
这是一个模拟经营的文字小游戏,主要模拟国内IT公司,如何充分利用员工加班经营到高分的一个过程,内容源自现在比较有争议的996加班制问题,因为我算是见证网络游戏行业发展的人,结合10几年的经历对现在的状况是有一套自己的理解,1个月前突发奇想觉得可以做一个模拟这种加班利弊的小游戏,来表达自己的看法,于是就动手了,到今天才刚出炉,这部是老板篇,主要模拟经营游戏开发过程中如何把控员工情绪,提高工作效率,追求最大利益的一个过程,看看最终你会是一个什么结果。
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: Simplified Chinese
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Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
画面和基本玩法放到 win98 时代都不新奇的游戏,为什么响应如此之慢,感觉按键的反馈足足有2秒以上,而且显卡占用会上升到5%以上?该不会搞什么后台挖矿吧?
[h1]你好 SamIAm[/h1] Sorry Sam I do not speak Portuguese, I do not speak Spanish, I do not speak Tienanmen, I do however speak one language, that I still am learning to this day English is what I say, it's the language I know today. So instead of telling you what this is about, as it is impossible, I will instead surmise as follows: Number go up. Kinda like crytpo. And I will leave you with a poem to really think about this game. [h1]Thirteen Ways of Looking at a Blackcat[/h1] Among twenty scratching posts, The only moving thing Was the tail of a blackcat I was of three minds Like nepeta cataria In which there are three blackcats The black-cat tumbled in the heaters breeze it was a large part of the drama A man and a woman Are one. A man and a woman and a black-cat Usually have scratch marks I do not know which I prefer, The beauty of innuendos Or the beauty of inflections, The black-cat purring Or just before. Snow covered the long window With barbaric glass. The shadow of the black-cat Stood still, tail moving to and fro The mood traced in the shadow A squirrel on the other side. O thick men of America Why do you imagine golden cats? Do you not see how the black-cat Walks around the feet Of the women about you? I know noble accents And lucid, continuous rhythms; But I know, too, That the black-cat is involved In what I know. When the black-cat crawls out of sight, It marked the edge Of underneath my bed. At the sight of black-cats Crawling in the blue light, Even hookers with beautiful voices Would aww at the sound. He rode over New York In a limousine. Once, a fear pierced him, In that he mistook The speed of a cat For monsters. The river is moving The black-cat will stay inside It was evening all afternoon. It was snowing And it was going to snow. The black-cat lay On my couch [h1]TL;DR[/h1] It didn't have to do with anything in regards to the game. 再见
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Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"996的真实老板篇" is a garbage Chinese mobile app that tries and fails badly at being a text only tycoon/business simulator game. It doesn't have any graphics, it's formatted in mobile phone 9:16 aspect ratio... this is just garbage even if it doesn't have an up front price. This is "free" enough, at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 13 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
Tırmaladım tırmaladım çözemedim ağam.
相当肯定我也被一名矿工感染了。 有趣的游戏展示了九个青少年八十岁左右的财政状况 会推荐给人文主义者
[h1]加入[url=https://steamcommunity.com/groups/tuchfish] 摸鱼游戏 [/url]共享美好时光[/h1] [h1] 我是个无情的排班机器[/h1] 一笑而过就好~说是模拟游戏开发的过程。其实不尽然。[b]这只是个游戏,至少他现在并没有体现游戏行业的残酷。[/b] 你作为一个BOSS,你的工作就是给下面的小弟派工作(但是你不能“亲自”去指派这些工作)。至于能不能完成工作,这取决于项目难度和他们的能力。如果你选择996加班的话,就可以给他们指派两项工作。 下面给玩家介绍一下基本内容(反正游戏是免费的我就剧透了) -完成一项工作积累一个进度点,也只能取得一个进度点,并且没有合作。也没有一周可以干两周的说法。 -项目能赚多少钱不是员工质量决定的(或许换一个老板会好一点hh) -你能做什么项目只和你有多少钱挂钩(NT操作) -越难的项目性价比越高越赚钱(但是很多人根本不可能看到这些项目) -你的员工主动离职你不需要额外付钱(主动解雇需要) -没有房租。 -加班会增加离职几率(抗压能力强的离职率会涨的慢一点) -只要有离职几率这个员工下周就是薛定谔的员工。 -员工能力永远不可能增长 -员工有4周的适应期 -你只能同时进行一个项目。 -没有正义的仲裁会来管你的 -没有弹性工时 所以从设计上这个游戏是这样搞“大循环”的: 用低能力的员工做低能力的项目-赚钱做更高能力的项目-招更高能力的员工-做更高性价比的项目(正循环) 其实从数值设计上,这个系统是非常励志的。他告诉我们,只要搭起一个弱鸡团队,慢慢赚钱,就能拿到更好的项目,更好的项目扩招几个更好的人就好了。如果你想善良一点的话,那就多雇几个弱鸡,如果你想多挣点的话,就少雇几个弱鸡996即可。 [h1]也就是说这个游戏是这样攻略的:[/h1] 1:招聘刚好适合你当前项目能力的员工,无限996(你可能需要频繁的去逛人才市场仅此而已)能力刚好就好,抗压越低越好 2:招聘刚好适合你当前项目能力的员工,965,等他们完全不能完成工作了开了他们。 3:抗压能力是负面属性,他会提高员工工资同时让你更不好抛弃他们。 [spoiler] 然而事实不是这样的。不过还是那句话,这只是个游戏。[/spoiler]
我试了两种策略 两个极端 996到底,公司活下来了 赚了3m左右 965到底,**维持恰好所需人口**,公司也活下来了,赚了2m左右 所以这个游戏还是有点意义的, 比如,对于老板来说,2m,3m有什么区别?但是对于员工来说,就是天堂和地狱的区别 ________ 我觉得以上的分析是有意义的,符合现实世界社会总财产28开
作者描述的公司其实已经算良心了 更多是无偿996和各种PUA逼你主动走扣你钱不赔偿,辞退给钱就超过大部分了
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.