
ZaBaTa! is an online multiplayer game where you must find human players hidden among AI NPCs. Blend in, complete missions, and most importantly - don't get caught! Play ZaBaTa! with friends for even more fun.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
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Languages: English, French, German, Japanese, Korean, Spanish - Latin America
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game doesn't even open.
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There are no available servers and no player population. This game cannot be played as intended.[/quote] ZaBaTa! is a dead PvP game. Why did it fail? [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. This is an abandoned Early Access ripoff of games like Prop Hunt, except instead of a chair you pretend to be an NPC. Obviously this isn't much fun and the shoddy graphics and nasty cash shop were the nails in the coffin. The developers abandoned this 1 year and 7 months ago. It will never be completed. This unfinished game is just polluting Steam and making it harder for gamers to find genuinely, completely made games. Despite not being able to finish the game, the developers apparently had all the time in the world to build a working cash shop microtransaction system and financial transaction back end into the game. That shows the developers primary goal was just to set out to gouge cash from Steam gamers just like mobile devs do with mobile peasants. The graphics aren't great... that will understandably be a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. You deserve better than compromises. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. On pricing and value for gamers, this isn't really free as the game is infested with mobile app store like microtransactions. This is a consumer hostile model that we don't need to see on PC. It's deceptively priced to gouge gamers, and that's a reason in itself to avoid this. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
☀️
derp
I like it.
Игра ZaBaTa! – это неожиданно затягивающая головоломка, которая проверяет твою реакцию и сообразительность. Простой, но элегантный концепт – соединять цветные блоки, падающие сверху – быстро превращается в стратегический вызов. Чем дольше играешь, тем быстрее падает "дождь" из блоков, и тем важнее становятся быстрые решения. Визуальный стиль минималистичный, но приятный глазу, и он не отвлекает от геймплея. Саундтрек динамичный и поддерживает напряжение, что отлично вписывается в темп игры. Особенно радует, что игра легко осваивается, но сложно достичь мастерства. Каждая новая игра – это новая попытка побить свой рекорд, и это всегда приносит удовольствие. Есть таблица лидеров, что мотивирует соревноваться с другими игроками. И хотя игра кажется простой, она достаточно глубока, чтобы держать в напряжении даже самых опытных любителей головоломок. В целом, ZaBaTa! - отличный способ скоротать время и размять мозги. Рекомендую всем, кто ищет динамичную и захватывающую игру-головоломку.
2 из 10 Нормально
Very fun and underrated game. It's unlikely you would find a match online due to the lack of players though. Give it a shot if you have friends to play with!
빨리 방만들어서 하는거 만들어줘요
值得一玩
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.