
Play your cards right and you might escape the zombie apocalypse! Biting humor and fun card-game action await you in Zombie Solitaire.
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Languages: English, French, Italian, German, Spanish - Spain, Dutch, Portuguese - Portugal, Swedish
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Zombie Solitaire is a casual card game that takes the familiar mechanics of solitaire and combines them with a humorous zombie-themed adventure. Developed and published by rokaplay, the game approaches the zombie apocalypse from a lighthearted perspective, replacing fear and survival horror with colorful visuals, comedic storytelling, and accessible gameplay. Rather than focusing on action, the experience revolves around clearing solitaire layouts while gradually progressing through a world that has been overrun by the undead after a bizarre food-related disaster. The unusual premise immediately gives the game a distinct personality that separates it from more traditional card games. The gameplay follows a straightforward solitaire formula that is easy to understand even for players with limited experience in the genre. Cards are cleared by selecting values that follow a numerical sequence, and each completed board advances the player further through the campaign. While the mechanics remain simple, the game introduces enough variation through level design, objectives, and strategic choices to keep sessions engaging. The challenge gradually increases as players encounter more complicated card arrangements that require careful planning instead of relying solely on luck. One of the game's strongest features is the amount of content included in the campaign. Players travel through multiple zombie-infested environments, completing well over one hundred stages along the way. This extensive progression system gives the game a satisfying sense of scale and ensures there is always another objective waiting around the corner. The inclusion of a three-star scoring system adds replay value, encouraging players to revisit completed levels and improve their performance. This structure helps transform the game from a simple card pastime into a longer adventure that rewards dedication. The game also introduces a variety of power-up cards that can be earned and used during difficult situations. These abilities provide valuable assistance when players become stuck and add an extra layer of decision-making to the experience. Choosing the right moment to activate a power-up can often determine whether a level ends in success or failure. Because these tools are limited, they encourage strategic thinking without completely removing the challenge presented by the card layouts. Visually, Zombie Solitaire embraces a bright and cartoon-inspired style that fits its comedic tone. The zombies are portrayed in a playful manner rather than as terrifying monsters, creating an atmosphere that remains approachable for players of all ages. The environments are colorful and varied, helping each area feel distinct despite the repetitive nature of the core gameplay. While the graphics are relatively simple, they serve their purpose effectively and contribute to the game's overall charm. The story itself is intentionally silly, revolving around an outbreak caused by a contaminated tofu burger that transforms ordinary citizens into zombies. This absurd setup allows the game to maintain a fun and carefree tone throughout the adventure. The narrative is not particularly deep, but it succeeds in giving context to the player's journey and provides enough humor to keep the campaign entertaining. The story segments help break up the card gameplay and create a greater sense of progression than many solitaire titles offer. Despite its strengths, the game does have a few shortcomings. Players who are not fans of solitaire may eventually find the gameplay repetitive, as the core mechanics remain largely unchanged throughout the campaign. Although the zombie theme adds personality, it does not significantly alter the underlying card-game formula. Some levels can also feel dependent on favorable card draws, which occasionally creates frustration when a well-planned strategy is disrupted by bad luck. Nevertheless, these issues are relatively minor within the context of a casual game designed for short and relaxing play sessions. Overall, Zombie Solitaire successfully delivers a charming blend of solitaire gameplay and comedic zombie storytelling. Its lengthy campaign, enjoyable progression system, useful power-ups, and accessible design make it an appealing choice for fans of casual card games. While it does not reinvent the genre, it adds enough personality and content to remain entertaining from beginning to end. Players looking for a relaxing solitaire experience with a humorous twist will find plenty to enjoy in this quirky undead adventure. Rating: 7/10
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Summary[/h1] A short simple zombie themed solitaire game with non-existent story and jank. [b]Pros[/b] + Decent time waster [b]Cons[/b] - Unsolvable levels - Some crashes [h1]Overview[/h1] Zombie Solitaire is a short and basic zombie themed solitaire game with a non-existent story and jank. Though with all its faults, the game is actually still a decent-ish fun time sink if you're into solitaire games. Unfortunately it doesn't have much that separates it from other similar games on Steam. [b]Gameplay[/b] It's a very basic solitaire game and really nothing special though there are interesting power ups, these do add some variety and can be found in levels or bought in the shop to help you pass levels. Funny and frustratingly enough levels don't seem to have checks done before it's presented to you. Starting a level you could either make a few moves or sometimes no moves at all and you could already need to restart the level! The power up system may be implemented to circumvent this issue completely giving you a path where none existed. [b]Story[/b] There is a story provided but its so barebones and really unimportant, though they added this strange hidden object like mini-game intermissions that's meant to progress the story. [hr][/hr] If you find my reviews useful do follow my [b][url=https://store.steampowered.com/curator/11028547-Dods-Echo-Chamber/]Curator[/url][/b] page for more!
