
經典三國大富翁遊戲,老玩家回味紀念版。單挑!野戰!攻城!劉備、曹操、孫權,誰能一統天下?城池經營新增「建物」設計,如「市集」可提高稅金收入、「護城河」可以增加城池的防禦力、「糧倉」可加快人口成長、「練兵場」可訓練士兵,「兵營」可進行徵兵,「書院」可增加駐城武將的智力。
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
人生中第一款电脑游戏。那时候好像还是386、586,去书会上买的光盘,在dos里进入的游戏?小学订杂志知道密集把武器店或者工程店的都买了再都卖掉就出神器。现在也觉得好玩。张角无敌~
走10天, 每次都必然是扣錢扣兵,從來沒有好處給我。關羽,張飛,趙雲單挑黃蓋可以全敗。大家都是等級0, 經過同一座城3次,結果黃蓋升級而我則是3次交雙倍費用。還不夠, 3個電腦玩家互不攻城,只會攻擊我的城。大家的城都是1000~2000兵左右。還有甚麼好玩????不如一開始就罰我20000 破產好了, 爛遊戲。
童年回忆啊
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese*, Simplified Chinese**languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $80.8K | 394 | 73% | $9.99 | |
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| — | 0 | — | — | |
| $1.1M | 2.9K | 92% | $13.99 | |
| $93.6K | 168 | 98% | $17.99 | |
| $4.4K | 99 | 83% | $1.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9K | 51 | 69% | $1.99 | |
| $3.9K | 61 | 93% | $2.99 | |
| $3.9K | 277 | 78% | $0.99 | |
| $3.9K | 53 | 79% | $2.99 | |
| $3.9K | 61 | 49% | $3.99 | |
| $3.9K | 81 | 96% | $2.99 |