
Kuindzhi, 93 is an atmospheric first-person narrative vignette about an 18-year-old boy from Donbas. The story takes us to March 2022, when the world changed forever — into a space where the past, fears, and doubts find their voice.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Kuindzhi, 93 is an atmospheric first-person narrative vignette about an 18-year-old boy from Donbas. The story takes us to March 2022, when the world changed forever — into a space where the past, fears, and doubts find their voice.
After his father is drafted and sent to the front, the protagonist volunteers in Mariupol, leaving his studies behind and ignoring his mother’s fears.
Artyom never takes up a weapon. This is a story about a traumatizing environment, inner conflicts, and the search for one’s place.
Past and present intertwine, turning into an internal dialogue in which Artyom must answer not to the world, but to himself—for fear, for guilt, for the choice he made, and for the choice he did not.
The plot and setting are based on real events, but their details are intentionally composite. We consciously avoid interpreting or appropriating other people’s specific, personal stories.
In terms of genre, the game is inspired by narrative masterpieces such as What Remains of Edith Finch and Firewatch.
— Special attention is paid to sound design: radio conversations, distant explosions, footsteps, rustling, creaks, and that overwhelming silence. All of this brings the scene together into a single, living space.
— A realistic visual presentation helps convey the weight of the environment and prevents emotional detachment from what is happening.
— Artyom is voiced by rapper Husky, while the fighter with the callsign “Bear” is voiced by Dima OM., a familiar voice from Donbas.
Genres
Stats
English, Russian*, Spanish - Latin America, Simplified Chinese, Portuguese - Brazil*languages with full audio support
Engagement
Reviews
Themes across 1467 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Это лучшая игра основанная на реальных событиях, советую поиграть в неё обязательно всем, спасибо разработчикам что не стали делать её платной и дали возможность прочувствовать все ужасы волонтёров в данной игре.
Парни, возвращайтесь домой
10/10
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9K | 159 | 70% | $1.74 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $0 | 32 | 31% | Free | |
| — | 0 | — | — | |
| $65.4K | 260 | 93% | $6.99 |
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
очень хорошо написанный конфликт интересов главного героя
Надеюсь, гуманитарка которую мы собирали в 22м доехала до СВОих пацанов под Мариуполем. там был рисунок. С котиком и промкой прям как в этой игре, и слова поддержки. Желаю мира над головой и помех натовским дронам.
Игра очень тяжелая, меня тронула до слез, рекомендую каждому к прохождению.
Игра проходиться быстро и её главное это не графика и не управление а мораль. Конец игры очень тяжелый. Большего мне не сказать
рекомендую
[h1] Куинджи, 93 [/h1] [b] Потерянность человека в безысходности состояния не всегда ведет к его потере себя или бездействию. [/b] Бояться все, смелые- это не те кто не боится, это те кто не смотря на страх действуют. Сомневаться- это нормально, сомневаются те кто думает, ненормально - не думать. И не забывайте спасать котиков!
Трудно
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.