
A mystery visual novel about six students forced to play a 12-hour long killing game.
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Languages: English
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very charming.
아 정신 나갈거같다 퍼즐 10점 만점에 2점 스토리도 하... 2점? 3점? 정성은 10점 인정합니다 무료 게임에 10시간 분량 레전드긴 해 아니 근데 하 진짜 이건 아니지 않나요 메인 스토리 스포 안 하는 선에서 이 게임에 나오는 범죄 트릭 (과거 회상씬에 등장)을 말하자면 비누를 굳혀서 칼로 경동맥을 찔러 죽이고 그 비누를 녹여 없애서 범행 현장에 흉기를 남기지 않습니다 캬;; 여기에 의문 안 다실 정도로 뇌 빼고 플레이 하시면 스토리에 의문 안가지실듯 퍼즐도 진짜 정신 나갔습니다 특히 2층 부분이 진짜 정신 나갔는데 1 AEIOU 2 RST 3 LN 4 KM 5 DG 6 BC 7 DF 8 HV 9 JQW 10 XYZ 이걸 주고나서 그냥 2612135 = ? 이런 다음에 아무 힌트도 없이 랜덤 대입으로 영단어 맞추라고 합니다 이걸 어떻게 맞춥니까 미쳤습니까? 2003년도 팝송 제목 이런거를 저렇게 적어놓는데 어떻게 맞춤? 굳이 하고 싶으시면 퍼즐은 걍 공략 보거나 파일 뜯어보세요 일단 웬만한 한국인 선에선 도저히 못맞출거같음 재판 파트는 그래도 퍼즐에 비해선 나은 거 같긴한데 모르겠네요 하... 플탐이 한 10시간 되는 거 같은데 단간마냥 재판이 연달아서 일어나는 구조는 아니고 한 앞부분 7시간은 뺑뻉이 퍼즐 존나 돌다가 뒤에 재판 한 2시간 정도 하는데 그 2시간도 눈에 뻔히 보이는걸 굳이굳이굳이굳이굳이굳이굳이 말꼬리잡고 질질 끄는 모습에 저는 그만 정신이 나가고 말았습니다
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I could forgive a Danganrompa rip-off if it was good, but there's very, very, [i]very[/i] little value to this. Bad writing, bad art, storytelling isn't much good either, and the ending isn't interesting in the slightest.
Игра '12 Hours to Die' - это напряженный и захватывающий хоррор-шутер от первого лица, который заставляет игрока чувствовать постоянное давление времени. Ограниченное количество времени на прохождение уровней создает ощущение беспокойства, а враги, жаждущие вашей плоти, не дают расслабиться ни на секунду. Атмосфера игры, созданная мрачными локациями и гнетущим звуком, отлично погружает в мир кошмара, где вы сражаетесь за выживание. Графика, хоть и не самая передовая, но вполне достойная и создает нужное настроение. Геймплей разнообразен: приходится не только отстреливать зомби и мутантов, но и решать головоломки, искать ресурсы и управлять своим временем. Оружие в игре достаточно, чтобы найти свой любимый стиль убийства. Из минусов можно отметить некоторую однообразность в дизайне уровней и иногда странное поведение ИИ врагов. Тем не менее, '12 Hours to Die' - это достойный представитель жанра, который заставит вас попотеть и понервничать, особенно если вы любите игры с ограничением по времени. Рекомендую всем поклонникам хоррор-шутеров!
I spent a little over 9 hours "playing" this game. Is it perfect? Nope. But I respect the amount of work that went into this, and the fact that it's free should encourage people to play it, IF you're willing to accept the fact that: 1) There's a TON of dialogue lines; 2) You need to save regularly as you do NOT need to retrace your steps; makes things easier when you want to resume; 3) the "core" cast is small, and there are very few variations in their expressions throughout the game; 4) the theme of the visual novel is often depressive, but can also shine a light in human interactions; 5) some puzzles require effort to decrypt; using a walkthrough can certainly help; 6) If you're trying to breeze through this to get achievements, you'll be missing out on the BEST part of the game: not just WHAT the story is, but HOW and WHY it evolves. Yes, there are a few typos (and quite a few grunts like "Ngh") in the text, but contrarily to another reviewer's opinion who complains about everything all the time, the story has a good pace and some interesting twists and turns. The graphics are "secondary" to the story, not the other way around. A look at people's motives, looking inside themselves, generally depressing, but with many sunrises to make it worthy.