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对不起,你游戏虽然可以,那能不能来个中文呢? sry for bad Revi, can u Tra chinese for china player? 202211下,t a o宝,支付宝红包,杉果,本平台,本平台充值折扣掉卡,indie gala,fanatical,humble,daily indie game,loot boy,它处自定义包入的本体约3元。爱人如己,目前就这,看以后追评。有中文的游戏请耐心自研体验乐趣,攻略指南尽量不用。不建议使用外挂,插件,作弊之类的,游戏都要这样搞,那现实里那更是如此了。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
Good
Steam deck does not work properly. However, it works if you add it to non-Steam mode and use it.
It's a simplified Solitaire, given a faux-complexity with RNG card draws that can make the game unwinnable. At the start of each level, there is a very simplified point-and-click adventure sequence. To help with the RNG, there are power cards you can "purchase" with in-game money won by playing games. Unfortunately, the game isn't generous enough with the money, and it isn't interesting enough to farm previously-won levels. Also, the levels literally don't get any harder. Each level has its own pile configuration, comprised of randomized cards, but it's essentially the same game from the first level to the last. The only thing controlling difficulty is the RNG. As advertised, the game is not horror-zombie. It's silly comedy. You have fuel, you have a chainsaw, you can cut through the zombies in front of you! Nope. You cut down a tree to fall on the zombies, Because of course you do. It's an okay diversion, something you might be able to go back to from time to time for a few rounds. I also bought the sequel, Zombie Solitaire 2, so I'll give that a try and probably just appreciate any improvements there.
This is a very fun blend of a card game and zombies!!
Zombie Solitaire is a simpler version of solitaire, with various piles of cards where the objective is to remove them in a sequence where the next card needs to be a value higher or lower, regardless of suit. I like this concept, but unfortunately it was already implemented in a similar, and much better game: Faerie Solitaire, that came out 3 years before Zombie Solitaire. The biggest problem I have with this game is that it heavily relies on using wildcards. In the beginning, it’s mostly to perfect the hands, earning the maximum 3-starts, but later on even just beating the hands requires those wildcards. The game consistently gives you currency to buy them, so it’s clear the game is designed this way. And I don’t like that, using wildcards, which are supposed to be a crutch or last resource, as a main mechanic. Not only that, but you must grind gold in the earlier stages if you want to perfect every hand. That just sucks and leads to un-fun gameplay. The hands are also randomized a lot, so in a lot of cases it’s best to just restart them if they aren’t looking good in the beginning. Comparing this to Faerie Solitaire, that game was much better designed. It still had some randomness and wildcards, but most of the time I felt I was actually playing this version of solitaire, not grinding and spamming wildcards to progress. That game also had grind, but it was to collect pets, an optional system. It was also much longer, with more content, including harder challenges. A Remaster is also available and buying either version will get you the other as well. Zombie Solitaire just feels like a knockoff of Faerie Solitaire to me. If I hadn’t play that, I would probably recommend this for cheap but with a neutral rating, if possible. But considering that a much better game is available, and that to even start this game I had to run it in Windows 98 compatibility mode (really???), I just can’t recommend it. Steam Cloud also isn’t working. At least it’s a much shorter game because it wasn’t that enjoyable.
It gets boring really fast.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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