUbPzJ0
本作是由Achimphang Studio制作并发布的一款心里恐怖游戏,游戏玩法方面与The Exit 8等游戏类似,都是在特定的场景内寻找异常,而本游戏将游戏的背景设定在了韩国,主角是一名韩国陆军值班的军官,当他按流程正常进行每天的值班工作时发现周围的场景似乎与原本有些微妙的区别,如果不能顺利发现存在的异常的话,主角将一直陷入时间的循环中,永远离开不了这诡异的场景,只有正确寻找到诡异的异常现象,才能逐步了解发生在这里的故事,最终结束这漫漫长夜。 游戏总体来说还是不错的,其中添加了很多关于韩国军队的相关内容,只不过交互方式感觉可以再优化一下,目前版本的交互主要是通过右键放大然后点选方框,这点设计感觉有点太违和了,还不如涉及成按e键或f键进行互动,而且点选方框互动起来也并不是很灵敏,希望后期可以优化下。 如果对韩国军队以及这种找异常的游戏感兴趣的话可以尝试一下,玩起来还是有点意思的。 [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
졸라무섭네ㅋ
👍
[h1]韩国军官撞鬼记[/h1] 在我心目中,3A游戏的恐怖氛围往往不会那么浓烈,因为它们需要对自己游戏的受众进行筛选,所以尽可能的会让恐怖的氛围往低了走,同时拔高玩家们对于游戏品质的肯定。但是独立恐怖游戏一个个就跟不知道哪里来的魔丸似的,去特么的受众!要的就是吓死你们这群人! 以上,就是我对独立恐怖游戏的理解。 那么今天介绍的《A Night Duty》便是这样一款由韩国人开发的恐怖游戏,秉承着尽可能把玩家吓死的心态。在游戏中,我们要扮演一位值夜班的韩国陆军军官,但意外的陷入了奇妙的轮回之中,需要把所有的异常现象找出来才能成功离开这里。 游戏时间从晚上 23:00 持续至次日 6:00。其中,23:00 为初始时间,不会发生任何异常,其作用是让玩家熟悉并记住场景在正常状态下的各种细节,为后续发现异常提供参照。 其实大多数找异常的游戏,都会尽可能的把画面的亮度调高,这主要是为了让玩家能够更好的观测到异常,但本作真的就是……让人压力拉满啊,主要是在一条暗淡的绿色走廊上行走,这也让整个过程需要屏住呼吸小心翼翼,虽然很多时候都是在自己吓自己,但我是真的很讨厌这个色调,太吓人了。 虽然玩家有配备手电筒,但只有三种光老实说还是觉得很瞎眼,希望之后能够进行一定的调节。 [h2]最后,总结[/h2] 总的来说,这游戏将找异常和心理恐怖结合的恰到好处。游戏通过类似于《八号出口》那样的循环搭配昏暗压抑的绿色走廊,光是这一点就已经可以给玩家压力拉满了,不过,手电筒照明效果略显不足,仅有的几种光照模式在部分场景下观感较差,看久了还挺瞎眼的。虽然流程不长,但恐怖氛围营造非常成功,喜欢找异常的,不知道女朋友生日送什么礼物的,都可以试试看。 [quote]关注「[url=https://steamcommunity.com/groups/45531088] 鸢尾花 [/url]」[/quote] [u][b] 致那一朵未至鸢尾花 [/b][/u]
면제라서 공감하기 힘들었지만 부조리는 확실히 느낌 그 외 공포요소는 적당히 들어가 있는 느낌?
아 제발 민수야! 사라지지 말고 같이 불침번이나 좀 서줘. 제발!!!!
상당히 신선하고 재밌네요
민수야.. 불침번좀 똑바로서라..
최적화 말고는 그럭저럭 괜찮은 게임.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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