Overall: 6.5/10 maybe? I'm not the best rater. I think this game is good, especially for a fangame. I cared about the characters and their stories, the twists and the information you find through the game are really interesting. I was kind of dumb when figuring who the mastermind is, but I got it evetually. Some of the puzzles, especially the number to letters one, are nearly impossible. Others- I might just be dumb, but I solved some stuff that made me feel real smart from time to time. Music is nice, fitting, not much to say. Worst this about this game is the art and cutscenes. This is a fangame so I won't be unnecessarily mean since i can't do better than them, but my main issues are the inconsistencies between some sprites, most obvious example being the teachers' and students' sprites being in a COMPLETELY different style, but the cutscenes are the real victims. Some are supposed to be serious but the art is so bad they become comedic. If I talked about Danganronpa with someone I might bring this game up. I mentioned the bad in this game but it doesn't outweigh the good at all. I didn't feel like I was wasting my time playing this game and I had a lot of fun streaming it.
~ DIFFICULTY ~ 🔲 My grandma could play it ✅ Easy 🔲 Normal 🔲 Hard 🔲 A challenge to be reckoned ~ GRAPHICS ~ 🔲 MS Paint 🔲 Bad ✅ Meh 🔲 Normal 🔲 Very Good 🔲 An original artistic direction 🔲 Beautiful 🔲 Masterpiece ~ STORY ~ 🔲 This game has no story 🔲 Some lore ✅ It's there for people who want it 🔲 Well written 🔲 Leading to more in-depth researches/thoughts 🔲 A model to get inspired by ~ LENGTH ~ 🔲 0 (No story) ✅ Short 🔲 Average 🔲 Long 🔲 To infinity and beyond ~ MUSIC ~ 🔲 Just filling noises/No music ✅ Trivial and uneventful 🔲 Good and/or fitting the game's artistic dispositions 🔲 Memorable 🔲 Transcending whispers of a forgotten world ~ INTEREST ~ 🔲 I would rather watch paint dry ✅ Hard to enjoy 🔲 Repetitive and/or uninspired 🔲 A good moment 🔲 Sticking out of the pack 🔲 You will remember it long after ~ REPLAYABILITY ~ 🔲 A one-time experience ✅ Only for achievements 🔲 If you wait a few months/years (or with mods) 🔲 Definitely 🔲 Infinitely replayable (or almost) ~ BUGS ~ ✅ Never heard of 🔲 Minor bugs 🔲 Can get annoying 🔲 Impacts the player's experience badly 🔲 The game itself is a big terrarium for bugs ~ REQUIREMENTS ~ ✅ You can run it on a microwave 🔲 Low 🔲 Average 🔲 High end 🔲 NASA computer ~ PRICE ~ ✅ Free 🔲 Underpriced 🔲 Perfect Price 🔲 Could be cheaper 🔲 Overpriced 🔲 Complete waste of money ~ WORTH BUYING ~ 🔲 No 🔲 If you have nothing else to play 🔲 Wait for sale ✅ Yes ~ EXPECTATIONS ~ 🔲 It's a completely different game 🔲 This game is a scam 🔲 It's missing many features they announced ✅ Looks very similar to the steam page 🔲 Better than expected and/or announced 🔲 Masterpiece, no patch or feature has to be added.
Ok, I know that it’s free and all, but this game does suck, sadly. The puzzles are boring, the story and the characters are weak. I played it completely, and it’s really not worth the time. The art style is ugly, but that’s not the biggest problem.
Absolutely fantasic project! Loved the characters and found my self so involved.
This was actually surprisingly fun to play. Have to diss the maths though. That was not fun. But overall the story was engaging and somehow it almost took me 12 hours to play it start to end and get all achievements so kudos for that. Honestly I would recommend this if you like mystery visual novels, especially since it is free to play.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.