
Earn the Number. 007 First Light is a thrilling espionage action-adventure game from IO Interactive. Follow James Bond as a young, resourceful and sometimes reckless recruit in MI6's training programme, and discover an origin story of the world’s most famous spy.
Most likely between $38.3M and $108.5M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $63.99 | 91% | approximately $63.8M |
| PlayStation | $69.99 | 92% | #46 |
| Xbox | Free | 86% | — |
| Epic | $69.99 | 95% | #12 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $24.89 on Epic · Russia (−61%). Compare 30 prices in 15 markets →
Reviews
Themes across 3594 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fajna, fajna. jest o szpiegach. duzo akcji, ludzie fajni robili.
Immersive Gameplay, More of Hitman Style with Bond Music. 8/10. Favourite Mission is 'Time to Die'.
Wenig Bugs, sehr geil
James barely gets laid, not even Moneypenny will lay him, everyone loves him and hate him at the same time, so he decides to fight Lex Luthor which was a crazy reference to the comic book Superman. Catwoman also makes an appearance. Come to think of it this might be a review for Batman: Arkham Brits Favourite Characters: Money Pennyworth, Isola Catwoman, Wheelchair Oracle, Mr. Webb Riddler. Least Favourite Characters: Lex Luthor/Damian Wayne, The twins from breaking bad. 007/10
Overall, good game. The android fights at the end of the game are just cheap and basically ruin the whole game. They are completely unneccessary and just grind an overall fun game to a halt. Dodging six androids that kill with 1-2 hits, while trying to aim a hacking watch 6 separate times is when I gave up on this enterprise. Whoever designed the final level should be put on public display for idiotic design. Why is it that so many games decide that the final challenge should be some idiotic mechanics gameplay against invulnerable enemies rather than just what one was doing int he rest of the game?! Star Wars Outlaws had this and now 007 First Ligh. What is the point of 'oh you get to play multiple styles until the last level where f you, you either master this one thign or you just don't finish the game'. Its a shame because its an otherwise enjoyable game. And shame on whoever designed this idiotic level and double shame on whoever approved it and alllowed it into a finished game. I'm sure whoever did this is very proud of their teslabot references, but it ruins whatever fun the game offered before.
Estou com cerca de 13 horas de jogo e posso dizer sem hesitar: 007 First Light é incrível. Estou a adorar a experiência e, quanto mais avanço, mais sinto que a IO Interactive conseguiu criar algo especial dentro do universo de James Bond. É verdade que existem algumas semelhanças com jogos como Uncharted, principalmente na forma como a aventura é apresentada e em alguns momentos mais cinematográficos. No entanto, isso não tira personalidade ao jogo. Pelo contrário, percebe-se perfeitamente que estamos perante um jogo da IO Interactive. A identidade do estúdio está muito presente, seja no design dos níveis, na forma como as missões são construídas ou na maneira como o jogador pode abordar determinadas situações. Um dos maiores pontos fortes é, sem dúvida, a história. O jogo consegue envolver-nos no universo de 007 e colocar-nos verdadeiramente na pele de James Bond. A narrativa tem identidade própria e consegue transmitir aquela sensação de estar a viver uma verdadeira aventura de espionagem, em vez de ser apenas mais um jogo baseado numa personagem conhecida. Visualmente, o jogo também está de parabéns. Os gráficos são muito bons, os cenários são detalhados e ajudam bastante a criar a atmosfera de cada missão. O level design é outro aspeto que merece destaque, com níveis bem construídos que tornam a exploração e a progressão bastante interessantes. No geral, acho que os desenvolvedores estão realmente de parabéns. A IO Interactive conseguiu pegar numa personagem tão icónica como James Bond e criar uma experiência que parece ter identidade própria, com bons gráficos, excelente level design e uma história incrível. Ainda só levo cerca de 13 horas, mas até agora estou extremamente impressionado. Se o jogo continuar neste nível até ao fim, temos aqui, sem dúvida, uma das melhores experiências de 007 que poderíamos ter recebido.
Might not be the best game from a technical standpoint. But it sure is a fun game. It's an action forward Hitman-lite with a very immersive Bond theme.
Great game. It's Uncharted meets Hitman.
Recommended ✅ | Campaign completed I finished the storyline and IO Interactive nailed the one thing an origin story has to get right: they don't hand you a fully-formed Bond, they build him in front of you. Catching him this early, before the cynicism and the polished arrogance set in, is the smartest writing decision here — you get the man before the legend, and it gives real weight to everything he does. The arc is more mature than I expected. It doesn't stay a simple training story; the stakes escalate in ways that keep raising the emotional temperature, and the central mentor relationship is written with patience instead of leaning on the usual clichés. What I appreciated most is that the script actually has something to say — you feel it in how Bond leans on instinct and nerve rather than procedure, and there's a subtle throughline about who he's becoming that stuck with me. Pacing is tight, the supporting cast has real voice, and the dialogue breathes — even talking your way out of a situation makes you feel like a spy, not just a shooter with a story bolted on top. You can tell how much care went into keeping the tone consistent from the first mission to the last. If you like serious espionage with genuine emotional stakes and a protagonist who's built right in front of you, the campaign is worth every hour. Hats off to the team — a Bond that feels fresh without betraying the character's DNA.
近年来少有的优秀的线性类游戏,玩这游戏就像是看了一场007的电影,美中不足的就是枪战场景过多,得多点潜行场景就完美了