
2DGameManias Taken is a 2.5D retro platform game in which you have been Taken by the unknown and you need to fight your way to freedom.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Меня чуть не убила молния, потом я зашел в игру
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Игра недоработана. Будто Дум сбоку. непонятно и забагованно. но есть и плюс, правда я до него не дошел.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I can see this game was inspired by Metroid and Contra in some way, the levels can be a bit confusing on the first runs but and the risk of exploring might not always be worth the reward, sometimes the screen will be that of a bullethell sometimes and bring you back to your last checkpoint unfairly, if you get stuck on top of something that hurts you it doesn´t let you do much to avoid your imminent death, pretty easy bossfights of you know the right spots, overall a pretty decent game that will bring you the pain of old school Metroid like games 6.6/10
Pretty addictive
норм
bad... just bad...
El hermano tonto (y feo) de Metroid. Quitando la música del menú, no tiene nada a salvar. Con un tutorial que bien pudo ser "tú tira para adelante ya irás viendo las cosas" nos meten una estética terrible, con unos monstruos que son una especie de monstruos de barro en descomposición y unas arañas realizadas con el paint. Jugablemente puede parecer difícil pero la realidad es que es tosco, tanto en movimientos como animaciones. A esto no lo salva ni un rewiew bombing inverso.
Мужики, спасайте, если наберём 10 лайков и 5 наград, то жена подарит ящик пива
[h1]Before I played 2DGameManias Taken, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.