
The story-focused, one-dimensional rogue-like RPG Yumeiri delves into deeply sensitive areas.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Korean, Traditional Chinese
Engagement
Reviews
短めでゲームシステムは簡素だけど、ゲームデザインが練りこまれていてすごくよかったです。 全編通してゲームとしての操作が何か変わるわけでもないのに、 各章すべてで違った緊張感を持たせているところがすごいなと感じました。 そしていろいろ考えさせられるシナリオでもありました。
セーブデータが消える。。。!! 起動する度に最初からプレイしないといけない!
초반부는 좀 지루합니다. 개인적으로 2부가 수문장일거라 생각함. 노가다요소(익숙해지면 노가다를 줄일 수 있음)를 지나서 요소에 익숙해지면 의외로 회수율 좋은 복선, 나름의 소소한 개그요소, 소소하게 짜여진 세부요소들을 느낄 수 있읍니다. 특히 마지막은 난이도가 좀 어렵긴한데 상태 조절 잘하다보면 깰수 있음. 추천 줄려고 마음먹었는데,엔딩 본다음 나오는 곡 때문에 고막테러당했습니다. 비추출라다가 고양이 보고 참았읍니다. 엔딩 분기점이 다소 모호하니까 잘 보고 판단하시면 됩니다. 배드 엔딩도 있음. [spoiler] 성년이었나 거기 총쏘는 남자애 있는 부분에서 분기 갈라지고 그게 다음 에피까지 미침. 난이도는 체감상 노조미 동료일 때가 어려웠음. [/spoiler] 마지막 챕터 어려운 사람들을 위한 도움말. [spoiler] 초반 망자들을 만날 텐데 거기 심연 클리어하면 상급 보상들을 많이 주니까 잘 얻어서 가시면 됩니다. [/spoiler]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 37 reviews with recorded playtime.
シナリオもいいし、ゲームも結構難しいからやりごたえあり。
故事雖然還蠻有趣的,玩法算蠻有童年感的,但就是這個運氣,太搞了吧,真的不知道要不要給差評,遊戲體驗很差。
アプリ版との違い 4章のルート派生追加 課金要素(楽になる要素丸ごと)廃止 文字表示が大きい(大きすぎる気もする) 各章での細かいイベントの追加? アプリ版と大きくは変わらない。 一度もプレイしたことがなければおすすめする。 一度プレイした人も3章が好きだった人にはおすすめできる。
[h3]人生というローグライクを体験[/h3] 人生というゲームを1次元ローグライクというシステムに上手く落とし込んだ名作です。 どんな人に会えるか、どんなイベントに出会えるかの「運」。何を頑張るか、何から逃げるかの「努力選択」。進み続けるか、歩みを止めて経験値を稼ぐかの「進退選択」。何を使って何を捨てるかの「取捨選択」。それらが最終的に自分の「レベル」と「ステータス」を作る。まさに人生そのものです。 ゲームのテンポも良く、難易度も丁度良く、ゲームオーバーしてもすぐにリトライしたくなる絶妙なゲームバランスでした。BGMも神。
The true original roguelike
画面简陋, 系统简单. 但好游戏就是好游戏.
I love this game, it's adorable, I was very interested in the plot and enjoyed the combat as well - eventhough it was my first rougelike and it took me 6h to beat the first chapter -yeah, I had problems with the combat at the beginning, but don't give up if you struggle too - next 4 chapters took me 5 hours together. The game is cute, but not cheesy and obvious. The length of the game is not to long and not to short. The level of difficulty is also ok. It can be frustrating that there are no savepoints in the chapters (only between them), but that's also the charm of the game. And the satisfaction after finishing each chapter is huge. I felt like the items were appearing quite randomly - but that's also the charm. I love the music as well, really. I'm sure I will replay it soon - I'm courious of the other ending, I wonder what will change if I picked other dialog options. It was fun to play it, and it was also moving. And I also learned something. Thank you <3 I need more games like this one in my life.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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