
Earn the Number. 007 First Light is a thrilling espionage action-adventure game from IO Interactive. Follow James Bond as a young, resourceful and sometimes reckless recruit in MI6's training programme, and discover an origin story of the world’s most famous spy.
Most likely between $38.3M and $108.5M. How we estimate →
Median error on 8 reported games ·
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $63.99 | 91% | approximately $63.8M |
| PlayStation | $69.99 | 92% | #46 |
| Xbox | Free | 86% | — |
| Epic | $69.99 | 95% | #12 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 3594 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I had fun cause I got this for free, but this is NOT worth $90 CAD. Like at all.
007 First Light é um dos melhores jogos do gênero e um início perfeito para a nova fase do agente 007. 10/10.
十小时通关了 就这点内容啊
excelente jogo
best 007 version I Really enjoyed playing the game
Definitely much better than I expected. After surviving countless AAA games with enormous maps, 7,000 question marks, 45 types of crafting materials, and side quests asking me to collect somebody’s missing socks, this game felt like actual medicine for the gaming industry. Not every game needs to be an open world. Sometimes I do not want to climb seventeen towers just to reveal another fifty icons on the map. Open-world games are not automatically bad, of course, but only a small number of them actually justify being open world. Most of the time, they just feel like unpaid part-time jobs. This game, on the other hand, gives you a mostly linear experience while still allowing you to approach situations in different ways, which has apparently become a rare and forbidden technology these days. You explore because you are genuinely curious, not because the game threatens to leave your map at 98% completion forever. The combat, atmosphere, and graphics were fantastic. Almost everything felt polished and satisfying. Optimization is decent and fps is stable as well. My only real complaint is the gunplay. The guns technically exist, but sometimes it feels like nobody told them how guns are supposed to work. For instance the sniper rifle has a scope, but there is no proper first-person aiming mode. Why give me a scope if I cannot dramatically stare through it like a professional assassin? Most guns also feel nearly identical, which destroys the immersion whenever you stop punching enemies and decide to shoot someone instead. Still, this is somewhat understandable because the game clearly wants you to use its spectacular melee combat and it's built this way. You can barely carry more than a magazine, ammunition disappears faster than my motivation in a 200 hour RPG, and enemies are almost always standing close enough to play come and get me. In the end, I got around 20 hours of genuinely enjoyable gameplay. It never felt exhausting, overwhelming, or like I needed to quit my job to finish it. It had a good story, an incredible atmosphere, beautiful graphics, and excellent combat. Honestly, that is all I need. I do not need a 200 hour, slow-paced journey across an empty continent filled with meaningless discoveries, repetitive activities, and twelve different kinds of flowers to collect. Give me 20 great hours instead of 200 hours of digital chores.
007 First Light is THE amusing linear action game that you must play this year if you are even a little bit interested in a great modern James Bond game. It's an enjoyable romp all the way through with great action, breathtaking set-pieces and amusing banter. It's also a modern take on a James Bond origin story, which is quite cool. I should note: 007 First Light isn't what I'd call particularly innovative when you glance at its discrete gameplay components. It probably lands somewhere between an Uncharted game and IO's previous Hitman games in terms of what it's like, but those are excellent games, so it's definitely not a knock against the game. (Although if you were expecting something totally fresh and new in terms of gameplay, you won't find it here. It's the same stealth, brawling and shooting you've probably seen in other games before. I liked it, but I understand why some people had hoped the game would do something different.) After you complete the cinematic story, there's still more for you to do: there's an extra component which lets you play special missions and you can always replay the missions which have a variety of challenges and collectibles for you to pursue. The bottom line? Do you like fun? If you do, get this game. IO knocked it out of the park. Personally, I can't wait what happens next with this version of Bond.
LOVING IT SO FAR. HAS ALL THE ELEMENTS OF A GREAT BOAND GAME SO FAR.
10/10
Fantastic story and classic witty Bond dialog. Gameplay mechanics weren't terribly difficult to handle and were enjoyable. Lots of flexibility between playing stealthily and guns blazing. Gorgeous environment design for both indoor and outdoor settings. Great voice actors. Would highly recommend.