Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
"You are Hope" is based on a PC game made by Jason Rohrer. This app is not from him though, and he is not at all involved in making it. Our game and online world are separate from his, and contain changes and exclusive extra contents which we have made ourselves. Your goal is to rebuild civilization from scratch, together with other players and across countless generations. You are born either as a baby to one of the other players, or as a young woman if no suitable mother is found. Every minute of real time is one year in the game and your maximum age is 60 years. A single life is limited, but the things you make during your lifetime are left for your children and grandchildren once you are gone. Try to make life a little bit easier for those who come after you, so your family line will have a chance to prosper for generations to come. Sometimes you will spawn alone in the wilderness. You need to build a fire to stay warm and trap rabbits to get meat and furs for clothes. A sharp stone may be your best friend in the beginning. Try to find a good spot to settle and grow some food, because other players may soon arrive as your children, and will need to be taken care of until they are grown enough to help you. Sometimes you will be born in a sprawling city, with farmers, cooks, blacksmiths, shepherds and hunters. There will be clothes and equipment ready for you, prepared by players who may be your grandparents or distant relatives. Maybe you will gather some friends and set out to start a settlement of your own, maybe you will inherit a farm job from your uncle, or maybe you will slay bears and wolves. The choices are endless, but remember: unless you leave the world better after you have lived than when you arrived, you have not really achieved anything. Every life you play will put you in contact with new players. Some are more experienced than you, some are less. Some will teach you and some will learn from you. Some may even be disruptive to the civilization you are building, and will need to be dealt with accordingly. It will be up to you and your fellow players to shape the world for a brief moment in time, before the following generations take over. After your game life is over, you can look at your family tree and see how your descendants are doing. You can take pride in each of your younger relatives who survives into adulthood and in each new generation that follows you, knowing that you helped make it happen. In the 1.7.0 release we added the Family Ties IAP, which adds observer mode and family chronicles. It is completely optional and is not required to play the game.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Audience
How many people have installed this game, as the storefront reports it. This number is worldwide — unlike the price, the same package answers with the same install count in every market we asked — so it carries no country. Each source below is a different kind of number and they are never drawn on one axis.
Modeled estimate, not a reported figure. How we estimate →
Aug 12, 2026 — Sep 18, 2026 · 36 readings
Google Play shows “100,000+” on the store page.
Play publishes a precise install counter alongside the rounded step users see on the store page. This is that counter, worldwide, as it stood each day we asked.
Of the eight storefronts we track, only Google Play publishes an install count we can read. Where a store publishes nothing of the kind, this panel shows nothing rather than a zero.
About
"You are Hope" is based on a PC game made by Jason Rohrer. This app is not from him though, and he is not at all involved in making it. Our game and online world are separate from his, and contain changes and exclusive extra contents which we have made ourselves. Your goal is to rebuild civilization from scratch, together with other players and across countless generations. You are born either as a baby to one of the other players, or as a young woman if no suitable mother is found. Every minute of real time is one year in the game and your maximum age is 60 years. A single life is limited, but the things you make during your lifetime are left for your children and grandchildren once you are gone. Try to make life a little bit easier for those who come after you, so your family line will have a chance to prosper for generations to come. Sometimes you will spawn alone in the wilderness. You need to build a fire to stay warm and trap rabbits to get meat and furs for clothes. A sharp stone may be your best friend in the beginning. Try to find a good spot to settle and grow some food, because other players may soon arrive as your children, and will need to be taken care of until they are grown enough to help you. Sometimes you will be born in a sprawling city, with farmers, cooks, blacksmiths, shepherds and hunters. There will be clothes and equipment ready for you, prepared by players who may be your grandparents or distant relatives. Maybe you will gather some friends and set out to start a settlement of your own, maybe you will inherit a farm job from your uncle, or maybe you will slay bears and wolves. The choices are endless, but remember: unless you leave the world better after you have lived than when you arrived, you have not really achieved anything. Every life you play will put you in contact with new players. Some are more experienced than you, some are less. Some will teach you and some will learn from you. Some may even be disruptive to the civilization you are building, and will need to be dealt with accordingly. It will be up to you and your fellow players to shape the world for a brief moment in time, before the following generations take over. After your game life is over, you can look at your family tree and see how your descendants are doing. You can take pride in each of your younger relatives who survives into adulthood and in each new generation that follows you, knowing that you helped make it happen. In the 1.7.0 release we added the Family Ties IAP, which adds observer mode and family chronicles. It is completely optional and is not required to play the game.
Stats
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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