
A moon shattered in the sky, a city destroyed and a mysterious woman in an age-old outfit, biding her time on the beach as if none had happened.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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A Fine Game more like. If you're looking at this game you probably already know if it is for you or not and this review won't change your mind. Mostly, I want to make clear, if you like this sort of game, you won't regret buying this one. As someone who has been burned many times by interesting looking original games on Steam that turn out to be close to (if not completely) unplayable, I'm happy to say this game will come as a relief. This is the first game from a small, independent developer who is clearly learning the trade, but what a wonderful first attempt it is. It is a solid game that plays exactly as it should without drawbacks distracting from the experience. The path is mostly linear, you won't get lost or stuck wondering what you're supposed to be doing for too long, which is a good thing. The story is both vague, yet also very easy to work out yourself and understand - it won't feel like the game is treating you like an idiot with too much exposition, but you won't get utterly lost and confused either - it is a great balance. The graphics aren't going to rival big budget titles, but they don't need to and it doesn't matter. The game has a beautiful aesthetic and atmosphere that draws you into the world and excellent sound and music. If you like so called 'walking simulators' and games which are more like interactive story experiences, A Fine Mess is different enough to not feel like a tired retread of others, and the aesthetic and sound will draw you in and give you that sense of peace and satisfaction that these games can convey so well. Special mention must be made to how responsive the developers are to feedback, they clearly care about the game and their audience. I was rather frustrated about the first build lacking the basic Invert Mouse option, a couple of days after my not especially polite complaint and there it is in an update along with a tonne of bug fixes. Such fast and dilligent commitment from developers seems rarer than it should be on Steam, so it deserves being said to let people know they don't need to be hesitant about this one, you won't be let down here. A very satisfied customer.
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Hours played at review time, across 30 reviews with recorded playtime.
[h1]Welch feines Schlamassel[/h1] Ich ging mal wieder spazieren…dieses Mal in dem interessanten und künstlerisch angehauchten [i]A Fine Mess[/i] des türkischen Studios Santima Games, hauptsächlich bestehend aus dem Entwickler Tan Tuncag, der seines Zeichens eigentlich Musiker ist. Es handelt sich um einen astreinen Walking-Simulator mit einigen Interaktionsmöglichkeiten, der mich als langsamen Spieler für gut 1 Stunde unterhielt. https://steamcommunity.com/sharedfiles/filedetails/?id=1727809046 [b]I can see you![/b] In hochaufgelöster Schwarz-Weiß-Grafik kommen wir mit dem Ruderboot auf einem Küstenabschnitt an und sehen, wie der Mond seltsam deformiert ist und die nahe Stadt in Flammen steht. Also los: Auf unserem Streifzug, der durch Weidezäune recht linear vorgegeben ist, treffen wir allerlei Zeichen dunkler Vorahnung und insbesondere auf Fernrohre, durch die wir wie ein Voyeur diese wundersame Frau am Strand beobachten, die unbeeindruckt des Ganzen Schlamassels, ihre Lektüre des Buchs „The Shores of the City“ vorantreibt…mehr soll nicht verraten werden. https://steamcommunity.com/sharedfiles/filedetails/?id=1727809076 [b]Emotionales Erzählen[/b] Die großen Stärken des Titels liegen in seiner dichten Soundkulisse, die einem immer wieder in ungemütlicher Atmosphäre zurücklässt, sowie seinen vagen Andeutungen von dem, was passiert sein könnte: Präzis genug, um zu verstehen, dass es hier um Verlust und Vergangenheit geht, offen genug, um selbst zu deuten und nachzudenken - toll! Zusätzlich ist das Spiel eine Erinnerung an die im Mai 2015 im Alter von 39 Jahren in Istanbul ermordete türkische Musikerin Değer Deniz; ihre nicht in Grenzen zu fassende Musik (Album Bekle von 2012) wurde eine schöne Entdeckung für mich mit natürlich traurigem Nachgeschmack. [b]Sonstiges[/b] Das Spiel hat 9 Achievements, von denen alle bis auf eine fast automatisch zu erreichen sind. Keine Sammelkarten. Preis: 2,39€. Texte sind gut übersetzt auf Englisch und leicht verständlich. Auch ein Nachfolger im gleichen Universum ist laut des Entwicklers auf dem Weg, Titel "Breakfast on the moon". [code]Ein emotionaler einstündiger Spaziergang an der im Untergang begriffenen Küste, gespickt mit ungemütlichen Beobachtungen und rätselhaften Hinweisen - schwarz-weiße Denkanstöße über Verlust und Leben.[/code] Hast du Lust auf mehr Reviews mit einmal mehr und einmal weniger archäologischen Anmerkungen? Dann komm vorbei und tritt meiner Kuratoren-Gruppe [url=https:/steamcommunity.com/groups/archaeoplays#curation]The Archaeologist plays…[/url] bei.
