
A Doctor's Term is a first person, narrative experience with pivotal choices set in an ominous sci-fi government facility: The Ministry of Health — Enter a story of treating menacing medical cases where daily work often defies expectations...
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About

Step into the shoes of Dr Vincent Batten, who takes on his new role at the Ministry of Health of the Fourth Republic. Known as a care center for mentally unstable patients, you will find yourself curious, yet intimidated behind the walls of this facility.
In times when the republic is characterized by unrest and riots, it is all the more honourable to tackle such a task.
Your family must be proud!
A Doctor's Term is a story-heavy walking sim featuring stunning environments,
thought-provoking narrative and an original soundtrack composed by Manolis Kalpenidis.

A confidential adventure where freedom of choice may be bigger than anticipated.
Observe your patients, test new samples on them, follow your orders!
Are you ready for the job?

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
A beautifully crafted narrative experience with a superb soundtrack that's all about quality over quantity. While it doesn’t overstay its welcome and leaves you wanting more, the different choices encourage you to experience the story and its outcome in different ways. A short yet impactful journey, echoing long after the credits roll.
Mysterious, great sound and some parts are an absolute feast for the eyes. Some questions remain unanswered at the end, but I think that's exactly what the game wants.
It's a nice student project. The graphics and atmosphere are very good. The general concept is very interesting. The story is a little too superficial for my taste and doesn't go into the depths that are hinted at by what is shown. It's a little difficult to understand the motivations in such a short time. The world is very interesting, so I would like to see more days that are playable and more background information to understand the motivations of the two factions. Technically: options for adjusting the display would also be nice. I particularly missed V-Sync, as there is significant tearing.
A little narrative adventure with excellent voice acting, I really enjoyed the political undertones as they make you think and realize that some of these ideas are not far from the world we live in today. The dystopian world is mostly left to the imagination, which is not a bad thing imo, and (without giving too much spoilers) the consequences of your choices are subtly hinted at, but in a clever way. It took me under an hour to finish which made me invest some extra time to explore different routes. If you are expecting deep puzzles or big gameplay systems this probably isn’t for you, but if you want an atmospheric and self reflecting bite sized story, it’s absolutely worth it. For a student project, it's definitely a good job.
I really enjoyed A Doctor's Term. The immersive gameplay is particularly noteworthy, as it immediately transports you into the oppressive atmosphere of the ministry. What made the game particularly exciting for me were the interesting moral decisions. You are constantly faced with the dilemma between the orders of the regime and your own conscience, which leads to some really thought-provoking moments. If you like atmospheric walking simulators with depth, you should definitely give this one a try.
I really enjoyed playing A Doctor's Term. It's a nice and interesting narrative game. You can play it multiple times to see different outcomes based on your choices. I really liked the story, visuals, and sound — they make it a very atmospheric experience. It's definitely worth the money.
A short but nice narrative experience, with a little bit of head scratching and brain teasing
As a fan of the genre I was quite hyped about this and wasn't disappointed. Immersive atmosphere and pretty cool story (even though it’s not very long, but at least I could replay it and see the different outcomes). The soundtrack was really spot on!
Very nice looking first area, but as a whole it leaves more to be desired. Having to press space between every piece of dialogue is annoying and it could be made more fluid. Short and repetitive. Would love to see more environmental and exploration focused experience from the developer as the environmental design seems to be their strong point.
A nice, interesting but short experience in an immersive world.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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