[b][i]A Fine Mess[/i] is a walking simulator developed by [i] Santima Games[/i]. You explore a seemly abandoned beach with a burning city ablaze in the distance. You see a strange woman lurks on her deckchair, maybe she will have some answers?[/b] [b]Good:[/b] - A strange but interesting art design - Good sounds and music - A few good hidden achievements with small puzzles to find them [b]Bad:[/b] - Very Tedious - Very short (Approx 30 mins) - Not everyone's type of game - Bugs - Annoying invisible barriers - Glitchy Visuals - Expensive for a short game - A hard to grasp story - Very Linear [b]Ratings:[/b] (Terrible) (Very Bad) (Bad) (Okay) (Good) (Very Good) (Amazing) [b]Graphics - [i]Very Bad[/i][/b] - (Before you grab your pitchfork and try to hunt me, hear me out! The visuals are actually quite nice. I enjoy the black and white theme coupled with glorious beach and burning city in the skyline. But.. It’s just so glitchy. The movement is not fluid at all, you feel like you are stuttering as you walk. The trees, grass and nearly all textures are poorly defined with little to no detail in the whole surrounding environment. The game just feels unfinished and the visuals are only good when you are standing still.) [b]Soundtrack/Dialogue - [i]Good[/i][/b] - (The sounds in the game are probably the best part. From the horrifying music associated with the little girl to the massive explosions that break the city. Very good sound design.) [b]Atmosphere - [i]Bad[/i][/b] - (The game has a cool atmosphere but not a good one. Its constantly broken for me by the glitches and terrible linea map design. There are too many invisible barriers that stop you exploring.) [b]Controls - [i]Very Bad[/i][/b] - (The controls are simple and easy to use, but kept breaking for me. Three time throughout my playthrough I had to restart because either I flew into the air, or my controls would randomly start pulling me in a single direction.) [b]Difficulty - [i]Bad[/i][/b] - (I normally don’t comment on the difficulty of walking simulators but i'm making an exception. There is no puzzles in the game other than a few telescopes. These are fairly easy however the last one is nothing but a pain. The area you can search compared to the target is way too big. It's just plain annoying.) [b]Replay Value - [i]Bad[/i][/b] - (No real replay value) [b]Overall Gameplay: [i]Bad[/i][/b] [b]Worth - [i]£0.50[/i][/b] [b]Overall Rating:[/b][i] A Fine Mess[/i] is not fine.. And is a big mess. I expected good things as I love walking simulators but was disappointed. It has the potential with it's cool art design and strange story to be amazing but is just not finished. The glitchy environment, bad controls and annoying bugs make you get no sense of atmosphere. I did enjoy playing the game, but only because of the small hidden secrets dotted around the linear map. If you want to try it for yourself, buy as cheap as possible. What a Mess..! [i]Like this review? Check out more [url=https://steamcommunity.com/id/ToxicEbola/recommended/]here![/url][/i]
Keep in context that this game is made by a small independant developer. The game its self isn't bad it just falls short. The trailer in the steam store for me over sold the game experience. On the postives the developer is open to feedback and has fixed bugs that occured in the game. For me it just falls short of me being able to recommend.
I enjoyed this. It's different yet the same. It is linear with not a lot of side action, but the side action does reveal more of the story and is not hard to find. Needs to be longer though! Would like to see more. 8/10
[quote][url=https://store.steampowered.com/curator/9686972/]Follow "[b]First Person Exploration and Puzzle Games[/b]" for more games like this![/url][/quote] Well this game is a fine... no, that's too easy. You walk around a completely black-and-white environment, following dirt paths and interacting with viewing scopes (and occasionally other things). Sometimes there are short flashbacks. There is no dialog or narration. The story is very abstract and poorly fleshed-out. I played until I got stuck and couldn't figure out what to do next. I spent 10 full minutes looking through a view scope trying to find whatever it is they wanted me to find, but the viewing area is HUGE and there's no indication of what I'm looking for or where it is. I was supposedly halfway through the game when I quit, so it's pretty short. It's a cute little experiment, but I don't think it really stands out from the sea of other mediocre walking simulators. I'd only recommend it if you've played all the better ones.
Jeu qui aurait pu être un grand jeu, mais qui n'en ai rien. Il y a tant de défauts agaçants dans ce mini jeu ! Globalement, l'ambiance est bonne, j'ai totalement adhéré avec le choix du noir et blanc, du sound design, de choisir de faire évoluer le protagoniste dans un paysage type méditerranéen, c'est très reposant....Mais : le graphisme chie dans la colle, la caméra est INSUPPORTABLE avec un gameplay a se taper la tête contre les murs (avancer avec les flèches du clavier mais rediriger la caméra qui bug toutes les 3sc a la souris, un enfer...) Le peu de musique du jeu est magnifique, très très belle, mais c'est trop aléatoire : musique, pas musique, musique ? On se ballade, on découvre des choses.......mais au final ? le sentiment que rien ne sert a rien. Et une énorme déception pour la fin que je n'attendais pas aussi vite aussi facilement non plus...
make sure you use the save feature, or you can easily soft lock your game. pretty much any object you walk into will send you way up in the air for some reason. enjoyable railroad track game.
the over all game is great and i had a great time playing it. the only thing is that i would want is more gameplay, becaus it seamed to cut short. i give this game a 9/10
is good
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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